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Lines Matching full:entity

107 Each entity can have eight independant sound sources, like voice,
111 allready running on that entity/channel pair.
118 void SV_StartSound (edict_t *entity, int channel, const char *sample, int volume,
150 ent = NUM_FOR_EDICT(entity);
160 // directed messages go only to the entity the are targeted on
170 MSG_WriteCoord (&sv.datagram, entity->u.v.origin[i]+0.5*(entity->u.v.mins[i]+entity->u.v.maxs[i]));
358 entity that should be visible to not show up, especially when the bob
603 // send the current viewpos offset from the view entity
941 // create entity baseline
1095 // load progs to get entity field count