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      1 //=-- ExplodedGraph.h - Local, Path-Sens. "Exploded Graph" -*- C++ -*-------==//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file defines the template classes ExplodedNode and ExplodedGraph,
     11 //  which represent a path-sensitive, intra-procedural "exploded graph."
     12 //  See "Precise interprocedural dataflow analysis via graph reachability"
     13 //  by Reps, Horwitz, and Sagiv
     14 //  (http://portal.acm.org/citation.cfm?id=199462) for the definition of an
     15 //  exploded graph.
     16 //
     17 //===----------------------------------------------------------------------===//
     18 
     19 #ifndef LLVM_CLANG_GR_EXPLODEDGRAPH
     20 #define LLVM_CLANG_GR_EXPLODEDGRAPH
     21 
     22 #include "clang/Analysis/ProgramPoint.h"
     23 #include "clang/Analysis/AnalysisContext.h"
     24 #include "clang/AST/Decl.h"
     25 #include "llvm/ADT/SmallVector.h"
     26 #include "llvm/ADT/FoldingSet.h"
     27 #include "llvm/ADT/SmallPtrSet.h"
     28 #include "llvm/Support/Allocator.h"
     29 #include "llvm/ADT/OwningPtr.h"
     30 #include "llvm/ADT/GraphTraits.h"
     31 #include "llvm/ADT/DepthFirstIterator.h"
     32 #include "llvm/Support/Casting.h"
     33 #include "clang/Analysis/Support/BumpVector.h"
     34 #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
     35 #include <vector>
     36 
     37 namespace clang {
     38 
     39 class CFG;
     40 
     41 namespace ento {
     42 
     43 class ExplodedGraph;
     44 
     45 //===----------------------------------------------------------------------===//
     46 // ExplodedGraph "implementation" classes.  These classes are not typed to
     47 // contain a specific kind of state.  Typed-specialized versions are defined
     48 // on top of these classes.
     49 //===----------------------------------------------------------------------===//
     50 
     51 // ExplodedNode is not constified all over the engine because we need to add
     52 // successors to it at any time after creating it.
     53 
     54 class ExplodedNode : public llvm::FoldingSetNode {
     55   friend class ExplodedGraph;
     56   friend class CoreEngine;
     57   friend class NodeBuilder;
     58   friend class BranchNodeBuilder;
     59   friend class IndirectGotoNodeBuilder;
     60   friend class SwitchNodeBuilder;
     61   friend class EndOfFunctionNodeBuilder;
     62 
     63   class NodeGroup {
     64     enum { Size1 = 0x0, SizeOther = 0x1, AuxFlag = 0x2, Mask = 0x3 };
     65     uintptr_t P;
     66 
     67     unsigned getKind() const {
     68       return P & 0x1;
     69     }
     70 
     71     void *getPtr() const {
     72       assert (!getFlag());
     73       return reinterpret_cast<void*>(P & ~Mask);
     74     }
     75 
     76     ExplodedNode *getNode() const {
     77       return reinterpret_cast<ExplodedNode*>(getPtr());
     78     }
     79 
     80   public:
     81     NodeGroup() : P(0) {}
     82 
     83     ExplodedNode **begin() const;
     84 
     85     ExplodedNode **end() const;
     86 
     87     unsigned size() const;
     88 
     89     bool empty() const { return (P & ~Mask) == 0; }
     90 
     91     void addNode(ExplodedNode *N, ExplodedGraph &G);
     92 
     93     void replaceNode(ExplodedNode *node);
     94 
     95     void setFlag() {
     96       assert(P == 0);
     97       P = AuxFlag;
     98     }
     99 
    100     bool getFlag() const {
    101       return P & AuxFlag ? true : false;
    102     }
    103   };
    104 
    105   /// Location - The program location (within a function body) associated
    106   ///  with this node.
    107   const ProgramPoint Location;
    108 
    109   /// State - The state associated with this node.
    110   ProgramStateRef State;
    111 
    112   /// Preds - The predecessors of this node.
    113   NodeGroup Preds;
    114 
    115   /// Succs - The successors of this node.
    116   NodeGroup Succs;
    117 
    118 public:
    119 
    120   explicit ExplodedNode(const ProgramPoint &loc, ProgramStateRef state,
    121                         bool IsSink)
    122     : Location(loc), State(state) {
    123     if (IsSink)
    124       Succs.setFlag();
    125   }
    126 
    127   ~ExplodedNode() {}
    128 
    129   /// getLocation - Returns the edge associated with the given node.
    130   ProgramPoint getLocation() const { return Location; }
    131 
    132   const LocationContext *getLocationContext() const {
    133     return getLocation().getLocationContext();
    134   }
    135 
    136   const Decl &getCodeDecl() const { return *getLocationContext()->getDecl(); }
    137 
    138   CFG &getCFG() const { return *getLocationContext()->getCFG(); }
    139 
    140   ParentMap &getParentMap() const {return getLocationContext()->getParentMap();}
    141 
    142   template <typename T>
    143   T &getAnalysis() const {
    144     return *getLocationContext()->getAnalysis<T>();
    145   }
    146 
    147   ProgramStateRef getState() const { return State; }
    148 
    149   template <typename T>
    150   const T* getLocationAs() const { return llvm::dyn_cast<T>(&Location); }
    151 
    152   static void Profile(llvm::FoldingSetNodeID &ID,
    153                       const ProgramPoint &Loc,
    154                       ProgramStateRef state,
    155                       bool IsSink) {
    156     ID.Add(Loc);
    157     ID.AddPointer(state.getPtr());
    158     ID.AddBoolean(IsSink);
    159   }
    160 
    161   void Profile(llvm::FoldingSetNodeID& ID) const {
    162     Profile(ID, getLocation(), getState(), isSink());
    163   }
    164 
    165   /// addPredeccessor - Adds a predecessor to the current node, and
    166   ///  in tandem add this node as a successor of the other node.
    167   void addPredecessor(ExplodedNode *V, ExplodedGraph &G);
    168 
    169   unsigned succ_size() const { return Succs.size(); }
    170   unsigned pred_size() const { return Preds.size(); }
    171   bool succ_empty() const { return Succs.empty(); }
    172   bool pred_empty() const { return Preds.empty(); }
    173 
    174   bool isSink() const { return Succs.getFlag(); }
    175 
    176    bool hasSinglePred() const {
    177     return (pred_size() == 1);
    178   }
    179 
    180   ExplodedNode *getFirstPred() {
    181     return pred_empty() ? NULL : *(pred_begin());
    182   }
    183 
    184   const ExplodedNode *getFirstPred() const {
    185     return const_cast<ExplodedNode*>(this)->getFirstPred();
    186   }
    187 
    188   // Iterators over successor and predecessor vertices.
    189   typedef ExplodedNode**       succ_iterator;
    190   typedef const ExplodedNode* const * const_succ_iterator;
    191   typedef ExplodedNode**       pred_iterator;
    192   typedef const ExplodedNode* const * const_pred_iterator;
    193 
    194   pred_iterator pred_begin() { return Preds.begin(); }
    195   pred_iterator pred_end() { return Preds.end(); }
    196 
    197   const_pred_iterator pred_begin() const {
    198     return const_cast<ExplodedNode*>(this)->pred_begin();
    199   }
    200   const_pred_iterator pred_end() const {
    201     return const_cast<ExplodedNode*>(this)->pred_end();
    202   }
    203 
    204   succ_iterator succ_begin() { return Succs.begin(); }
    205   succ_iterator succ_end() { return Succs.end(); }
    206 
    207   const_succ_iterator succ_begin() const {
    208     return const_cast<ExplodedNode*>(this)->succ_begin();
    209   }
    210   const_succ_iterator succ_end() const {
    211     return const_cast<ExplodedNode*>(this)->succ_end();
    212   }
    213 
    214   // For debugging.
    215 
    216 public:
    217 
    218   class Auditor {
    219   public:
    220     virtual ~Auditor();
    221     virtual void AddEdge(ExplodedNode *Src, ExplodedNode *Dst) = 0;
    222   };
    223 
    224   static void SetAuditor(Auditor* A);
    225 
    226 private:
    227   void replaceSuccessor(ExplodedNode *node) { Succs.replaceNode(node); }
    228   void replacePredecessor(ExplodedNode *node) { Preds.replaceNode(node); }
    229 };
    230 
    231 // FIXME: Is this class necessary?
    232 class InterExplodedGraphMap {
    233   virtual void anchor();
    234   llvm::DenseMap<const ExplodedNode*, ExplodedNode*> M;
    235   friend class ExplodedGraph;
    236 
    237 public:
    238   ExplodedNode *getMappedNode(const ExplodedNode *N) const;
    239 
    240   InterExplodedGraphMap() {}
    241   virtual ~InterExplodedGraphMap() {}
    242 };
    243 
    244 class ExplodedGraph {
    245 protected:
    246   friend class CoreEngine;
    247 
    248   // Type definitions.
    249   typedef std::vector<ExplodedNode *> NodeVector;
    250 
    251   /// The roots of the simulation graph. Usually there will be only
    252   /// one, but clients are free to establish multiple subgraphs within a single
    253   /// SimulGraph. Moreover, these subgraphs can often merge when paths from
    254   /// different roots reach the same state at the same program location.
    255   NodeVector Roots;
    256 
    257   /// The nodes in the simulation graph which have been
    258   /// specially marked as the endpoint of an abstract simulation path.
    259   NodeVector EndNodes;
    260 
    261   /// Nodes - The nodes in the graph.
    262   llvm::FoldingSet<ExplodedNode> Nodes;
    263 
    264   /// BVC - Allocator and context for allocating nodes and their predecessor
    265   /// and successor groups.
    266   BumpVectorContext BVC;
    267 
    268   /// NumNodes - The number of nodes in the graph.
    269   unsigned NumNodes;
    270 
    271   /// A list of recently allocated nodes that can potentially be recycled.
    272   NodeVector ChangedNodes;
    273 
    274   /// A list of nodes that can be reused.
    275   NodeVector FreeNodes;
    276 
    277   /// A flag that indicates whether nodes should be recycled.
    278   bool reclaimNodes;
    279 
    280   /// Counter to determine when to reclaim nodes.
    281   unsigned reclaimCounter;
    282 
    283 public:
    284 
    285   /// \brief Retrieve the node associated with a (Location,State) pair,
    286   ///  where the 'Location' is a ProgramPoint in the CFG.  If no node for
    287   ///  this pair exists, it is created. IsNew is set to true if
    288   ///  the node was freshly created.
    289   ExplodedNode *getNode(const ProgramPoint &L, ProgramStateRef State,
    290                         bool IsSink = false,
    291                         bool* IsNew = 0);
    292 
    293   ExplodedGraph* MakeEmptyGraph() const {
    294     return new ExplodedGraph();
    295   }
    296 
    297   /// addRoot - Add an untyped node to the set of roots.
    298   ExplodedNode *addRoot(ExplodedNode *V) {
    299     Roots.push_back(V);
    300     return V;
    301   }
    302 
    303   /// addEndOfPath - Add an untyped node to the set of EOP nodes.
    304   ExplodedNode *addEndOfPath(ExplodedNode *V) {
    305     EndNodes.push_back(V);
    306     return V;
    307   }
    308 
    309   ExplodedGraph();
    310 
    311   ~ExplodedGraph();
    312 
    313   unsigned num_roots() const { return Roots.size(); }
    314   unsigned num_eops() const { return EndNodes.size(); }
    315 
    316   bool empty() const { return NumNodes == 0; }
    317   unsigned size() const { return NumNodes; }
    318 
    319   // Iterators.
    320   typedef ExplodedNode                        NodeTy;
    321   typedef llvm::FoldingSet<ExplodedNode>      AllNodesTy;
    322   typedef NodeVector::iterator                roots_iterator;
    323   typedef NodeVector::const_iterator          const_roots_iterator;
    324   typedef NodeVector::iterator                eop_iterator;
    325   typedef NodeVector::const_iterator          const_eop_iterator;
    326   typedef AllNodesTy::iterator                node_iterator;
    327   typedef AllNodesTy::const_iterator          const_node_iterator;
    328 
    329   node_iterator nodes_begin() { return Nodes.begin(); }
    330 
    331   node_iterator nodes_end() { return Nodes.end(); }
    332 
    333   const_node_iterator nodes_begin() const { return Nodes.begin(); }
    334 
    335   const_node_iterator nodes_end() const { return Nodes.end(); }
    336 
    337   roots_iterator roots_begin() { return Roots.begin(); }
    338 
    339   roots_iterator roots_end() { return Roots.end(); }
    340 
    341   const_roots_iterator roots_begin() const { return Roots.begin(); }
    342 
    343   const_roots_iterator roots_end() const { return Roots.end(); }
    344 
    345   eop_iterator eop_begin() { return EndNodes.begin(); }
    346 
    347   eop_iterator eop_end() { return EndNodes.end(); }
    348 
    349   const_eop_iterator eop_begin() const { return EndNodes.begin(); }
    350 
    351   const_eop_iterator eop_end() const { return EndNodes.end(); }
    352 
    353   llvm::BumpPtrAllocator & getAllocator() { return BVC.getAllocator(); }
    354   BumpVectorContext &getNodeAllocator() { return BVC; }
    355 
    356   typedef llvm::DenseMap<const ExplodedNode*, ExplodedNode*> NodeMap;
    357 
    358   std::pair<ExplodedGraph*, InterExplodedGraphMap*>
    359   Trim(const NodeTy* const* NBeg, const NodeTy* const* NEnd,
    360        llvm::DenseMap<const void*, const void*> *InverseMap = 0) const;
    361 
    362   ExplodedGraph* TrimInternal(const ExplodedNode* const * NBeg,
    363                               const ExplodedNode* const * NEnd,
    364                               InterExplodedGraphMap *M,
    365                     llvm::DenseMap<const void*, const void*> *InverseMap) const;
    366 
    367   /// Enable tracking of recently allocated nodes for potential reclamation
    368   /// when calling reclaimRecentlyAllocatedNodes().
    369   void enableNodeReclamation() { reclaimNodes = true; }
    370 
    371   /// Reclaim "uninteresting" nodes created since the last time this method
    372   /// was called.
    373   void reclaimRecentlyAllocatedNodes();
    374 
    375 private:
    376   bool shouldCollect(const ExplodedNode *node);
    377   void collectNode(ExplodedNode *node);
    378 };
    379 
    380 class ExplodedNodeSet {
    381   typedef llvm::SmallPtrSet<ExplodedNode*,5> ImplTy;
    382   ImplTy Impl;
    383 
    384 public:
    385   ExplodedNodeSet(ExplodedNode *N) {
    386     assert (N && !static_cast<ExplodedNode*>(N)->isSink());
    387     Impl.insert(N);
    388   }
    389 
    390   ExplodedNodeSet() {}
    391 
    392   inline void Add(ExplodedNode *N) {
    393     if (N && !static_cast<ExplodedNode*>(N)->isSink()) Impl.insert(N);
    394   }
    395 
    396   typedef ImplTy::iterator       iterator;
    397   typedef ImplTy::const_iterator const_iterator;
    398 
    399   unsigned size() const { return Impl.size();  }
    400   bool empty()    const { return Impl.empty(); }
    401   bool erase(ExplodedNode *N) { return Impl.erase(N); }
    402 
    403   void clear() { Impl.clear(); }
    404   void insert(const ExplodedNodeSet &S) {
    405     assert(&S != this);
    406     if (empty())
    407       Impl = S.Impl;
    408     else
    409       Impl.insert(S.begin(), S.end());
    410   }
    411 
    412   inline iterator begin() { return Impl.begin(); }
    413   inline iterator end()   { return Impl.end();   }
    414 
    415   inline const_iterator begin() const { return Impl.begin(); }
    416   inline const_iterator end()   const { return Impl.end();   }
    417 };
    418 
    419 } // end GR namespace
    420 
    421 } // end clang namespace
    422 
    423 // GraphTraits
    424 
    425 namespace llvm {
    426   template<> struct GraphTraits<clang::ento::ExplodedNode*> {
    427     typedef clang::ento::ExplodedNode NodeType;
    428     typedef NodeType::succ_iterator  ChildIteratorType;
    429     typedef llvm::df_iterator<NodeType*>      nodes_iterator;
    430 
    431     static inline NodeType* getEntryNode(NodeType* N) {
    432       return N;
    433     }
    434 
    435     static inline ChildIteratorType child_begin(NodeType* N) {
    436       return N->succ_begin();
    437     }
    438 
    439     static inline ChildIteratorType child_end(NodeType* N) {
    440       return N->succ_end();
    441     }
    442 
    443     static inline nodes_iterator nodes_begin(NodeType* N) {
    444       return df_begin(N);
    445     }
    446 
    447     static inline nodes_iterator nodes_end(NodeType* N) {
    448       return df_end(N);
    449     }
    450   };
    451 
    452   template<> struct GraphTraits<const clang::ento::ExplodedNode*> {
    453     typedef const clang::ento::ExplodedNode NodeType;
    454     typedef NodeType::const_succ_iterator   ChildIteratorType;
    455     typedef llvm::df_iterator<NodeType*>       nodes_iterator;
    456 
    457     static inline NodeType* getEntryNode(NodeType* N) {
    458       return N;
    459     }
    460 
    461     static inline ChildIteratorType child_begin(NodeType* N) {
    462       return N->succ_begin();
    463     }
    464 
    465     static inline ChildIteratorType child_end(NodeType* N) {
    466       return N->succ_end();
    467     }
    468 
    469     static inline nodes_iterator nodes_begin(NodeType* N) {
    470       return df_begin(N);
    471     }
    472 
    473     static inline nodes_iterator nodes_end(NodeType* N) {
    474       return df_end(N);
    475     }
    476   };
    477 
    478 } // end llvm namespace
    479 
    480 #endif
    481