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    Searched defs:TEXTURE (Results 1 - 3 of 3) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
objectNameManager.h 25 TEXTURE = 1,
  /frameworks/native/opengl/libagl/
context.h 124 TT = 0x8000, // texture coords transformed
149 vec4_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::vertex_t
200 array_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::array_machine_t
349 EGLTextureObject* texture; member in struct:android::gl::texture_unit_t
485 TEXTURE = 0x08,
493 matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::transform_state_t
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 295 TEXTURE = 0x1702,
501 // Helpers for texture uploading and pixel readback.
548 // Helper function which extracts the user-supplied texture
568 // reduce the amount of temporary allocations during texture
613 void activeTexture(GC3Denum texture);
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