Home | History | Annotate | Download | only in CodeGen
      1 //===------- llvm/CodeGen/ScheduleDAG.h - Common Base Class------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file implements the ScheduleDAG class, which is used as the common
     11 // base class for instruction schedulers. This encapsulates the scheduling DAG,
     12 // which is shared between SelectionDAG and MachineInstr scheduling.
     13 //
     14 //===----------------------------------------------------------------------===//
     15 
     16 #ifndef LLVM_CODEGEN_SCHEDULEDAG_H
     17 #define LLVM_CODEGEN_SCHEDULEDAG_H
     18 
     19 #include "llvm/CodeGen/MachineBasicBlock.h"
     20 #include "llvm/Target/TargetLowering.h"
     21 #include "llvm/ADT/DenseMap.h"
     22 #include "llvm/ADT/BitVector.h"
     23 #include "llvm/ADT/GraphTraits.h"
     24 #include "llvm/ADT/SmallVector.h"
     25 #include "llvm/ADT/PointerIntPair.h"
     26 
     27 namespace llvm {
     28   class AliasAnalysis;
     29   class SUnit;
     30   class MachineConstantPool;
     31   class MachineFunction;
     32   class MachineRegisterInfo;
     33   class MachineInstr;
     34   class TargetRegisterInfo;
     35   class ScheduleDAG;
     36   class SDNode;
     37   class TargetInstrInfo;
     38   class MCInstrDesc;
     39   class TargetMachine;
     40   class TargetRegisterClass;
     41   template<class Graph> class GraphWriter;
     42 
     43   /// SDep - Scheduling dependency. This represents one direction of an
     44   /// edge in the scheduling DAG.
     45   class SDep {
     46   public:
     47     /// Kind - These are the different kinds of scheduling dependencies.
     48     enum Kind {
     49       Data,        ///< Regular data dependence (aka true-dependence).
     50       Anti,        ///< A register anti-dependedence (aka WAR).
     51       Output,      ///< A register output-dependence (aka WAW).
     52       Order        ///< Any other ordering dependency.
     53     };
     54 
     55   private:
     56     /// Dep - A pointer to the depending/depended-on SUnit, and an enum
     57     /// indicating the kind of the dependency.
     58     PointerIntPair<SUnit *, 2, Kind> Dep;
     59 
     60     /// Contents - A union discriminated by the dependence kind.
     61     union {
     62       /// Reg - For Data, Anti, and Output dependencies, the associated
     63       /// register. For Data dependencies that don't currently have a register
     64       /// assigned, this is set to zero.
     65       unsigned Reg;
     66 
     67       /// Order - Additional information about Order dependencies.
     68       struct {
     69         /// isNormalMemory - True if both sides of the dependence
     70         /// access memory in non-volatile and fully modeled ways.
     71         bool isNormalMemory : 1;
     72 
     73         /// isMustAlias - True if both sides of the dependence are known to
     74         /// access the same memory.
     75         bool isMustAlias : 1;
     76 
     77         /// isArtificial - True if this is an artificial dependency, meaning
     78         /// it is not necessary for program correctness, and may be safely
     79         /// deleted if necessary.
     80         bool isArtificial : 1;
     81       } Order;
     82     } Contents;
     83 
     84     /// Latency - The time associated with this edge. Often this is just
     85     /// the value of the Latency field of the predecessor, however advanced
     86     /// models may provide additional information about specific edges.
     87     unsigned Latency;
     88 
     89   public:
     90     /// SDep - Construct a null SDep. This is only for use by container
     91     /// classes which require default constructors. SUnits may not
     92     /// have null SDep edges.
     93     SDep() : Dep(0, Data) {}
     94 
     95     /// SDep - Construct an SDep with the specified values.
     96     SDep(SUnit *S, Kind kind, unsigned latency = 1, unsigned Reg = 0,
     97          bool isNormalMemory = false, bool isMustAlias = false,
     98          bool isArtificial = false)
     99       : Dep(S, kind), Contents(), Latency(latency) {
    100       switch (kind) {
    101       case Anti:
    102       case Output:
    103         assert(Reg != 0 &&
    104                "SDep::Anti and SDep::Output must use a non-zero Reg!");
    105         // fall through
    106       case Data:
    107         assert(!isMustAlias && "isMustAlias only applies with SDep::Order!");
    108         assert(!isArtificial && "isArtificial only applies with SDep::Order!");
    109         Contents.Reg = Reg;
    110         break;
    111       case Order:
    112         assert(Reg == 0 && "Reg given for non-register dependence!");
    113         Contents.Order.isNormalMemory = isNormalMemory;
    114         Contents.Order.isMustAlias = isMustAlias;
    115         Contents.Order.isArtificial = isArtificial;
    116         break;
    117       }
    118     }
    119 
    120     bool operator==(const SDep &Other) const {
    121       if (Dep != Other.Dep || Latency != Other.Latency) return false;
    122       switch (Dep.getInt()) {
    123       case Data:
    124       case Anti:
    125       case Output:
    126         return Contents.Reg == Other.Contents.Reg;
    127       case Order:
    128         return Contents.Order.isNormalMemory ==
    129                  Other.Contents.Order.isNormalMemory &&
    130                Contents.Order.isMustAlias == Other.Contents.Order.isMustAlias &&
    131                Contents.Order.isArtificial == Other.Contents.Order.isArtificial;
    132       }
    133       llvm_unreachable("Invalid dependency kind!");
    134     }
    135 
    136     bool operator!=(const SDep &Other) const {
    137       return !operator==(Other);
    138     }
    139 
    140     /// getLatency - Return the latency value for this edge, which roughly
    141     /// means the minimum number of cycles that must elapse between the
    142     /// predecessor and the successor, given that they have this edge
    143     /// between them.
    144     unsigned getLatency() const {
    145       return Latency;
    146     }
    147 
    148     /// setLatency - Set the latency for this edge.
    149     void setLatency(unsigned Lat) {
    150       Latency = Lat;
    151     }
    152 
    153     //// getSUnit - Return the SUnit to which this edge points.
    154     SUnit *getSUnit() const {
    155       return Dep.getPointer();
    156     }
    157 
    158     //// setSUnit - Assign the SUnit to which this edge points.
    159     void setSUnit(SUnit *SU) {
    160       Dep.setPointer(SU);
    161     }
    162 
    163     /// getKind - Return an enum value representing the kind of the dependence.
    164     Kind getKind() const {
    165       return Dep.getInt();
    166     }
    167 
    168     /// isCtrl - Shorthand for getKind() != SDep::Data.
    169     bool isCtrl() const {
    170       return getKind() != Data;
    171     }
    172 
    173     /// isNormalMemory - Test if this is an Order dependence between two
    174     /// memory accesses where both sides of the dependence access memory
    175     /// in non-volatile and fully modeled ways.
    176     bool isNormalMemory() const {
    177       return getKind() == Order && Contents.Order.isNormalMemory;
    178     }
    179 
    180     /// isMustAlias - Test if this is an Order dependence that is marked
    181     /// as "must alias", meaning that the SUnits at either end of the edge
    182     /// have a memory dependence on a known memory location.
    183     bool isMustAlias() const {
    184       return getKind() == Order && Contents.Order.isMustAlias;
    185     }
    186 
    187     /// isArtificial - Test if this is an Order dependence that is marked
    188     /// as "artificial", meaning it isn't necessary for correctness.
    189     bool isArtificial() const {
    190       return getKind() == Order && Contents.Order.isArtificial;
    191     }
    192 
    193     /// isAssignedRegDep - Test if this is a Data dependence that is
    194     /// associated with a register.
    195     bool isAssignedRegDep() const {
    196       return getKind() == Data && Contents.Reg != 0;
    197     }
    198 
    199     /// getReg - Return the register associated with this edge. This is
    200     /// only valid on Data, Anti, and Output edges. On Data edges, this
    201     /// value may be zero, meaning there is no associated register.
    202     unsigned getReg() const {
    203       assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
    204              "getReg called on non-register dependence edge!");
    205       return Contents.Reg;
    206     }
    207 
    208     /// setReg - Assign the associated register for this edge. This is
    209     /// only valid on Data, Anti, and Output edges. On Anti and Output
    210     /// edges, this value must not be zero. On Data edges, the value may
    211     /// be zero, which would mean that no specific register is associated
    212     /// with this edge.
    213     void setReg(unsigned Reg) {
    214       assert((getKind() == Data || getKind() == Anti || getKind() == Output) &&
    215              "setReg called on non-register dependence edge!");
    216       assert((getKind() != Anti || Reg != 0) &&
    217              "SDep::Anti edge cannot use the zero register!");
    218       assert((getKind() != Output || Reg != 0) &&
    219              "SDep::Output edge cannot use the zero register!");
    220       Contents.Reg = Reg;
    221     }
    222   };
    223 
    224   template <>
    225   struct isPodLike<SDep> { static const bool value = true; };
    226 
    227   /// SUnit - Scheduling unit. This is a node in the scheduling DAG.
    228   class SUnit {
    229   private:
    230     SDNode *Node;                       // Representative node.
    231     MachineInstr *Instr;                // Alternatively, a MachineInstr.
    232   public:
    233     SUnit *OrigNode;                    // If not this, the node from which
    234                                         // this node was cloned.
    235                                         // (SD scheduling only)
    236 
    237     // Preds/Succs - The SUnits before/after us in the graph.
    238     SmallVector<SDep, 4> Preds;  // All sunit predecessors.
    239     SmallVector<SDep, 4> Succs;  // All sunit successors.
    240 
    241     typedef SmallVector<SDep, 4>::iterator pred_iterator;
    242     typedef SmallVector<SDep, 4>::iterator succ_iterator;
    243     typedef SmallVector<SDep, 4>::const_iterator const_pred_iterator;
    244     typedef SmallVector<SDep, 4>::const_iterator const_succ_iterator;
    245 
    246     unsigned NodeNum;                   // Entry # of node in the node vector.
    247     unsigned NodeQueueId;               // Queue id of node.
    248     unsigned NumPreds;                  // # of SDep::Data preds.
    249     unsigned NumSuccs;                  // # of SDep::Data sucss.
    250     unsigned NumPredsLeft;              // # of preds not scheduled.
    251     unsigned NumSuccsLeft;              // # of succs not scheduled.
    252     unsigned short NumRegDefsLeft;      // # of reg defs with no scheduled use.
    253     unsigned short Latency;             // Node latency.
    254     bool isVRegCycle      : 1;          // May use and def the same vreg.
    255     bool isCall           : 1;          // Is a function call.
    256     bool isCallOp         : 1;          // Is a function call operand.
    257     bool isTwoAddress     : 1;          // Is a two-address instruction.
    258     bool isCommutable     : 1;          // Is a commutable instruction.
    259     bool hasPhysRegDefs   : 1;          // Has physreg defs that are being used.
    260     bool hasPhysRegClobbers : 1;        // Has any physreg defs, used or not.
    261     bool isPending        : 1;          // True once pending.
    262     bool isAvailable      : 1;          // True once available.
    263     bool isScheduled      : 1;          // True once scheduled.
    264     bool isScheduleHigh   : 1;          // True if preferable to schedule high.
    265     bool isScheduleLow    : 1;          // True if preferable to schedule low.
    266     bool isCloned         : 1;          // True if this node has been cloned.
    267     Sched::Preference SchedulingPref;   // Scheduling preference.
    268 
    269   private:
    270     bool isDepthCurrent   : 1;          // True if Depth is current.
    271     bool isHeightCurrent  : 1;          // True if Height is current.
    272     unsigned Depth;                     // Node depth.
    273     unsigned Height;                    // Node height.
    274   public:
    275     const TargetRegisterClass *CopyDstRC; // Is a special copy node if not null.
    276     const TargetRegisterClass *CopySrcRC;
    277 
    278     /// SUnit - Construct an SUnit for pre-regalloc scheduling to represent
    279     /// an SDNode and any nodes flagged to it.
    280     SUnit(SDNode *node, unsigned nodenum)
    281       : Node(node), Instr(0), OrigNode(0), NodeNum(nodenum),
    282         NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
    283         NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
    284         isVRegCycle(false), isCall(false), isCallOp(false), isTwoAddress(false),
    285         isCommutable(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
    286         isPending(false), isAvailable(false), isScheduled(false),
    287         isScheduleHigh(false), isScheduleLow(false), isCloned(false),
    288         SchedulingPref(Sched::None),
    289         isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
    290         CopyDstRC(NULL), CopySrcRC(NULL) {}
    291 
    292     /// SUnit - Construct an SUnit for post-regalloc scheduling to represent
    293     /// a MachineInstr.
    294     SUnit(MachineInstr *instr, unsigned nodenum)
    295       : Node(0), Instr(instr), OrigNode(0), NodeNum(nodenum),
    296         NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
    297         NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
    298         isVRegCycle(false), isCall(false), isCallOp(false), isTwoAddress(false),
    299         isCommutable(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
    300         isPending(false), isAvailable(false), isScheduled(false),
    301         isScheduleHigh(false), isScheduleLow(false), isCloned(false),
    302         SchedulingPref(Sched::None),
    303         isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
    304         CopyDstRC(NULL), CopySrcRC(NULL) {}
    305 
    306     /// SUnit - Construct a placeholder SUnit.
    307     SUnit()
    308       : Node(0), Instr(0), OrigNode(0), NodeNum(~0u),
    309         NodeQueueId(0), NumPreds(0), NumSuccs(0), NumPredsLeft(0),
    310         NumSuccsLeft(0), NumRegDefsLeft(0), Latency(0),
    311         isVRegCycle(false), isCall(false), isCallOp(false), isTwoAddress(false),
    312         isCommutable(false), hasPhysRegDefs(false), hasPhysRegClobbers(false),
    313         isPending(false), isAvailable(false), isScheduled(false),
    314         isScheduleHigh(false), isScheduleLow(false), isCloned(false),
    315         SchedulingPref(Sched::None),
    316         isDepthCurrent(false), isHeightCurrent(false), Depth(0), Height(0),
    317         CopyDstRC(NULL), CopySrcRC(NULL) {}
    318 
    319     /// setNode - Assign the representative SDNode for this SUnit.
    320     /// This may be used during pre-regalloc scheduling.
    321     void setNode(SDNode *N) {
    322       assert(!Instr && "Setting SDNode of SUnit with MachineInstr!");
    323       Node = N;
    324     }
    325 
    326     /// getNode - Return the representative SDNode for this SUnit.
    327     /// This may be used during pre-regalloc scheduling.
    328     SDNode *getNode() const {
    329       assert(!Instr && "Reading SDNode of SUnit with MachineInstr!");
    330       return Node;
    331     }
    332 
    333     /// isInstr - Return true if this SUnit refers to a machine instruction as
    334     /// opposed to an SDNode.
    335     bool isInstr() const { return Instr; }
    336 
    337     /// setInstr - Assign the instruction for the SUnit.
    338     /// This may be used during post-regalloc scheduling.
    339     void setInstr(MachineInstr *MI) {
    340       assert(!Node && "Setting MachineInstr of SUnit with SDNode!");
    341       Instr = MI;
    342     }
    343 
    344     /// getInstr - Return the representative MachineInstr for this SUnit.
    345     /// This may be used during post-regalloc scheduling.
    346     MachineInstr *getInstr() const {
    347       assert(!Node && "Reading MachineInstr of SUnit with SDNode!");
    348       return Instr;
    349     }
    350 
    351     /// addPred - This adds the specified edge as a pred of the current node if
    352     /// not already.  It also adds the current node as a successor of the
    353     /// specified node.
    354     bool addPred(const SDep &D);
    355 
    356     /// removePred - This removes the specified edge as a pred of the current
    357     /// node if it exists.  It also removes the current node as a successor of
    358     /// the specified node.
    359     void removePred(const SDep &D);
    360 
    361     /// getDepth - Return the depth of this node, which is the length of the
    362     /// maximum path up to any node which has no predecessors.
    363     unsigned getDepth() const {
    364       if (!isDepthCurrent)
    365         const_cast<SUnit *>(this)->ComputeDepth();
    366       return Depth;
    367     }
    368 
    369     /// getHeight - Return the height of this node, which is the length of the
    370     /// maximum path down to any node which has no successors.
    371     unsigned getHeight() const {
    372       if (!isHeightCurrent)
    373         const_cast<SUnit *>(this)->ComputeHeight();
    374       return Height;
    375     }
    376 
    377     /// setDepthToAtLeast - If NewDepth is greater than this node's
    378     /// depth value, set it to be the new depth value. This also
    379     /// recursively marks successor nodes dirty.
    380     void setDepthToAtLeast(unsigned NewDepth);
    381 
    382     /// setDepthToAtLeast - If NewDepth is greater than this node's
    383     /// depth value, set it to be the new height value. This also
    384     /// recursively marks predecessor nodes dirty.
    385     void setHeightToAtLeast(unsigned NewHeight);
    386 
    387     /// setDepthDirty - Set a flag in this node to indicate that its
    388     /// stored Depth value will require recomputation the next time
    389     /// getDepth() is called.
    390     void setDepthDirty();
    391 
    392     /// setHeightDirty - Set a flag in this node to indicate that its
    393     /// stored Height value will require recomputation the next time
    394     /// getHeight() is called.
    395     void setHeightDirty();
    396 
    397     /// isPred - Test if node N is a predecessor of this node.
    398     bool isPred(SUnit *N) {
    399       for (unsigned i = 0, e = (unsigned)Preds.size(); i != e; ++i)
    400         if (Preds[i].getSUnit() == N)
    401           return true;
    402       return false;
    403     }
    404 
    405     /// isSucc - Test if node N is a successor of this node.
    406     bool isSucc(SUnit *N) {
    407       for (unsigned i = 0, e = (unsigned)Succs.size(); i != e; ++i)
    408         if (Succs[i].getSUnit() == N)
    409           return true;
    410       return false;
    411     }
    412 
    413     bool isTopReady() const {
    414       return NumPredsLeft == 0;
    415     }
    416     bool isBottomReady() const {
    417       return NumSuccsLeft == 0;
    418     }
    419 
    420     void dump(const ScheduleDAG *G) const;
    421     void dumpAll(const ScheduleDAG *G) const;
    422     void print(raw_ostream &O, const ScheduleDAG *G) const;
    423 
    424   private:
    425     void ComputeDepth();
    426     void ComputeHeight();
    427   };
    428 
    429   //===--------------------------------------------------------------------===//
    430   /// SchedulingPriorityQueue - This interface is used to plug different
    431   /// priorities computation algorithms into the list scheduler. It implements
    432   /// the interface of a standard priority queue, where nodes are inserted in
    433   /// arbitrary order and returned in priority order.  The computation of the
    434   /// priority and the representation of the queue are totally up to the
    435   /// implementation to decide.
    436   ///
    437   class SchedulingPriorityQueue {
    438     virtual void anchor();
    439     unsigned CurCycle;
    440     bool HasReadyFilter;
    441   public:
    442     SchedulingPriorityQueue(bool rf = false):
    443       CurCycle(0), HasReadyFilter(rf) {}
    444     virtual ~SchedulingPriorityQueue() {}
    445 
    446     virtual bool isBottomUp() const = 0;
    447 
    448     virtual void initNodes(std::vector<SUnit> &SUnits) = 0;
    449     virtual void addNode(const SUnit *SU) = 0;
    450     virtual void updateNode(const SUnit *SU) = 0;
    451     virtual void releaseState() = 0;
    452 
    453     virtual bool empty() const = 0;
    454 
    455     bool hasReadyFilter() const { return HasReadyFilter; }
    456 
    457     virtual bool tracksRegPressure() const { return false; }
    458 
    459     virtual bool isReady(SUnit *) const {
    460       assert(!HasReadyFilter && "The ready filter must override isReady()");
    461       return true;
    462     }
    463     virtual void push(SUnit *U) = 0;
    464 
    465     void push_all(const std::vector<SUnit *> &Nodes) {
    466       for (std::vector<SUnit *>::const_iterator I = Nodes.begin(),
    467            E = Nodes.end(); I != E; ++I)
    468         push(*I);
    469     }
    470 
    471     virtual SUnit *pop() = 0;
    472 
    473     virtual void remove(SUnit *SU) = 0;
    474 
    475     virtual void dump(ScheduleDAG *) const {}
    476 
    477     /// scheduledNode - As each node is scheduled, this method is invoked.  This
    478     /// allows the priority function to adjust the priority of related
    479     /// unscheduled nodes, for example.
    480     ///
    481     virtual void scheduledNode(SUnit *) {}
    482 
    483     virtual void unscheduledNode(SUnit *) {}
    484 
    485     void setCurCycle(unsigned Cycle) {
    486       CurCycle = Cycle;
    487     }
    488 
    489     unsigned getCurCycle() const {
    490       return CurCycle;
    491     }
    492   };
    493 
    494   class ScheduleDAG {
    495   public:
    496     const TargetMachine &TM;              // Target processor
    497     const TargetInstrInfo *TII;           // Target instruction information
    498     const TargetRegisterInfo *TRI;        // Target processor register info
    499     MachineFunction &MF;                  // Machine function
    500     MachineRegisterInfo &MRI;             // Virtual/real register map
    501     std::vector<SUnit> SUnits;            // The scheduling units.
    502     SUnit EntrySU;                        // Special node for the region entry.
    503     SUnit ExitSU;                         // Special node for the region exit.
    504 
    505 #ifdef NDEBUG
    506     static const bool StressSched = false;
    507 #else
    508     bool StressSched;
    509 #endif
    510 
    511     explicit ScheduleDAG(MachineFunction &mf);
    512 
    513     virtual ~ScheduleDAG();
    514 
    515     /// clearDAG - clear the DAG state (between regions).
    516     void clearDAG();
    517 
    518     /// getInstrDesc - Return the MCInstrDesc of this SUnit.
    519     /// Return NULL for SDNodes without a machine opcode.
    520     const MCInstrDesc *getInstrDesc(const SUnit *SU) const {
    521       if (SU->isInstr()) return &SU->getInstr()->getDesc();
    522       return getNodeDesc(SU->getNode());
    523     }
    524 
    525     /// viewGraph - Pop up a GraphViz/gv window with the ScheduleDAG rendered
    526     /// using 'dot'.
    527     ///
    528     void viewGraph(const Twine &Name, const Twine &Title);
    529     void viewGraph();
    530 
    531     virtual void dumpNode(const SUnit *SU) const = 0;
    532 
    533     /// getGraphNodeLabel - Return a label for an SUnit node in a visualization
    534     /// of the ScheduleDAG.
    535     virtual std::string getGraphNodeLabel(const SUnit *SU) const = 0;
    536 
    537     /// getDAGLabel - Return a label for the region of code covered by the DAG.
    538     virtual std::string getDAGName() const = 0;
    539 
    540     /// addCustomGraphFeatures - Add custom features for a visualization of
    541     /// the ScheduleDAG.
    542     virtual void addCustomGraphFeatures(GraphWriter<ScheduleDAG*> &) const {}
    543 
    544 #ifndef NDEBUG
    545     /// VerifyScheduledDAG - Verify that all SUnits were scheduled and that
    546     /// their state is consistent. Return the number of scheduled SUnits.
    547     unsigned VerifyScheduledDAG(bool isBottomUp);
    548 #endif
    549 
    550   protected:
    551     /// ComputeLatency - Compute node latency.
    552     ///
    553     virtual void computeLatency(SUnit *SU) = 0;
    554 
    555     /// ComputeOperandLatency - Override dependence edge latency using
    556     /// operand use/def information
    557     ///
    558     virtual void computeOperandLatency(SUnit *, SUnit *,
    559                                        SDep&) const { }
    560 
    561     /// ForceUnitLatencies - Return true if all scheduling edges should be given
    562     /// a latency value of one.  The default is to return false; schedulers may
    563     /// override this as needed.
    564     virtual bool forceUnitLatencies() const { return false; }
    565 
    566   private:
    567     // Return the MCInstrDesc of this SDNode or NULL.
    568     const MCInstrDesc *getNodeDesc(const SDNode *Node) const;
    569   };
    570 
    571   class SUnitIterator : public std::iterator<std::forward_iterator_tag,
    572                                              SUnit, ptrdiff_t> {
    573     SUnit *Node;
    574     unsigned Operand;
    575 
    576     SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
    577   public:
    578     bool operator==(const SUnitIterator& x) const {
    579       return Operand == x.Operand;
    580     }
    581     bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
    582 
    583     const SUnitIterator &operator=(const SUnitIterator &I) {
    584       assert(I.Node==Node && "Cannot assign iterators to two different nodes!");
    585       Operand = I.Operand;
    586       return *this;
    587     }
    588 
    589     pointer operator*() const {
    590       return Node->Preds[Operand].getSUnit();
    591     }
    592     pointer operator->() const { return operator*(); }
    593 
    594     SUnitIterator& operator++() {                // Preincrement
    595       ++Operand;
    596       return *this;
    597     }
    598     SUnitIterator operator++(int) { // Postincrement
    599       SUnitIterator tmp = *this; ++*this; return tmp;
    600     }
    601 
    602     static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); }
    603     static SUnitIterator end  (SUnit *N) {
    604       return SUnitIterator(N, (unsigned)N->Preds.size());
    605     }
    606 
    607     unsigned getOperand() const { return Operand; }
    608     const SUnit *getNode() const { return Node; }
    609     /// isCtrlDep - Test if this is not an SDep::Data dependence.
    610     bool isCtrlDep() const {
    611       return getSDep().isCtrl();
    612     }
    613     bool isArtificialDep() const {
    614       return getSDep().isArtificial();
    615     }
    616     const SDep &getSDep() const {
    617       return Node->Preds[Operand];
    618     }
    619   };
    620 
    621   template <> struct GraphTraits<SUnit*> {
    622     typedef SUnit NodeType;
    623     typedef SUnitIterator ChildIteratorType;
    624     static inline NodeType *getEntryNode(SUnit *N) { return N; }
    625     static inline ChildIteratorType child_begin(NodeType *N) {
    626       return SUnitIterator::begin(N);
    627     }
    628     static inline ChildIteratorType child_end(NodeType *N) {
    629       return SUnitIterator::end(N);
    630     }
    631   };
    632 
    633   template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> {
    634     typedef std::vector<SUnit>::iterator nodes_iterator;
    635     static nodes_iterator nodes_begin(ScheduleDAG *G) {
    636       return G->SUnits.begin();
    637     }
    638     static nodes_iterator nodes_end(ScheduleDAG *G) {
    639       return G->SUnits.end();
    640     }
    641   };
    642 
    643   /// ScheduleDAGTopologicalSort is a class that computes a topological
    644   /// ordering for SUnits and provides methods for dynamically updating
    645   /// the ordering as new edges are added.
    646   ///
    647   /// This allows a very fast implementation of IsReachable, for example.
    648   ///
    649   class ScheduleDAGTopologicalSort {
    650     /// SUnits - A reference to the ScheduleDAG's SUnits.
    651     std::vector<SUnit> &SUnits;
    652 
    653     /// Index2Node - Maps topological index to the node number.
    654     std::vector<int> Index2Node;
    655     /// Node2Index - Maps the node number to its topological index.
    656     std::vector<int> Node2Index;
    657     /// Visited - a set of nodes visited during a DFS traversal.
    658     BitVector Visited;
    659 
    660     /// DFS - make a DFS traversal and mark all nodes affected by the
    661     /// edge insertion. These nodes will later get new topological indexes
    662     /// by means of the Shift method.
    663     void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
    664 
    665     /// Shift - reassign topological indexes for the nodes in the DAG
    666     /// to preserve the topological ordering.
    667     void Shift(BitVector& Visited, int LowerBound, int UpperBound);
    668 
    669     /// Allocate - assign the topological index to the node n.
    670     void Allocate(int n, int index);
    671 
    672   public:
    673     explicit ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits);
    674 
    675     /// InitDAGTopologicalSorting - create the initial topological
    676     /// ordering from the DAG to be scheduled.
    677     void InitDAGTopologicalSorting();
    678 
    679     /// IsReachable - Checks if SU is reachable from TargetSU.
    680     bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
    681 
    682     /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU
    683     /// will create a cycle.
    684     bool WillCreateCycle(SUnit *SU, SUnit *TargetSU);
    685 
    686     /// AddPred - Updates the topological ordering to accommodate an edge
    687     /// to be added from SUnit X to SUnit Y.
    688     void AddPred(SUnit *Y, SUnit *X);
    689 
    690     /// RemovePred - Updates the topological ordering to accommodate an
    691     /// an edge to be removed from the specified node N from the predecessors
    692     /// of the current node M.
    693     void RemovePred(SUnit *M, SUnit *N);
    694 
    695     typedef std::vector<int>::iterator iterator;
    696     typedef std::vector<int>::const_iterator const_iterator;
    697     iterator begin() { return Index2Node.begin(); }
    698     const_iterator begin() const { return Index2Node.begin(); }
    699     iterator end() { return Index2Node.end(); }
    700     const_iterator end() const { return Index2Node.end(); }
    701 
    702     typedef std::vector<int>::reverse_iterator reverse_iterator;
    703     typedef std::vector<int>::const_reverse_iterator const_reverse_iterator;
    704     reverse_iterator rbegin() { return Index2Node.rbegin(); }
    705     const_reverse_iterator rbegin() const { return Index2Node.rbegin(); }
    706     reverse_iterator rend() { return Index2Node.rend(); }
    707     const_reverse_iterator rend() const { return Index2Node.rend(); }
    708   };
    709 }
    710 
    711 #endif
    712