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      1 //===- llvm/Linker.h - Module Linker Interface ------------------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This file defines the interface to the module/file/archive linker.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_LINKER_H
     15 #define LLVM_LINKER_H
     16 
     17 #include <memory>
     18 #include <string>
     19 #include <vector>
     20 
     21 namespace llvm {
     22   namespace sys { class Path; }
     23 
     24 class Module;
     25 class LLVMContext;
     26 class StringRef;
     27 
     28 /// This class provides the core functionality of linking in LLVM. It retains a
     29 /// Module object which is the composite of the modules and libraries linked
     30 /// into it. The composite Module can be retrieved via the getModule() method.
     31 /// In this case the Linker still retains ownership of the Module. If the
     32 /// releaseModule() method is used, the ownership of the Module is transferred
     33 /// to the caller and the Linker object is only suitable for destruction.
     34 /// The Linker can link Modules from memory, bitcode files, or bitcode
     35 /// archives.  It retains a set of search paths in which to find any libraries
     36 /// presented to it. By default, the linker will generate error and warning
     37 /// messages to stderr but this capability can be turned off with the
     38 /// QuietWarnings and QuietErrors flags. It can also be instructed to verbosely
     39 /// print out the linking actions it is taking with the Verbose flag.
     40 /// @brief The LLVM Linker.
     41 class Linker {
     42 
     43   /// @name Types
     44   /// @{
     45   public:
     46     /// This type is used to pass the linkage items (libraries and files) to
     47     /// the LinkItems function. It is composed of string/bool pairs. The string
     48     /// provides the name of the file or library (as with the -l option). The
     49     /// bool should be true for libraries and false for files, signifying
     50     /// "isLibrary".
     51     /// @brief A list of linkage items
     52     typedef std::vector<std::pair<std::string,bool> > ItemList;
     53 
     54     /// This enumeration is used to control various optional features of the
     55     /// linker.
     56     enum ControlFlags {
     57       Verbose       = 1, ///< Print to stderr what steps the linker is taking
     58       QuietWarnings = 2, ///< Don't print warnings to stderr.
     59       QuietErrors   = 4  ///< Don't print errors to stderr.
     60     };
     61 
     62     enum LinkerMode {
     63       DestroySource = 0, // Allow source module to be destroyed.
     64       PreserveSource = 1 // Preserve the source module.
     65     };
     66 
     67   /// @}
     68   /// @name Constructors
     69   /// @{
     70   public:
     71     /// Construct the Linker with an empty module which will be given the
     72     /// name \p progname. \p progname will also be used for error messages.
     73     /// @brief Construct with empty module
     74     Linker(StringRef progname, ///< name of tool running linker
     75            StringRef modulename, ///< name of linker's end-result module
     76            LLVMContext &C, ///< Context for global info
     77            unsigned Flags = 0  ///< ControlFlags (one or more |'d together)
     78     );
     79 
     80     /// Construct the Linker with a previously defined module, \p aModule. Use
     81     /// \p progname for the name of the program in error messages.
     82     /// @brief Construct with existing module
     83     Linker(StringRef progname, Module* aModule, unsigned Flags = 0);
     84 
     85     /// Destruct the Linker.
     86     /// @brief Destructor
     87     ~Linker();
     88 
     89   /// @}
     90   /// @name Accessors
     91   /// @{
     92   public:
     93     /// This method gets the composite module into which linking is being
     94     /// done. The Composite module starts out empty and accumulates modules
     95     /// linked into it via the various LinkIn* methods. This method does not
     96     /// release the Module to the caller. The Linker retains ownership and will
     97     /// destruct the Module when the Linker is destructed.
     98     /// @see releaseModule
     99     /// @brief Get the linked/composite module.
    100     Module* getModule() const { return Composite; }
    101 
    102     /// This method releases the composite Module into which linking is being
    103     /// done. Ownership of the composite Module is transferred to the caller who
    104     /// must arrange for its destruct. After this method is called, the Linker
    105     /// terminates the linking session for the returned Module. It will no
    106     /// longer utilize the returned Module but instead resets itself for
    107     /// subsequent linking as if the constructor had been called. The Linker's
    108     /// LibPaths and flags to be reset, and memory will be released.
    109     /// @brief Release the linked/composite module.
    110     Module* releaseModule();
    111 
    112     /// This method gets the list of libraries that form the path that the
    113     /// Linker will search when it is presented with a library name.
    114     /// @brief Get the Linkers library path
    115     const std::vector<sys::Path>& getLibPaths() const { return LibPaths; }
    116 
    117     /// This method returns an error string suitable for printing to the user.
    118     /// The return value will be empty unless an error occurred in one of the
    119     /// LinkIn* methods. In those cases, the LinkIn* methods will have returned
    120     /// true, indicating an error occurred. At most one error is retained so
    121     /// this function always returns the last error that occurred. Note that if
    122     /// the Quiet control flag is not set, the error string will have already
    123     /// been printed to stderr.
    124     /// @brief Get the text of the last error that occurred.
    125     const std::string &getLastError() const { return Error; }
    126 
    127   /// @}
    128   /// @name Mutators
    129   /// @{
    130   public:
    131     /// Add a path to the list of paths that the Linker will search. The Linker
    132     /// accumulates the set of libraries added
    133     /// library paths for the target platform. The standard libraries will
    134     /// always be searched last. The added libraries will be searched in the
    135     /// order added.
    136     /// @brief Add a path.
    137     void addPath(const sys::Path& path);
    138 
    139     /// Add a set of paths to the list of paths that the linker will search. The
    140     /// Linker accumulates the set of libraries added. The \p paths will be
    141     /// added to the end of the Linker's list. Order will be retained.
    142     /// @brief Add a set of paths.
    143     void addPaths(const std::vector<std::string>& paths);
    144 
    145     /// This method augments the Linker's list of library paths with the system
    146     /// paths of the host operating system, include LLVM_LIB_SEARCH_PATH.
    147     /// @brief Add the system paths.
    148     void addSystemPaths();
    149 
    150     /// Control optional linker behavior by setting a group of flags. The flags
    151     /// are defined in the ControlFlags enumeration.
    152     /// @see ControlFlags
    153     /// @brief Set control flags.
    154     void setFlags(unsigned flags) { Flags = flags; }
    155 
    156     /// This method is the main interface to the linker. It can be used to
    157     /// link a set of linkage items into a module. A linkage item is either a
    158     /// file name with fully qualified path, or a library for which the Linker's
    159     /// LibraryPath will be utilized to locate the library. The bool value in
    160     /// the LinkItemKind should be set to true for libraries.  This function
    161     /// allows linking to preserve the order of specification associated with
    162     /// the command line, or for other purposes. Each item will be linked in
    163     /// turn as it occurs in \p Items.
    164     /// @returns true if an error occurred, false otherwise
    165     /// @see LinkItemKind
    166     /// @see getLastError
    167     bool LinkInItems (
    168       const ItemList& Items, ///< Set of libraries/files to link in
    169       ItemList& NativeItems  ///< Output list of native files/libs
    170     );
    171 
    172     /// This function links the bitcode \p Files into the composite module.
    173     /// Note that this does not do any linking of unresolved symbols. The \p
    174     /// Files are all completely linked into \p HeadModule regardless of
    175     /// unresolved symbols. This function just loads each bitcode file and
    176     /// calls LinkInModule on them.
    177     /// @returns true if an error occurs, false otherwise
    178     /// @see getLastError
    179     /// @brief Link in multiple files.
    180     bool LinkInFiles (
    181       const std::vector<sys::Path> & Files ///< Files to link in
    182     );
    183 
    184     /// This function links a single bitcode file, \p File, into the composite
    185     /// module. Note that this does not attempt to resolve symbols. This method
    186     /// just loads the bitcode file and calls LinkInModule on it. If an error
    187     /// occurs, the Linker's error string is set.
    188     /// @returns true if an error occurs, false otherwise
    189     /// @see getLastError
    190     /// @brief Link in a single file.
    191     bool LinkInFile(
    192       const sys::Path& File, ///< File to link in.
    193       bool &is_native        ///< Indicates if the file is native object file
    194     );
    195 
    196     /// This function provides a way to selectively link in a set of modules,
    197     /// found in libraries, based on the unresolved symbols in the composite
    198     /// module. Each item in \p Libraries should be the base name of a library,
    199     /// as if given with the -l option of a linker tool.  The Linker's LibPaths
    200     /// are searched for the \p Libraries and any found will be linked in with
    201     /// LinkInArchive.  If an error occurs, the Linker's error string is set.
    202     /// @see LinkInArchive
    203     /// @see getLastError
    204     /// @returns true if an error occurs, false otherwise
    205     /// @brief Link libraries into the module
    206     bool LinkInLibraries (
    207       const std::vector<std::string> & Libraries ///< Libraries to link in
    208     );
    209 
    210     /// This function provides a way to selectively link in a set of modules,
    211     /// found in one library, based on the unresolved symbols in the composite
    212     /// module.The \p Library should be the base name of a library, as if given
    213     /// with the -l option of a linker tool. The Linker's LibPaths are searched
    214     /// for the \p Library and if found, it will be linked in with via the
    215     /// LinkInArchive method. If an error occurs, the Linker's error string is
    216     /// set.
    217     /// @see LinkInArchive
    218     /// @see getLastError
    219     /// @returns true if an error occurs, false otherwise
    220     /// @brief Link one library into the module
    221     bool LinkInLibrary (
    222       StringRef Library, ///< The library to link in
    223       bool& is_native    ///< Indicates if lib a native library
    224     );
    225 
    226     /// This function links one bitcode archive, \p Filename, into the module.
    227     /// The archive is searched to resolve outstanding symbols. Any modules in
    228     /// the archive that resolve outstanding symbols will be linked in. The
    229     /// library is searched repeatedly until no more modules that resolve
    230     /// symbols can be found. If an error occurs, the error string is  set.
    231     /// To speed up this function, ensure the archive has been processed
    232     /// llvm-ranlib or the S option was given to llvm-ar when the archive was
    233     /// created. These tools add a symbol table to the archive which makes the
    234     /// search for undefined symbols much faster.
    235     /// @see getLastError
    236     /// @returns true if an error occurs, otherwise false.
    237     /// @brief Link in one archive.
    238     bool LinkInArchive(
    239       const sys::Path& Filename, ///< Filename of the archive to link
    240       bool& is_native            ///<  Indicates if archive is a native archive
    241     );
    242 
    243     /// This method links the \p Src module into the Linker's Composite module
    244     /// by calling LinkModules.  All the other LinkIn* methods eventually
    245     /// result in calling this method to link a Module into the Linker's
    246     /// composite.
    247     /// @see LinkModules
    248     /// @returns True if an error occurs, false otherwise.
    249     /// @brief Link in a module.
    250     bool LinkInModule(
    251       Module* Src,              ///< Module linked into \p Dest
    252       std::string* ErrorMsg = 0 /// Error/diagnostic string
    253     ) {
    254       return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg );
    255     }
    256 
    257     /// This is the heart of the linker. This method will take unconditional
    258     /// control of the \p Src module and link it into the \p Dest module. The
    259     /// \p Src module will be destructed or subsumed by this method. In either
    260     /// case it is not usable by the caller after this method is invoked. Only
    261     /// the \p Dest module will remain. The \p Src module is linked into the
    262     /// Linker's composite module such that types, global variables, functions,
    263     /// and etc. are matched and resolved.  If an error occurs, this function
    264     /// returns true and ErrorMsg is set to a descriptive message about the
    265     /// error.
    266     /// @returns True if an error occurs, false otherwise.
    267     /// @brief Generically link two modules together.
    268     static bool LinkModules(Module* Dest, Module* Src, unsigned Mode,
    269                             std::string* ErrorMsg);
    270 
    271     /// This function looks through the Linker's LibPaths to find a library with
    272     /// the name \p Filename. If the library cannot be found, the returned path
    273     /// will be empty (i.e. sys::Path::isEmpty() will return true).
    274     /// @returns A sys::Path to the found library
    275     /// @brief Find a library from its short name.
    276     sys::Path FindLib(StringRef Filename);
    277 
    278   /// @}
    279   /// @name Implementation
    280   /// @{
    281   private:
    282     /// Read in and parse the bitcode file named by FN and return the
    283     /// Module it contains (wrapped in an auto_ptr), or 0 if an error occurs.
    284     std::auto_ptr<Module> LoadObject(const sys::Path& FN);
    285 
    286     bool warning(StringRef message);
    287     bool error(StringRef message);
    288     void verbose(StringRef message);
    289 
    290   /// @}
    291   /// @name Data
    292   /// @{
    293   private:
    294     LLVMContext& Context; ///< The context for global information
    295     Module* Composite; ///< The composite module linked together
    296     std::vector<sys::Path> LibPaths; ///< The library search paths
    297     unsigned Flags;    ///< Flags to control optional behavior.
    298     std::string Error; ///< Text of error that occurred.
    299     std::string ProgramName; ///< Name of the program being linked
    300   /// @}
    301 
    302 };
    303 
    304 } // End llvm namespace
    305 
    306 #endif
    307