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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package com.jme3.input.controls;
     34 
     35 import com.jme3.input.MouseInput;
     36 
     37 /**
     38  * A <code>MouseButtonTrigger</code> is used as a mapping to receive events
     39  * from mouse buttons. It is generally expected for a mouse to have at least
     40  * a left and right mouse button, but some mice may have a lot more buttons
     41  * than that.
     42  *
     43  * @author Kirill Vainer
     44  */
     45 public class MouseButtonTrigger implements Trigger {
     46 
     47     private final int mouseButton;
     48 
     49     /**
     50      * Create a new <code>MouseButtonTrigger</code> to receive mouse button events.
     51      *
     52      * @param mouseButton Mouse button index. See BUTTON_*** constants in
     53      * {@link MouseInput}.
     54      */
     55     public MouseButtonTrigger(int mouseButton) {
     56         if  (mouseButton < 0)
     57             throw new IllegalArgumentException("Mouse Button cannot be negative");
     58 
     59         this.mouseButton = mouseButton;
     60     }
     61 
     62     public int getMouseButton() {
     63         return mouseButton;
     64     }
     65 
     66     public String getName() {
     67         return "Mouse Button " + mouseButton;
     68     }
     69 
     70     public static int mouseButtonHash(int mouseButton){
     71         assert mouseButton >= 0 && mouseButton <= 255;
     72         return 256 | (mouseButton & 0xff);
     73     }
     74 
     75     public int triggerHashCode() {
     76         return mouseButtonHash(mouseButton);
     77     }
     78 
     79 }
     80