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Lines Matching refs:QUEUED

51         // are queued while in asynchronous mode only trigger the callback if no
52 // previous frames are pending. Frames queued while in synchronous mode
136 // queued buffers will be retired in order.
188 // to set by queueBuffer each time this slot is queued.
191 // mFrameNumber is the number of the queued frame for this slot.
313 // subsequently queued by the client.
318 // client, but has not yet been queued or canceled. The buffer is
325 // be in either the DEQUEUED or QUEUED state. In asynchronous mode,
326 // however, the current buffer is always in the QUEUED state.
327 // aka "owned by producer, ready to be queued"
330 // QUEUED indicates that the buffer has been queued by the client,
333 // buffer away from the QUEUED state. However, in Synchronous mode
338 QUEUED = 2,
362 // to set by queueBuffer each time this slot is queued.
365 // mFrameNumber is the number of the queued frame for this slot.
448 // mQueue is a FIFO of queued buffers used in synchronous mode
468 // mFrameCounter is the free running counter, incremented for every buffer queued
472 // mBufferHasBeenQueued is true once a buffer has been queued. It is reset