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5  * Redistribution and use in source and binary forms, with or without
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
38 SVGPoint getPointAtLength(in float distance);
39 unsigned long getPathSegAtLength(in float distance);
43 SVGPathSegMovetoAbs createSVGPathSegMovetoAbs(in float x,
44 in float y);
45 SVGPathSegMovetoRel createSVGPathSegMovetoRel(in float x,
46 in float y);
48 SVGPathSegLinetoAbs createSVGPathSegLinetoAbs(in float x,
49 in float y);
50 SVGPathSegLinetoRel createSVGPathSegLinetoRel(in float x,
51 in float y);
53 SVGPathSegCurvetoCubicAbs createSVGPathSegCurvetoCubicAbs(in float x,
54 in float y,
55 in float x1,
56 in float y1,
57 in float x2,
58 in float y2);
59 SVGPathSegCurvetoCubicRel createSVGPathSegCurvetoCubicRel(in float x,
60 in float y,
61 in float x1,
62 in float y1,
63 in float x2,
64 in float y2);
66 SVGPathSegCurvetoQuadraticAbs createSVGPathSegCurvetoQuadraticAbs(in float x,
67 in float y,
68 in float x1,
69 in float y1);
70 SVGPathSegCurvetoQuadraticRel createSVGPathSegCurvetoQuadraticRel(in float x,
71 in float y,
72 in float x1,
73 in float y1);
75 SVGPathSegArcAbs createSVGPathSegArcAbs(in float x,
76 in float y,
77 in float r1,
78 in float r2,
79 in float angle,
80 in boolean largeArcFlag,
81 in boolean sweepFlag);
82 SVGPathSegArcRel createSVGPathSegArcRel(in float x,
83 in float y,
84 in float r1,
85 in float r2,
86 in float angle,
87 in boolean largeArcFlag,
88 in boolean sweepFlag);
90 SVGPathSegLinetoHorizontalAbs createSVGPathSegLinetoHorizontalAbs(in float x);
91 SVGPathSegLinetoHorizontalRel createSVGPathSegLinetoHorizontalRel(in float x);
93 SVGPathSegLinetoVerticalAbs createSVGPathSegLinetoVerticalAbs(in float y);
94 SVGPathSegLinetoVerticalRel createSVGPathSegLinetoVerticalRel(in float y);
96 SVGPathSegCurvetoCubicSmoothAbs createSVGPathSegCurvetoCubicSmoothAbs(in float x,
97 in float y,
98 in float x2,
99 in float y2);
100 SVGPathSegCurvetoCubicSmoothRel createSVGPathSegCurvetoCubicSmoothRel(in float x,
101 in float y,
102 in float x2,
103 in float y2);
105 SVGPathSegCurvetoQuadraticSmoothAbs createSVGPathSegCurvetoQuadraticSmoothAbs(in float x,
106 in float y);
107 SVGPathSegCurvetoQuadraticSmoothRel createSVGPathSegCurvetoQuadraticSmoothRel(in float x,
108 in float y);