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Lines Matching refs:skinwidth

1360 void Mod_FloodFillSkin( byte *skin, int skinwidth, int skinheight )
1394 byte *pos = &skin[x + skinwidth * y];
1399 if (x < skinwidth - 1) FLOODFILL_STEP( 1, 1, 0 );
1400 if (y > 0) FLOODFILL_STEP( -skinwidth, 0, -1 );
1401 if (y < skinheight - 1) FLOODFILL_STEP( skinwidth, 0, 1 );
1402 skin[x + skinwidth * y] = fdc;
1428 s = pheader->skinwidth * pheader->skinheight;
1433 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight );
1446 GL_LoadTexture (name, pheader->skinwidth,
1460 Mod_FloodFillSkin( skin, pheader->skinwidth, pheader->skinheight );
1468 GL_LoadTexture (name, pheader->skinwidth,
1526 pheader->skinwidth = LittleLong (pinmodel->skinwidth);