1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RECOVERY_UI_H 18 #define RECOVERY_UI_H 19 20 #include <linux/input.h> 21 #include <pthread.h> 22 23 // Abstract class for controlling the user interface during recovery. 24 class RecoveryUI { 25 public: 26 RecoveryUI(); 27 28 virtual ~RecoveryUI() { } 29 30 // Initialize the object; called before anything else. 31 virtual void Init(); 32 33 // Set the overall recovery state ("background image"). 34 enum Icon { NONE, INSTALLING, ERROR }; 35 virtual void SetBackground(Icon icon) = 0; 36 37 // --- progress indicator --- 38 enum ProgressType { EMPTY, INDETERMINATE, DETERMINATE }; 39 virtual void SetProgressType(ProgressType determinate) = 0; 40 41 // Show a progress bar and define the scope of the next operation: 42 // portion - fraction of the progress bar the next operation will use 43 // seconds - expected time interval (progress bar moves at this minimum rate) 44 virtual void ShowProgress(float portion, float seconds) = 0; 45 46 // Set progress bar position (0.0 - 1.0 within the scope defined 47 // by the last call to ShowProgress). 48 virtual void SetProgress(float fraction) = 0; 49 50 // --- text log --- 51 52 virtual void ShowText(bool visible) = 0; 53 54 virtual bool IsTextVisible() = 0; 55 56 virtual bool WasTextEverVisible() = 0; 57 58 // Write a message to the on-screen log (shown if the user has 59 // toggled on the text display). 60 virtual void Print(const char* fmt, ...) = 0; // __attribute__((format(printf, 1, 2))) = 0; 61 62 // --- key handling --- 63 64 // Wait for keypress and return it. May return -1 after timeout. 65 virtual int WaitKey(); 66 67 virtual bool IsKeyPressed(int key); 68 69 // Erase any queued-up keys. 70 virtual void FlushKeys(); 71 72 // Called on each keypress, even while operations are in progress. 73 // Return value indicates whether an immediate operation should be 74 // triggered (toggling the display, rebooting the device), or if 75 // the key should be enqueued for use by the main thread. 76 enum KeyAction { ENQUEUE, TOGGLE, REBOOT, IGNORE }; 77 virtual KeyAction CheckKey(int key); 78 79 // --- menu display --- 80 81 // Display some header text followed by a menu of items, which appears 82 // at the top of the screen (in place of any scrolling ui_print() 83 // output, if necessary). 84 virtual void StartMenu(const char* const * headers, const char* const * items, 85 int initial_selection) = 0; 86 87 // Set the menu highlight to the given index, and return it (capped to 88 // the range [0..numitems). 89 virtual int SelectMenu(int sel) = 0; 90 91 // End menu mode, resetting the text overlay so that ui_print() 92 // statements will be displayed. 93 virtual void EndMenu() = 0; 94 95 private: 96 // Key event input queue 97 pthread_mutex_t key_queue_mutex; 98 pthread_cond_t key_queue_cond; 99 int key_queue[256], key_queue_len; 100 char key_pressed[KEY_MAX + 1]; // under key_queue_mutex 101 int key_last_down; // under key_queue_mutex 102 int rel_sum; 103 104 pthread_t input_t; 105 106 static void* input_thread(void* cookie); 107 static int input_callback(int fd, short revents, void* data); 108 void process_key(int key_code, int updown); 109 bool usb_connected(); 110 }; 111 112 #endif // RECOVERY_UI_H 113