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Lines Matching refs:lights

68         c->lighting.lights[i].ambient.a = 0x10000;
69 c->lighting.lights[i].position.z = 0x10000;
70 c->lighting.lights[i].spotDir.z = -0x10000;
71 c->lighting.lights[i].spotCutoff = gglIntToFixed(180);
72 c->lighting.lights[i].attenuation[0] = 0x10000;
74 init_white(c->lighting.lights[0].diffuse);
75 init_white(c->lighting.lights[0].specular);
223 light_t& l = c->lighting.lights[i];
251 light_t& l = c->lighting.lights[i];
323 light_t& l = c->lighting.lights[i];
375 const light_t& l = c->lighting.lights[i];
462 light_t& light = c->lighting.lights[i-GL_LIGHT0];
517 light_t& light = c->lighting.lights[i-GL_LIGHT0];