OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:Dead
(Results
1 - 6
of
6
) sorted by null
/external/llvm/include/llvm/CodeGen/
MachineInstrBuilder.h
33
Dead
= 0x10,
66
flags & RegState::
Dead
,
308
return B ? RegState::
Dead
: 0;
/external/llvm/lib/CodeGen/
RenderMachineFunction.h
258
typedef enum {
Dead
, Defined, Used, AliveReg, AliveStack } LiveState;
SplitKit.cpp
[
all
...]
MachineInstr.cpp
271
OS << "
dead
";
[
all
...]
/external/llvm/lib/Transforms/Scalar/
DeadStoreElimination.cpp
1
//===- DeadStoreElimination.cpp - Fast
Dead
Store Elimination -------------===//
10
// This file implements a trivial
dead
store elimination that only considers
61
// Only check non-
dead
blocks.
Dead
blocks may have strange pointer
89
INITIALIZE_PASS_BEGIN(DSE, "dse", "
Dead
Store Elimination", false, false)
93
INITIALIZE_PASS_END(DSE, "dse", "
Dead
Store Elimination", false, false)
103
///
dead
, delete them and the computation tree that feeds them.
120
// This instruction is
dead
, zap it, in stages. Start by removing it from
129
// If this operand just became
dead
, add it to the NowDeadInsts list.
229
// Never remove
dead
lifetime_end's, e.g. because it is followed by
[
all
...]
/external/llvm/lib/CodeGen/SelectionDAG/
FastISel.cpp
69
STATISTIC(NumFastIselDead, "Number of
dead
insts removed on failure");
310
MachineInstr *
Dead
= &*I;
312
Dead
->eraseFromParent();
795
// Remove
dead
code. However, ignore call instructions since we've flushed
810
// Check for
dead
code and remove as necessary.
[
all
...]
Completed in 185 milliseconds