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Searched
defs:GL_ACTIVE_UNIFORMS
(Results
1 - 25
of
37
) sorted by null
1
2
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/external/mesa3d/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/frameworks/native/opengl/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/gcc/darwin-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/gcc/linux-x86/mips/mipsel-linux-android-4.4.3/sysroot/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
272
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-9/arch-arm/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/prebuilts/ndk/android-ndk-r7/platforms/android-9/arch-x86/usr/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/sdk/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h
273
#define
GL_ACTIVE_UNIFORMS
0x8B86
/frameworks/base/opengl/java/android/opengl/
GLES20.java
177
public static final int
GL_ACTIVE_UNIFORMS
= 0x8B86;
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/
GLEnum.java
558
GL_ACTIVE_UNIFORMS
(0x8B86),
/external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h
501
#define
GL_ACTIVE_UNIFORMS
0x8B86
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