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      1 // Copyright 2012 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 #ifndef V8_API_H_
     29 #define V8_API_H_
     30 
     31 #include "v8.h"
     32 
     33 #include "../include/v8-testing.h"
     34 #include "apiutils.h"
     35 #include "contexts.h"
     36 #include "factory.h"
     37 #include "isolate.h"
     38 #include "list-inl.h"
     39 
     40 namespace v8 {
     41 
     42 // Constants used in the implementation of the API.  The most natural thing
     43 // would usually be to place these with the classes that use them, but
     44 // we want to keep them out of v8.h because it is an externally
     45 // visible file.
     46 class Consts {
     47  public:
     48   enum TemplateType {
     49     FUNCTION_TEMPLATE = 0,
     50     OBJECT_TEMPLATE = 1
     51   };
     52 };
     53 
     54 
     55 // Utilities for working with neander-objects, primitive
     56 // env-independent JSObjects used by the api.
     57 class NeanderObject {
     58  public:
     59   explicit NeanderObject(int size);
     60   explicit inline NeanderObject(v8::internal::Handle<v8::internal::Object> obj);
     61   explicit inline NeanderObject(v8::internal::Object* obj);
     62   inline v8::internal::Object* get(int index);
     63   inline void set(int index, v8::internal::Object* value);
     64   inline v8::internal::Handle<v8::internal::JSObject> value() { return value_; }
     65   int size();
     66  private:
     67   v8::internal::Handle<v8::internal::JSObject> value_;
     68 };
     69 
     70 
     71 // Utilities for working with neander-arrays, a simple extensible
     72 // array abstraction built on neander-objects.
     73 class NeanderArray {
     74  public:
     75   NeanderArray();
     76   explicit inline NeanderArray(v8::internal::Handle<v8::internal::Object> obj);
     77   inline v8::internal::Handle<v8::internal::JSObject> value() {
     78     return obj_.value();
     79   }
     80 
     81   void add(v8::internal::Handle<v8::internal::Object> value);
     82 
     83   int length();
     84 
     85   v8::internal::Object* get(int index);
     86   // Change the value at an index to undefined value. If the index is
     87   // out of bounds, the request is ignored. Returns the old value.
     88   void set(int index, v8::internal::Object* value);
     89  private:
     90   NeanderObject obj_;
     91 };
     92 
     93 
     94 NeanderObject::NeanderObject(v8::internal::Handle<v8::internal::Object> obj)
     95     : value_(v8::internal::Handle<v8::internal::JSObject>::cast(obj)) { }
     96 
     97 
     98 NeanderObject::NeanderObject(v8::internal::Object* obj)
     99     : value_(v8::internal::Handle<v8::internal::JSObject>(
    100         v8::internal::JSObject::cast(obj))) { }
    101 
    102 
    103 NeanderArray::NeanderArray(v8::internal::Handle<v8::internal::Object> obj)
    104     : obj_(obj) { }
    105 
    106 
    107 v8::internal::Object* NeanderObject::get(int offset) {
    108   ASSERT(value()->HasFastElements());
    109   return v8::internal::FixedArray::cast(value()->elements())->get(offset);
    110 }
    111 
    112 
    113 void NeanderObject::set(int offset, v8::internal::Object* value) {
    114   ASSERT(value_->HasFastElements());
    115   v8::internal::FixedArray::cast(value_->elements())->set(offset, value);
    116 }
    117 
    118 
    119 template <typename T> inline T ToCData(v8::internal::Object* obj) {
    120   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
    121   return reinterpret_cast<T>(
    122       reinterpret_cast<intptr_t>(
    123           v8::internal::Foreign::cast(obj)->foreign_address()));
    124 }
    125 
    126 
    127 template <typename T>
    128 inline v8::internal::Handle<v8::internal::Object> FromCData(T obj) {
    129   STATIC_ASSERT(sizeof(T) == sizeof(v8::internal::Address));
    130   return FACTORY->NewForeign(
    131       reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(obj)));
    132 }
    133 
    134 
    135 class ApiFunction {
    136  public:
    137   explicit ApiFunction(v8::internal::Address addr) : addr_(addr) { }
    138   v8::internal::Address address() { return addr_; }
    139  private:
    140   v8::internal::Address addr_;
    141 };
    142 
    143 
    144 
    145 class RegisteredExtension {
    146  public:
    147   explicit RegisteredExtension(Extension* extension);
    148   static void Register(RegisteredExtension* that);
    149   Extension* extension() { return extension_; }
    150   RegisteredExtension* next() { return next_; }
    151   RegisteredExtension* next_auto() { return next_auto_; }
    152   static RegisteredExtension* first_extension() { return first_extension_; }
    153  private:
    154   Extension* extension_;
    155   RegisteredExtension* next_;
    156   RegisteredExtension* next_auto_;
    157   static RegisteredExtension* first_extension_;
    158 };
    159 
    160 
    161 class Utils {
    162  public:
    163   static bool ReportApiFailure(const char* location, const char* message);
    164 
    165   static Local<FunctionTemplate> ToFunctionTemplate(NeanderObject obj);
    166   static Local<ObjectTemplate> ToObjectTemplate(NeanderObject obj);
    167 
    168   static inline Local<Context> ToLocal(
    169       v8::internal::Handle<v8::internal::Context> obj);
    170   static inline Local<Value> ToLocal(
    171       v8::internal::Handle<v8::internal::Object> obj);
    172   static inline Local<Function> ToLocal(
    173       v8::internal::Handle<v8::internal::JSFunction> obj);
    174   static inline Local<String> ToLocal(
    175       v8::internal::Handle<v8::internal::String> obj);
    176   static inline Local<RegExp> ToLocal(
    177       v8::internal::Handle<v8::internal::JSRegExp> obj);
    178   static inline Local<Object> ToLocal(
    179       v8::internal::Handle<v8::internal::JSObject> obj);
    180   static inline Local<Array> ToLocal(
    181       v8::internal::Handle<v8::internal::JSArray> obj);
    182   static inline Local<External> ToLocal(
    183       v8::internal::Handle<v8::internal::Foreign> obj);
    184   static inline Local<Message> MessageToLocal(
    185       v8::internal::Handle<v8::internal::Object> obj);
    186   static inline Local<StackTrace> StackTraceToLocal(
    187       v8::internal::Handle<v8::internal::JSArray> obj);
    188   static inline Local<StackFrame> StackFrameToLocal(
    189       v8::internal::Handle<v8::internal::JSObject> obj);
    190   static inline Local<Number> NumberToLocal(
    191       v8::internal::Handle<v8::internal::Object> obj);
    192   static inline Local<Integer> IntegerToLocal(
    193       v8::internal::Handle<v8::internal::Object> obj);
    194   static inline Local<Uint32> Uint32ToLocal(
    195       v8::internal::Handle<v8::internal::Object> obj);
    196   static inline Local<FunctionTemplate> ToLocal(
    197       v8::internal::Handle<v8::internal::FunctionTemplateInfo> obj);
    198   static inline Local<ObjectTemplate> ToLocal(
    199       v8::internal::Handle<v8::internal::ObjectTemplateInfo> obj);
    200   static inline Local<Signature> ToLocal(
    201       v8::internal::Handle<v8::internal::SignatureInfo> obj);
    202   static inline Local<TypeSwitch> ToLocal(
    203       v8::internal::Handle<v8::internal::TypeSwitchInfo> obj);
    204 
    205   static inline v8::internal::Handle<v8::internal::TemplateInfo>
    206       OpenHandle(const Template* that);
    207   static inline v8::internal::Handle<v8::internal::FunctionTemplateInfo>
    208       OpenHandle(const FunctionTemplate* that);
    209   static inline v8::internal::Handle<v8::internal::ObjectTemplateInfo>
    210       OpenHandle(const ObjectTemplate* that);
    211   static inline v8::internal::Handle<v8::internal::Object>
    212       OpenHandle(const Data* data);
    213   static inline v8::internal::Handle<v8::internal::JSRegExp>
    214       OpenHandle(const RegExp* data);
    215   static inline v8::internal::Handle<v8::internal::JSObject>
    216       OpenHandle(const v8::Object* data);
    217   static inline v8::internal::Handle<v8::internal::JSArray>
    218       OpenHandle(const v8::Array* data);
    219   static inline v8::internal::Handle<v8::internal::String>
    220       OpenHandle(const String* data);
    221   static inline v8::internal::Handle<v8::internal::Object>
    222       OpenHandle(const Script* data);
    223   static inline v8::internal::Handle<v8::internal::JSFunction>
    224       OpenHandle(const Function* data);
    225   static inline v8::internal::Handle<v8::internal::JSObject>
    226       OpenHandle(const Message* message);
    227   static inline v8::internal::Handle<v8::internal::JSArray>
    228       OpenHandle(const StackTrace* stack_trace);
    229   static inline v8::internal::Handle<v8::internal::JSObject>
    230       OpenHandle(const StackFrame* stack_frame);
    231   static inline v8::internal::Handle<v8::internal::Context>
    232       OpenHandle(const v8::Context* context);
    233   static inline v8::internal::Handle<v8::internal::SignatureInfo>
    234       OpenHandle(const v8::Signature* sig);
    235   static inline v8::internal::Handle<v8::internal::TypeSwitchInfo>
    236       OpenHandle(const v8::TypeSwitch* that);
    237   static inline v8::internal::Handle<v8::internal::Foreign>
    238       OpenHandle(const v8::External* that);
    239 };
    240 
    241 
    242 template <class T>
    243 inline T* ToApi(v8::internal::Handle<v8::internal::Object> obj) {
    244   return reinterpret_cast<T*>(obj.location());
    245 }
    246 
    247 
    248 template <class T>
    249 v8::internal::Handle<T> v8::internal::Handle<T>::EscapeFrom(
    250     v8::HandleScope* scope) {
    251   v8::internal::Handle<T> handle;
    252   if (!is_null()) {
    253     handle = *this;
    254   }
    255   return Utils::OpenHandle(*scope->Close(Utils::ToLocal(handle)));
    256 }
    257 
    258 
    259 // Implementations of ToLocal
    260 
    261 #define MAKE_TO_LOCAL(Name, From, To)                                       \
    262   Local<v8::To> Utils::Name(v8::internal::Handle<v8::internal::From> obj) { \
    263     ASSERT(obj.is_null() || !obj->IsTheHole());                             \
    264     return Local<To>(reinterpret_cast<To*>(obj.location()));                \
    265   }
    266 
    267 MAKE_TO_LOCAL(ToLocal, Context, Context)
    268 MAKE_TO_LOCAL(ToLocal, Object, Value)
    269 MAKE_TO_LOCAL(ToLocal, JSFunction, Function)
    270 MAKE_TO_LOCAL(ToLocal, String, String)
    271 MAKE_TO_LOCAL(ToLocal, JSRegExp, RegExp)
    272 MAKE_TO_LOCAL(ToLocal, JSObject, Object)
    273 MAKE_TO_LOCAL(ToLocal, JSArray, Array)
    274 MAKE_TO_LOCAL(ToLocal, Foreign, External)
    275 MAKE_TO_LOCAL(ToLocal, FunctionTemplateInfo, FunctionTemplate)
    276 MAKE_TO_LOCAL(ToLocal, ObjectTemplateInfo, ObjectTemplate)
    277 MAKE_TO_LOCAL(ToLocal, SignatureInfo, Signature)
    278 MAKE_TO_LOCAL(ToLocal, TypeSwitchInfo, TypeSwitch)
    279 MAKE_TO_LOCAL(MessageToLocal, Object, Message)
    280 MAKE_TO_LOCAL(StackTraceToLocal, JSArray, StackTrace)
    281 MAKE_TO_LOCAL(StackFrameToLocal, JSObject, StackFrame)
    282 MAKE_TO_LOCAL(NumberToLocal, Object, Number)
    283 MAKE_TO_LOCAL(IntegerToLocal, Object, Integer)
    284 MAKE_TO_LOCAL(Uint32ToLocal, Object, Uint32)
    285 
    286 #undef MAKE_TO_LOCAL
    287 
    288 
    289 // Implementations of OpenHandle
    290 
    291 #define MAKE_OPEN_HANDLE(From, To) \
    292   v8::internal::Handle<v8::internal::To> Utils::OpenHandle(\
    293     const v8::From* that) { \
    294     return v8::internal::Handle<v8::internal::To>( \
    295         reinterpret_cast<v8::internal::To**>(const_cast<v8::From*>(that))); \
    296   }
    297 
    298 MAKE_OPEN_HANDLE(Template, TemplateInfo)
    299 MAKE_OPEN_HANDLE(FunctionTemplate, FunctionTemplateInfo)
    300 MAKE_OPEN_HANDLE(ObjectTemplate, ObjectTemplateInfo)
    301 MAKE_OPEN_HANDLE(Signature, SignatureInfo)
    302 MAKE_OPEN_HANDLE(TypeSwitch, TypeSwitchInfo)
    303 MAKE_OPEN_HANDLE(Data, Object)
    304 MAKE_OPEN_HANDLE(RegExp, JSRegExp)
    305 MAKE_OPEN_HANDLE(Object, JSObject)
    306 MAKE_OPEN_HANDLE(Array, JSArray)
    307 MAKE_OPEN_HANDLE(String, String)
    308 MAKE_OPEN_HANDLE(Script, Object)
    309 MAKE_OPEN_HANDLE(Function, JSFunction)
    310 MAKE_OPEN_HANDLE(Message, JSObject)
    311 MAKE_OPEN_HANDLE(Context, Context)
    312 MAKE_OPEN_HANDLE(External, Foreign)
    313 MAKE_OPEN_HANDLE(StackTrace, JSArray)
    314 MAKE_OPEN_HANDLE(StackFrame, JSObject)
    315 
    316 #undef MAKE_OPEN_HANDLE
    317 
    318 
    319 namespace internal {
    320 
    321 // Tracks string usage to help make better decisions when
    322 // externalizing strings.
    323 //
    324 // Implementation note: internally this class only tracks fresh
    325 // strings and keeps a single use counter for them.
    326 class StringTracker {
    327  public:
    328   // Records that the given string's characters were copied to some
    329   // external buffer. If this happens often we should honor
    330   // externalization requests for the string.
    331   void RecordWrite(Handle<String> string) {
    332     Address address = reinterpret_cast<Address>(*string);
    333     Address top = isolate_->heap()->NewSpaceTop();
    334     if (IsFreshString(address, top)) {
    335       IncrementUseCount(top);
    336     }
    337   }
    338 
    339   // Estimates freshness and use frequency of the given string based
    340   // on how close it is to the new space top and the recorded usage
    341   // history.
    342   inline bool IsFreshUnusedString(Handle<String> string) {
    343     Address address = reinterpret_cast<Address>(*string);
    344     Address top = isolate_->heap()->NewSpaceTop();
    345     return IsFreshString(address, top) && IsUseCountLow(top);
    346   }
    347 
    348  private:
    349   StringTracker() : use_count_(0), last_top_(NULL), isolate_(NULL) { }
    350 
    351   static inline bool IsFreshString(Address string, Address top) {
    352     return top - kFreshnessLimit <= string && string <= top;
    353   }
    354 
    355   inline bool IsUseCountLow(Address top) {
    356     if (last_top_ != top) return true;
    357     return use_count_ < kUseLimit;
    358   }
    359 
    360   inline void IncrementUseCount(Address top) {
    361     if (last_top_ != top) {
    362       use_count_ = 0;
    363       last_top_ = top;
    364     }
    365     ++use_count_;
    366   }
    367 
    368   // Single use counter shared by all fresh strings.
    369   int use_count_;
    370 
    371   // Last new space top when the use count above was valid.
    372   Address last_top_;
    373 
    374   Isolate* isolate_;
    375 
    376   // How close to the new space top a fresh string has to be.
    377   static const int kFreshnessLimit = 1024;
    378 
    379   // The number of uses required to consider a string useful.
    380   static const int kUseLimit = 32;
    381 
    382   friend class Isolate;
    383 
    384   DISALLOW_COPY_AND_ASSIGN(StringTracker);
    385 };
    386 
    387 
    388 // This class is here in order to be able to declare it a friend of
    389 // HandleScope.  Moving these methods to be members of HandleScope would be
    390 // neat in some ways, but it would expose internal implementation details in
    391 // our public header file, which is undesirable.
    392 //
    393 // An isolate has a single instance of this class to hold the current thread's
    394 // data. In multithreaded V8 programs this data is copied in and out of storage
    395 // so that the currently executing thread always has its own copy of this
    396 // data.
    397 class HandleScopeImplementer {
    398  public:
    399   explicit HandleScopeImplementer(Isolate* isolate)
    400       : isolate_(isolate),
    401         blocks_(0),
    402         entered_contexts_(0),
    403         saved_contexts_(0),
    404         spare_(NULL),
    405         call_depth_(0) { }
    406 
    407   ~HandleScopeImplementer() {
    408     DeleteArray(spare_);
    409   }
    410 
    411   // Threading support for handle data.
    412   static int ArchiveSpacePerThread();
    413   char* RestoreThread(char* from);
    414   char* ArchiveThread(char* to);
    415   void FreeThreadResources();
    416 
    417   // Garbage collection support.
    418   void Iterate(v8::internal::ObjectVisitor* v);
    419   static char* Iterate(v8::internal::ObjectVisitor* v, char* data);
    420 
    421 
    422   inline internal::Object** GetSpareOrNewBlock();
    423   inline void DeleteExtensions(internal::Object** prev_limit);
    424 
    425   inline void IncrementCallDepth() {call_depth_++;}
    426   inline void DecrementCallDepth() {call_depth_--;}
    427   inline bool CallDepthIsZero() { return call_depth_ == 0; }
    428 
    429   inline void EnterContext(Handle<Object> context);
    430   inline bool LeaveLastContext();
    431 
    432   // Returns the last entered context or an empty handle if no
    433   // contexts have been entered.
    434   inline Handle<Object> LastEnteredContext();
    435 
    436   inline void SaveContext(Context* context);
    437   inline Context* RestoreContext();
    438   inline bool HasSavedContexts();
    439 
    440   inline List<internal::Object**>* blocks() { return &blocks_; }
    441 
    442  private:
    443   void ResetAfterArchive() {
    444     blocks_.Initialize(0);
    445     entered_contexts_.Initialize(0);
    446     saved_contexts_.Initialize(0);
    447     spare_ = NULL;
    448     call_depth_ = 0;
    449   }
    450 
    451   void Free() {
    452     ASSERT(blocks_.length() == 0);
    453     ASSERT(entered_contexts_.length() == 0);
    454     ASSERT(saved_contexts_.length() == 0);
    455     blocks_.Free();
    456     entered_contexts_.Free();
    457     saved_contexts_.Free();
    458     if (spare_ != NULL) {
    459       DeleteArray(spare_);
    460       spare_ = NULL;
    461     }
    462     ASSERT(call_depth_ == 0);
    463   }
    464 
    465   Isolate* isolate_;
    466   List<internal::Object**> blocks_;
    467   // Used as a stack to keep track of entered contexts.
    468   List<Handle<Object> > entered_contexts_;
    469   // Used as a stack to keep track of saved contexts.
    470   List<Context*> saved_contexts_;
    471   Object** spare_;
    472   int call_depth_;
    473   // This is only used for threading support.
    474   v8::ImplementationUtilities::HandleScopeData handle_scope_data_;
    475 
    476   void IterateThis(ObjectVisitor* v);
    477   char* RestoreThreadHelper(char* from);
    478   char* ArchiveThreadHelper(char* to);
    479 
    480   DISALLOW_COPY_AND_ASSIGN(HandleScopeImplementer);
    481 };
    482 
    483 
    484 const int kHandleBlockSize = v8::internal::KB - 2;  // fit in one page
    485 
    486 
    487 void HandleScopeImplementer::SaveContext(Context* context) {
    488   saved_contexts_.Add(context);
    489 }
    490 
    491 
    492 Context* HandleScopeImplementer::RestoreContext() {
    493   return saved_contexts_.RemoveLast();
    494 }
    495 
    496 
    497 bool HandleScopeImplementer::HasSavedContexts() {
    498   return !saved_contexts_.is_empty();
    499 }
    500 
    501 
    502 void HandleScopeImplementer::EnterContext(Handle<Object> context) {
    503   entered_contexts_.Add(context);
    504 }
    505 
    506 
    507 bool HandleScopeImplementer::LeaveLastContext() {
    508   if (entered_contexts_.is_empty()) return false;
    509   entered_contexts_.RemoveLast();
    510   return true;
    511 }
    512 
    513 
    514 Handle<Object> HandleScopeImplementer::LastEnteredContext() {
    515   if (entered_contexts_.is_empty()) return Handle<Object>::null();
    516   return entered_contexts_.last();
    517 }
    518 
    519 
    520 // If there's a spare block, use it for growing the current scope.
    521 internal::Object** HandleScopeImplementer::GetSpareOrNewBlock() {
    522   internal::Object** block = (spare_ != NULL) ?
    523       spare_ :
    524       NewArray<internal::Object*>(kHandleBlockSize);
    525   spare_ = NULL;
    526   return block;
    527 }
    528 
    529 
    530 void HandleScopeImplementer::DeleteExtensions(internal::Object** prev_limit) {
    531   while (!blocks_.is_empty()) {
    532     internal::Object** block_start = blocks_.last();
    533     internal::Object** block_limit = block_start + kHandleBlockSize;
    534 #ifdef DEBUG
    535     // NoHandleAllocation may make the prev_limit to point inside the block.
    536     if (block_start <= prev_limit && prev_limit <= block_limit) break;
    537 #else
    538     if (prev_limit == block_limit) break;
    539 #endif
    540 
    541     blocks_.RemoveLast();
    542 #ifdef DEBUG
    543     v8::ImplementationUtilities::ZapHandleRange(block_start, block_limit);
    544 #endif
    545     if (spare_ != NULL) {
    546       DeleteArray(spare_);
    547     }
    548     spare_ = block_start;
    549   }
    550   ASSERT((blocks_.is_empty() && prev_limit == NULL) ||
    551          (!blocks_.is_empty() && prev_limit != NULL));
    552 }
    553 
    554 
    555 class Testing {
    556  public:
    557   static v8::Testing::StressType stress_type() { return stress_type_; }
    558   static void set_stress_type(v8::Testing::StressType stress_type) {
    559     stress_type_ = stress_type;
    560   }
    561 
    562  private:
    563   static v8::Testing::StressType stress_type_;
    564 };
    565 
    566 } }  // namespace v8::internal
    567 
    568 #endif  // V8_API_H_
    569