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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ | |
objectNameManager.h | 25 TEXTURE = 1, |
/frameworks/native/opengl/libagl/ | |
context.h | 124 TT = 0x8000, // texture coords transformed 149 vec4_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::vertex_t 200 array_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::array_machine_t 349 EGLTextureObject* texture; member in struct:android::gl::texture_unit_t 485 TEXTURE = 0x08, 493 matrix_stack_t texture[GGL_TEXTURE_UNIT_COUNT]; member in struct:android::gl::transform_state_t |
/external/webkit/Source/WebCore/platform/graphics/ | |
GraphicsContext3D.h | 295 TEXTURE = 0x1702, 501 // Helpers for texture uploading and pixel readback. 548 // Helper function which extracts the user-supplied texture 568 // reduce the amount of temporary allocations during texture 613 void activeTexture(GC3Denum texture); [all...] |