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      1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef APP_SQL_CONNECTION_H_
      6 #define APP_SQL_CONNECTION_H_
      7 #pragma once
      8 
      9 #include <map>
     10 #include <set>
     11 #include <string>
     12 
     13 #include "base/basictypes.h"
     14 #include "base/memory/ref_counted.h"
     15 #include "base/time.h"
     16 
     17 class FilePath;
     18 struct sqlite3;
     19 struct sqlite3_stmt;
     20 
     21 namespace sql {
     22 
     23 class Statement;
     24 
     25 // Uniquely identifies a statement. There are two modes of operation:
     26 //
     27 // - In the most common mode, you will use the source file and line number to
     28 //   identify your statement. This is a convienient way to get uniqueness for
     29 //   a statement that is only used in one place. Use the SQL_FROM_HERE macro
     30 //   to generate a StatementID.
     31 //
     32 // - In the "custom" mode you may use the statement from different places or
     33 //   need to manage it yourself for whatever reason. In this case, you should
     34 //   make up your own unique name and pass it to the StatementID. This name
     35 //   must be a static string, since this object only deals with pointers and
     36 //   assumes the underlying string doesn't change or get deleted.
     37 //
     38 // This object is copyable and assignable using the compiler-generated
     39 // operator= and copy constructor.
     40 class StatementID {
     41  public:
     42   // Creates a uniquely named statement with the given file ane line number.
     43   // Normally you will use SQL_FROM_HERE instead of calling yourself.
     44   StatementID(const char* file, int line)
     45       : number_(line),
     46         str_(file) {
     47   }
     48 
     49   // Creates a uniquely named statement with the given user-defined name.
     50   explicit StatementID(const char* unique_name)
     51       : number_(-1),
     52         str_(unique_name) {
     53   }
     54 
     55   // This constructor is unimplemented and will generate a linker error if
     56   // called. It is intended to try to catch people dynamically generating
     57   // a statement name that will be deallocated and will cause a crash later.
     58   // All strings must be static and unchanging!
     59   explicit StatementID(const std::string& dont_ever_do_this);
     60 
     61   // We need this to insert into our map.
     62   bool operator<(const StatementID& other) const;
     63 
     64  private:
     65   int number_;
     66   const char* str_;
     67 };
     68 
     69 #define SQL_FROM_HERE sql::StatementID(__FILE__, __LINE__)
     70 
     71 class Connection;
     72 
     73 // ErrorDelegate defines the interface to implement error handling and recovery
     74 // for sqlite operations. This allows the rest of the classes to return true or
     75 // false while the actual error code and causing statement are delivered using
     76 // the OnError() callback.
     77 // The tipical usage is to centralize the code designed to handle database
     78 // corruption, low-level IO errors or locking violations.
     79 class ErrorDelegate : public base::RefCounted<ErrorDelegate> {
     80  public:
     81   ErrorDelegate();
     82 
     83   // |error| is an sqlite result code as seen in sqlite\preprocessed\sqlite3.h
     84   // |connection| is db connection where the error happened and |stmt| is
     85   // our best guess at the statement that triggered the error.  Do not store
     86   // these pointers.
     87   //
     88   // |stmt| MAY BE NULL if there is no statement causing the problem (i.e. on
     89   // initialization).
     90   //
     91   // If the error condition has been fixed an the original statement succesfuly
     92   // re-tried then returning SQLITE_OK is appropiate; otherwise is recomended
     93   // that you return the original |error| or the appropiae error code.
     94   virtual int OnError(int error, Connection* connection, Statement* stmt) = 0;
     95 
     96  protected:
     97   friend class base::RefCounted<ErrorDelegate>;
     98 
     99   virtual ~ErrorDelegate();
    100 };
    101 
    102 class Connection {
    103  private:
    104   class StatementRef;  // Forward declaration, see real one below.
    105 
    106  public:
    107   // The database is opened by calling Open[InMemory](). Any uncommitted
    108   // transactions will be rolled back when this object is deleted.
    109   Connection();
    110   ~Connection();
    111 
    112   // Pre-init configuration ----------------------------------------------------
    113 
    114   // Sets the page size that will be used when creating a new database. This
    115   // must be called before Init(), and will only have an effect on new
    116   // databases.
    117   //
    118   // From sqlite.org: "The page size must be a power of two greater than or
    119   // equal to 512 and less than or equal to SQLITE_MAX_PAGE_SIZE. The maximum
    120   // value for SQLITE_MAX_PAGE_SIZE is 32768."
    121   void set_page_size(int page_size) { page_size_ = page_size; }
    122 
    123   // Sets the number of pages that will be cached in memory by sqlite. The
    124   // total cache size in bytes will be page_size * cache_size. This must be
    125   // called before Open() to have an effect.
    126   void set_cache_size(int cache_size) { cache_size_ = cache_size; }
    127 
    128   // Call to put the database in exclusive locking mode. There is no "back to
    129   // normal" flag because of some additional requirements sqlite puts on this
    130   // transaition (requires another access to the DB) and because we don't
    131   // actually need it.
    132   //
    133   // Exclusive mode means that the database is not unlocked at the end of each
    134   // transaction, which means there may be less time spent initializing the
    135   // next transaction because it doesn't have to re-aquire locks.
    136   //
    137   // This must be called before Open() to have an effect.
    138   void set_exclusive_locking() { exclusive_locking_ = true; }
    139 
    140   // Sets the object that will handle errors. Recomended that it should be set
    141   // before calling Open(). If not set, the default is to ignore errors on
    142   // release and assert on debug builds.
    143   void set_error_delegate(ErrorDelegate* delegate) {
    144     error_delegate_ = delegate;
    145   }
    146 
    147   // Initialization ------------------------------------------------------------
    148 
    149   // Initializes the SQL connection for the given file, returning true if the
    150   // file could be opened. You can call this or OpenInMemory.
    151   bool Open(const FilePath& path);
    152 
    153   // Initializes the SQL connection for a temporary in-memory database. There
    154   // will be no associated file on disk, and the initial database will be
    155   // empty. You can call this or Open.
    156   bool OpenInMemory();
    157 
    158   // Returns trie if the database has been successfully opened.
    159   bool is_open() const { return !!db_; }
    160 
    161   // Closes the database. This is automatically performed on destruction for
    162   // you, but this allows you to close the database early. You must not call
    163   // any other functions after closing it. It is permissable to call Close on
    164   // an uninitialized or already-closed database.
    165   void Close();
    166 
    167   // Pre-loads the first <cache-size> pages into the cache from the file.
    168   // If you expect to soon use a substantial portion of the database, this
    169   // is much more efficient than allowing the pages to be populated organically
    170   // since there is no per-page hard drive seeking. If the file is larger than
    171   // the cache, the last part that doesn't fit in the cache will be brought in
    172   // organically.
    173   //
    174   // This function assumes your class is using a meta table on the current
    175   // database, as it openes a transaction on the meta table to force the
    176   // database to be initialized. You should feel free to initialize the meta
    177   // table after calling preload since the meta table will already be in the
    178   // database if it exists, and if it doesn't exist, the database won't
    179   // generally exist either.
    180   void Preload();
    181 
    182   // Transactions --------------------------------------------------------------
    183 
    184   // Transaction management. We maintain a virtual transaction stack to emulate
    185   // nested transactions since sqlite can't do nested transactions. The
    186   // limitation is you can't roll back a sub transaction: if any transaction
    187   // fails, all transactions open will also be rolled back. Any nested
    188   // transactions after one has rolled back will return fail for Begin(). If
    189   // Begin() fails, you must not call Commit or Rollback().
    190   //
    191   // Normally you should use sql::Transaction to manage a transaction, which
    192   // will scope it to a C++ context.
    193   bool BeginTransaction();
    194   void RollbackTransaction();
    195   bool CommitTransaction();
    196 
    197   // Returns the current transaction nesting, which will be 0 if there are
    198   // no open transactions.
    199   int transaction_nesting() const { return transaction_nesting_; }
    200 
    201   // Statements ----------------------------------------------------------------
    202 
    203   // Executes the given SQL string, returning true on success. This is
    204   // normally used for simple, 1-off statements that don't take any bound
    205   // parameters and don't return any data (e.g. CREATE TABLE).
    206   bool Execute(const char* sql);
    207 
    208   // Returns true if we have a statement with the given identifier already
    209   // cached. This is normally not necessary to call, but can be useful if the
    210   // caller has to dynamically build up SQL to avoid doing so if it's already
    211   // cached.
    212   bool HasCachedStatement(const StatementID& id) const;
    213 
    214   // Returns a statement for the given SQL using the statement cache. It can
    215   // take a nontrivial amount of work to parse and compile a statement, so
    216   // keeping commonly-used ones around for future use is important for
    217   // performance.
    218   //
    219   // The SQL may have an error, so the caller must check validity of the
    220   // statement before using it.
    221   //
    222   // The StatementID and the SQL must always correspond to one-another. The
    223   // ID is the lookup into the cache, so crazy things will happen if you use
    224   // different SQL with the same ID.
    225   //
    226   // You will normally use the SQL_FROM_HERE macro to generate a statement
    227   // ID associated with the current line of code. This gives uniqueness without
    228   // you having to manage unique names. See StatementID above for more.
    229   //
    230   // Example:
    231   //   sql::Statement stmt(connection_.GetCachedStatement(
    232   //       SQL_FROM_HERE, "SELECT * FROM foo"));
    233   //   if (!stmt)
    234   //     return false;  // Error creating statement.
    235   scoped_refptr<StatementRef> GetCachedStatement(const StatementID& id,
    236                                                  const char* sql);
    237 
    238   // Returns a non-cached statement for the given SQL. Use this for SQL that
    239   // is only executed once or only rarely (there is overhead associated with
    240   // keeping a statement cached).
    241   //
    242   // See GetCachedStatement above for examples and error information.
    243   scoped_refptr<StatementRef> GetUniqueStatement(const char* sql);
    244 
    245   // Info querying -------------------------------------------------------------
    246 
    247   // Returns true if the given table exists.
    248   bool DoesTableExist(const char* table_name) const;
    249 
    250   // Returns true if a column with the given name exists in the given table.
    251   bool DoesColumnExist(const char* table_name, const char* column_name) const;
    252 
    253   // Returns sqlite's internal ID for the last inserted row. Valid only
    254   // immediately after an insert.
    255   int64 GetLastInsertRowId() const;
    256 
    257   // Returns sqlite's count of the number of rows modified by the last
    258   // statement executed. Will be 0 if no statement has executed or the database
    259   // is closed.
    260   int GetLastChangeCount() const;
    261 
    262   // Errors --------------------------------------------------------------------
    263 
    264   // Returns the error code associated with the last sqlite operation.
    265   int GetErrorCode() const;
    266 
    267   // Returns the errno associated with GetErrorCode().  See
    268   // SQLITE_LAST_ERRNO in SQLite documentation.
    269   int GetLastErrno() const;
    270 
    271   // Returns a pointer to a statically allocated string associated with the
    272   // last sqlite operation.
    273   const char* GetErrorMessage() const;
    274 
    275  private:
    276   // Statement access StatementRef which we don't want to expose to erverybody
    277   // (they should go through Statement).
    278   friend class Statement;
    279 
    280   // Internal initialize function used by both Init and InitInMemory. The file
    281   // name is always 8 bits since we want to use the 8-bit version of
    282   // sqlite3_open. The string can also be sqlite's special ":memory:" string.
    283   bool OpenInternal(const std::string& file_name);
    284 
    285   // A StatementRef is a refcounted wrapper around a sqlite statement pointer.
    286   // Refcounting allows us to give these statements out to sql::Statement
    287   // objects while also optionally maintaining a cache of compiled statements
    288   // by just keeping a refptr to these objects.
    289   //
    290   // A statement ref can be valid, in which case it can be used, or invalid to
    291   // indicate that the statement hasn't been created yet, has an error, or has
    292   // been destroyed.
    293   //
    294   // The Connection may revoke a StatementRef in some error cases, so callers
    295   // should always check validity before using.
    296   class StatementRef : public base::RefCounted<StatementRef> {
    297    public:
    298     // Default constructor initializes to an invalid statement.
    299     StatementRef();
    300     StatementRef(Connection* connection, sqlite3_stmt* stmt);
    301 
    302     // When true, the statement can be used.
    303     bool is_valid() const { return !!stmt_; }
    304 
    305     // If we've not been linked to a connection, this will be NULL. Guaranteed
    306     // non-NULL when is_valid().
    307     Connection* connection() const { return connection_; }
    308 
    309     // Returns the sqlite statement if any. If the statement is not active,
    310     // this will return NULL.
    311     sqlite3_stmt* stmt() const { return stmt_; }
    312 
    313     // Destroys the compiled statement and marks it NULL. The statement will
    314     // no longer be active.
    315     void Close();
    316 
    317    private:
    318     friend class base::RefCounted<StatementRef>;
    319 
    320     ~StatementRef();
    321 
    322     Connection* connection_;
    323     sqlite3_stmt* stmt_;
    324 
    325     DISALLOW_COPY_AND_ASSIGN(StatementRef);
    326   };
    327   friend class StatementRef;
    328 
    329   // Executes a rollback statement, ignoring all transaction state. Used
    330   // internally in the transaction management code.
    331   void DoRollback();
    332 
    333   // Called by a StatementRef when it's being created or destroyed. See
    334   // open_statements_ below.
    335   void StatementRefCreated(StatementRef* ref);
    336   void StatementRefDeleted(StatementRef* ref);
    337 
    338   // Frees all cached statements from statement_cache_.
    339   void ClearCache();
    340 
    341   // Called by Statement objects when an sqlite function returns an error.
    342   // The return value is the error code reflected back to client code.
    343   int OnSqliteError(int err, Statement* stmt);
    344 
    345   // Like |Execute()|, but retries if the database is locked.
    346   bool ExecuteWithTimeout(const char* sql, base::TimeDelta ms_timeout);
    347 
    348   // The actual sqlite database. Will be NULL before Init has been called or if
    349   // Init resulted in an error.
    350   sqlite3* db_;
    351 
    352   // Parameters we'll configure in sqlite before doing anything else. Zero means
    353   // use the default value.
    354   int page_size_;
    355   int cache_size_;
    356   bool exclusive_locking_;
    357 
    358   // All cached statements. Keeping a reference to these statements means that
    359   // they'll remain active.
    360   typedef std::map<StatementID, scoped_refptr<StatementRef> >
    361       CachedStatementMap;
    362   CachedStatementMap statement_cache_;
    363 
    364   // A list of all StatementRefs we've given out. Each ref must register with
    365   // us when it's created or destroyed. This allows us to potentially close
    366   // any open statements when we encounter an error.
    367   typedef std::set<StatementRef*> StatementRefSet;
    368   StatementRefSet open_statements_;
    369 
    370   // Number of currently-nested transactions.
    371   int transaction_nesting_;
    372 
    373   // True if any of the currently nested transactions have been rolled back.
    374   // When we get to the outermost transaction, this will determine if we do
    375   // a rollback instead of a commit.
    376   bool needs_rollback_;
    377 
    378   // This object handles errors resulting from all forms of executing sqlite
    379   // commands or statements. It can be null which means default handling.
    380   scoped_refptr<ErrorDelegate> error_delegate_;
    381 
    382   DISALLOW_COPY_AND_ASSIGN(Connection);
    383 };
    384 
    385 }  // namespace sql
    386 
    387 #endif  // APP_SQL_CONNECTION_H_
    388