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    Searched defs:NativeWindowRenderer (Results 1 - 2 of 2) sorted by null

  /frameworks/av/libvideoeditor/lvpp/
NativeWindowRenderer.cpp 17 #define LOG_TAG "NativeWindowRenderer"
18 #include "NativeWindowRenderer.h"
128 NativeWindowRenderer::NativeWindowRenderer(sp<ANativeWindow> nativeWindow,
147 int NativeWindowRenderer::threadStart(void* self) {
149 ((NativeWindowRenderer*)self)->glThread();
153 void NativeWindowRenderer::glThread() {
186 void NativeWindowRenderer::initializeEGL() {
221 void NativeWindowRenderer::terminateEGL() {
228 void NativeWindowRenderer::createPrograms()
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NativeWindowRenderer.h 29 // The NativeWindowRenderer draws video frames stored in MediaBuffers to
35 // The input to NativeWindowRenderer is provided by the RenderInput class,
52 class NativeWindowRenderer {
54 NativeWindowRenderer(sp<ANativeWindow> nativeWindow, int width, int height);
55 ~NativeWindowRenderer();
62 NativeWindowRenderer(const NativeWindowRenderer &);
63 NativeWindowRenderer &operator=(const NativeWindowRenderer &);
163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId)
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