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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.content.Context;
     20 import android.content.res.CompatibilityInfo;
     21 import android.content.res.Configuration;
     22 import android.graphics.Rect;
     23 import android.graphics.RectF;
     24 import android.os.IBinder;
     25 import android.os.LocalPowerManager;
     26 import android.os.Looper;
     27 import android.view.animation.Animation;
     28 
     29 import java.io.PrintWriter;
     30 
     31 /**
     32  * This interface supplies all UI-specific behavior of the window manager.  An
     33  * instance of it is created by the window manager when it starts up, and allows
     34  * customization of window layering, special window types, key dispatching, and
     35  * layout.
     36  *
     37  * <p>Because this provides deep interaction with the system window manager,
     38  * specific methods on this interface can be called from a variety of contexts
     39  * with various restrictions on what they can do.  These are encoded through
     40  * a suffixes at the end of a method encoding the thread the method is called
     41  * from and any locks that are held when it is being called; if no suffix
     42  * is attached to a method, then it is not called with any locks and may be
     43  * called from the main window manager thread or another thread calling into
     44  * the window manager.
     45  *
     46  * <p>The current suffixes are:
     47  *
     48  * <dl>
     49  * <dt> Ti <dd> Called from the input thread.  This is the thread that
     50  * collects pending input events and dispatches them to the appropriate window.
     51  * It may block waiting for events to be processed, so that the input stream is
     52  * properly serialized.
     53  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
     54  * thread that reads events out of the raw input devices and places them
     55  * into the global input queue that is read by the <var>Ti</var> thread.
     56  * This thread should not block for a long period of time on anything but the
     57  * key driver.
     58  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
     59  * window manager is a very low-level system service, there are few other
     60  * system services you can call with this lock held.  It is explicitly okay to
     61  * make calls into the package manager and power manager; it is explicitly not
     62  * okay to make calls into the activity manager or most other services.  Note that
     63  * {@link android.content.Context#checkPermission(String, int, int)} and
     64  * variations require calling into the activity manager.
     65  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
     66  * acquired by the window manager while it holds the window lock, so this is
     67  * even more restrictive than <var>Lw</var>.
     68  * </dl>
     69  *
     70  * @hide
     71  */
     72 public interface WindowManagerPolicy {
     73     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
     74     public final static int FLAG_WAKE = 0x00000001;
     75     public final static int FLAG_WAKE_DROPPED = 0x00000002;
     76     public final static int FLAG_SHIFT = 0x00000004;
     77     public final static int FLAG_CAPS_LOCK = 0x00000008;
     78     public final static int FLAG_ALT = 0x00000010;
     79     public final static int FLAG_ALT_GR = 0x00000020;
     80     public final static int FLAG_MENU = 0x00000040;
     81     public final static int FLAG_LAUNCHER = 0x00000080;
     82     public final static int FLAG_VIRTUAL = 0x00000100;
     83 
     84     public final static int FLAG_INJECTED = 0x01000000;
     85     public final static int FLAG_TRUSTED = 0x02000000;
     86     public final static int FLAG_FILTERED = 0x04000000;
     87     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
     88 
     89     public final static int FLAG_WOKE_HERE = 0x10000000;
     90     public final static int FLAG_BRIGHT_HERE = 0x20000000;
     91     public final static int FLAG_PASS_TO_USER = 0x40000000;
     92 
     93     // Flags used for indicating whether the internal and/or external input devices
     94     // of some type are available.
     95     public final static int PRESENCE_INTERNAL = 1 << 0;
     96     public final static int PRESENCE_EXTERNAL = 1 << 1;
     97 
     98     public final static boolean WATCH_POINTER = false;
     99 
    100     /**
    101      * Sticky broadcast of the current HDMI plugged state.
    102      */
    103     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
    104 
    105     /**
    106      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
    107      * plugged in to HDMI, false if not.
    108      */
    109     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
    110 
    111     /**
    112      * Pass this event to the user / app.  To be returned from
    113      * {@link #interceptKeyBeforeQueueing}.
    114      */
    115     public final static int ACTION_PASS_TO_USER = 0x00000001;
    116 
    117     /**
    118      * This key event should extend the user activity timeout and turn the lights on.
    119      * To be returned from {@link #interceptKeyBeforeQueueing}.
    120      * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
    121      */
    122     public final static int ACTION_POKE_USER_ACTIVITY = 0x00000002;
    123 
    124     /**
    125      * This key event should put the device to sleep (and engage keyguard if necessary)
    126      * To be returned from {@link #interceptKeyBeforeQueueing}.
    127      * Do not return this and {@link #ACTION_POKE_USER_ACTIVITY} or {@link #ACTION_PASS_TO_USER}.
    128      */
    129     public final static int ACTION_GO_TO_SLEEP = 0x00000004;
    130 
    131     /**
    132      * Interface to the Window Manager state associated with a particular
    133      * window.  You can hold on to an instance of this interface from the call
    134      * to prepareAddWindow() until removeWindow().
    135      */
    136     public interface WindowState {
    137         /**
    138          * Perform standard frame computation.  The result can be obtained with
    139          * getFrame() if so desired.  Must be called with the window manager
    140          * lock held.
    141          *
    142          * @param parentFrame The frame of the parent container this window
    143          * is in, used for computing its basic position.
    144          * @param displayFrame The frame of the overall display in which this
    145          * window can appear, used for constraining the overall dimensions
    146          * of the window.
    147          * @param contentFrame The frame within the display in which we would
    148          * like active content to appear.  This will cause windows behind to
    149          * be resized to match the given content frame.
    150          * @param visibleFrame The frame within the display that the window
    151          * is actually visible, used for computing its visible insets to be
    152          * given to windows behind.
    153          * This can be used as a hint for scrolling (avoiding resizing)
    154          * the window to make certain that parts of its content
    155          * are visible.
    156          */
    157         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
    158                 Rect contentFrame, Rect visibleFrame);
    159 
    160         /**
    161          * Retrieve the current frame of the window that has been assigned by
    162          * the window manager.  Must be called with the window manager lock held.
    163          *
    164          * @return Rect The rectangle holding the window frame.
    165          */
    166         public Rect getFrameLw();
    167 
    168         /**
    169          * Retrieve the current frame of the window that is actually shown.
    170          * Must be called with the window manager lock held.
    171          *
    172          * @return Rect The rectangle holding the shown window frame.
    173          */
    174         public RectF getShownFrameLw();
    175 
    176         /**
    177          * Retrieve the frame of the display that this window was last
    178          * laid out in.  Must be called with the
    179          * window manager lock held.
    180          *
    181          * @return Rect The rectangle holding the display frame.
    182          */
    183         public Rect getDisplayFrameLw();
    184 
    185         /**
    186          * Retrieve the frame of the content area that this window was last
    187          * laid out in.  This is the area in which the content of the window
    188          * should be placed.  It will be smaller than the display frame to
    189          * account for screen decorations such as a status bar or soft
    190          * keyboard.  Must be called with the
    191          * window manager lock held.
    192          *
    193          * @return Rect The rectangle holding the content frame.
    194          */
    195         public Rect getContentFrameLw();
    196 
    197         /**
    198          * Retrieve the frame of the visible area that this window was last
    199          * laid out in.  This is the area of the screen in which the window
    200          * will actually be fully visible.  It will be smaller than the
    201          * content frame to account for transient UI elements blocking it
    202          * such as an input method's candidates UI.  Must be called with the
    203          * window manager lock held.
    204          *
    205          * @return Rect The rectangle holding the visible frame.
    206          */
    207         public Rect getVisibleFrameLw();
    208 
    209         /**
    210          * Returns true if this window is waiting to receive its given
    211          * internal insets from the client app, and so should not impact the
    212          * layout of other windows.
    213          */
    214         public boolean getGivenInsetsPendingLw();
    215 
    216         /**
    217          * Retrieve the insets given by this window's client for the content
    218          * area of windows behind it.  Must be called with the
    219          * window manager lock held.
    220          *
    221          * @return Rect The left, top, right, and bottom insets, relative
    222          * to the window's frame, of the actual contents.
    223          */
    224         public Rect getGivenContentInsetsLw();
    225 
    226         /**
    227          * Retrieve the insets given by this window's client for the visible
    228          * area of windows behind it.  Must be called with the
    229          * window manager lock held.
    230          *
    231          * @return Rect The left, top, right, and bottom insets, relative
    232          * to the window's frame, of the actual visible area.
    233          */
    234         public Rect getGivenVisibleInsetsLw();
    235 
    236         /**
    237          * Retrieve the current LayoutParams of the window.
    238          *
    239          * @return WindowManager.LayoutParams The window's internal LayoutParams
    240          *         instance.
    241          */
    242         public WindowManager.LayoutParams getAttrs();
    243 
    244         /**
    245          * Return whether this window needs the menu key shown.  Must be called
    246          * with window lock held, because it may need to traverse down through
    247          * window list to determine the result.
    248          * @param bottom The bottom-most window to consider when determining this.
    249          */
    250         public boolean getNeedsMenuLw(WindowState bottom);
    251 
    252         /**
    253          * Retrieve the current system UI visibility flags associated with
    254          * this window.
    255          */
    256         public int getSystemUiVisibility();
    257 
    258         /**
    259          * Get the layer at which this window's surface will be Z-ordered.
    260          */
    261         public int getSurfaceLayer();
    262 
    263         /**
    264          * Return the token for the application (actually activity) that owns
    265          * this window.  May return null for system windows.
    266          *
    267          * @return An IApplicationToken identifying the owning activity.
    268          */
    269         public IApplicationToken getAppToken();
    270 
    271         /**
    272          * Return true if, at any point, the application token associated with
    273          * this window has actually displayed any windows.  This is most useful
    274          * with the "starting up" window to determine if any windows were
    275          * displayed when it is closed.
    276          *
    277          * @return Returns true if one or more windows have been displayed,
    278          *         else false.
    279          */
    280         public boolean hasAppShownWindows();
    281 
    282         /**
    283          * Is this window visible?  It is not visible if there is no
    284          * surface, or we are in the process of running an exit animation
    285          * that will remove the surface.
    286          */
    287         boolean isVisibleLw();
    288 
    289         /**
    290          * Like {@link #isVisibleLw}, but also counts a window that is currently
    291          * "hidden" behind the keyguard as visible.  This allows us to apply
    292          * things like window flags that impact the keyguard.
    293          */
    294         boolean isVisibleOrBehindKeyguardLw();
    295 
    296         /**
    297          * Is this window currently visible to the user on-screen?  It is
    298          * displayed either if it is visible or it is currently running an
    299          * animation before no longer being visible.  Must be called with the
    300          * window manager lock held.
    301          */
    302         boolean isDisplayedLw();
    303 
    304         /**
    305          * Return true if this window (or a window it is attached to, but not
    306          * considering its app token) is currently animating.
    307          */
    308         public boolean isAnimatingLw();
    309 
    310         /**
    311          * Is this window considered to be gone for purposes of layout?
    312          */
    313         boolean isGoneForLayoutLw();
    314 
    315         /**
    316          * Returns true if this window has been shown on screen at some time in
    317          * the past.  Must be called with the window manager lock held.
    318          */
    319         public boolean hasDrawnLw();
    320 
    321         /**
    322          * Can be called by the policy to force a window to be hidden,
    323          * regardless of whether the client or window manager would like
    324          * it shown.  Must be called with the window manager lock held.
    325          * Returns true if {@link #showLw} was last called for the window.
    326          */
    327         public boolean hideLw(boolean doAnimation);
    328 
    329         /**
    330          * Can be called to undo the effect of {@link #hideLw}, allowing a
    331          * window to be shown as long as the window manager and client would
    332          * also like it to be shown.  Must be called with the window manager
    333          * lock held.
    334          * Returns true if {@link #hideLw} was last called for the window.
    335          */
    336         public boolean showLw(boolean doAnimation);
    337 
    338         /**
    339          * Check whether the process hosting this window is currently alive.
    340          */
    341         public boolean isAlive();
    342     }
    343 
    344     /**
    345      * Representation of a "fake window" that the policy has added to the
    346      * window manager to consume events.
    347      */
    348     public interface FakeWindow {
    349         /**
    350          * Remove the fake window from the window manager.
    351          */
    352         void dismiss();
    353     }
    354 
    355     /**
    356      * Interface for calling back in to the window manager that is private
    357      * between it and the policy.
    358      */
    359     public interface WindowManagerFuncs {
    360         public static final int LID_ABSENT = -1;
    361         public static final int LID_CLOSED = 0;
    362         public static final int LID_OPEN = 1;
    363 
    364         /**
    365          * Ask the window manager to re-evaluate the system UI flags.
    366          */
    367         public void reevaluateStatusBarVisibility();
    368 
    369         /**
    370          * Add a fake window to the window manager.  This window sits
    371          * at the top of the other windows and consumes events.
    372          */
    373         public FakeWindow addFakeWindow(Looper looper,
    374                 InputEventReceiver.Factory inputEventReceiverFactory,
    375                 String name, int windowType, int layoutParamsFlags, boolean canReceiveKeys,
    376                 boolean hasFocus, boolean touchFullscreen);
    377 
    378         /**
    379          * Returns a code that describes the current state of the lid switch.
    380          */
    381         public int getLidState();
    382 
    383         /**
    384          * Creates an input channel that will receive all input from the input dispatcher.
    385          */
    386         public InputChannel monitorInput(String name);
    387 
    388         /**
    389          * Switch the keyboard layout for the given device.
    390          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
    391          */
    392         public void switchKeyboardLayout(int deviceId, int direction);
    393 
    394         public void shutdown();
    395         public void rebootSafeMode();
    396     }
    397 
    398     /**
    399      * Bit mask that is set for all enter transition.
    400      */
    401     public final int TRANSIT_ENTER_MASK = 0x1000;
    402 
    403     /**
    404      * Bit mask that is set for all exit transitions.
    405      */
    406     public final int TRANSIT_EXIT_MASK = 0x2000;
    407 
    408     /** Not set up for a transition. */
    409     public final int TRANSIT_UNSET = -1;
    410     /** No animation for transition. */
    411     public final int TRANSIT_NONE = 0;
    412     /** Window has been added to the screen. */
    413     public final int TRANSIT_ENTER = 1 | TRANSIT_ENTER_MASK;
    414     /** Window has been removed from the screen. */
    415     public final int TRANSIT_EXIT = 2 | TRANSIT_EXIT_MASK;
    416     /** Window has been made visible. */
    417     public final int TRANSIT_SHOW = 3 | TRANSIT_ENTER_MASK;
    418     /** Window has been made invisible. */
    419     public final int TRANSIT_HIDE = 4 | TRANSIT_EXIT_MASK;
    420     /** The "application starting" preview window is no longer needed, and will
    421      * animate away to show the real window. */
    422     public final int TRANSIT_PREVIEW_DONE = 5;
    423     /** A window in a new activity is being opened on top of an existing one
    424      * in the same task. */
    425     public final int TRANSIT_ACTIVITY_OPEN = 6 | TRANSIT_ENTER_MASK;
    426     /** The window in the top-most activity is being closed to reveal the
    427      * previous activity in the same task. */
    428     public final int TRANSIT_ACTIVITY_CLOSE = 7 | TRANSIT_EXIT_MASK;
    429     /** A window in a new task is being opened on top of an existing one
    430      * in another activity's task. */
    431     public final int TRANSIT_TASK_OPEN = 8 | TRANSIT_ENTER_MASK;
    432     /** A window in the top-most activity is being closed to reveal the
    433      * previous activity in a different task. */
    434     public final int TRANSIT_TASK_CLOSE = 9 | TRANSIT_EXIT_MASK;
    435     /** A window in an existing task is being displayed on top of an existing one
    436      * in another activity's task. */
    437     public final int TRANSIT_TASK_TO_FRONT = 10 | TRANSIT_ENTER_MASK;
    438     /** A window in an existing task is being put below all other tasks. */
    439     public final int TRANSIT_TASK_TO_BACK = 11 | TRANSIT_EXIT_MASK;
    440     /** A window in a new activity that doesn't have a wallpaper is being
    441      * opened on top of one that does, effectively closing the wallpaper. */
    442     public final int TRANSIT_WALLPAPER_CLOSE = 12 | TRANSIT_EXIT_MASK;
    443     /** A window in a new activity that does have a wallpaper is being
    444      * opened on one that didn't, effectively opening the wallpaper. */
    445     public final int TRANSIT_WALLPAPER_OPEN = 13 | TRANSIT_ENTER_MASK;
    446     /** A window in a new activity is being opened on top of an existing one,
    447      * and both are on top of the wallpaper. */
    448     public final int TRANSIT_WALLPAPER_INTRA_OPEN = 14 | TRANSIT_ENTER_MASK;
    449     /** The window in the top-most activity is being closed to reveal the
    450      * previous activity, and both are on top of he wallpaper. */
    451     public final int TRANSIT_WALLPAPER_INTRA_CLOSE = 15 | TRANSIT_EXIT_MASK;
    452 
    453     // NOTE: screen off reasons are in order of significance, with more
    454     // important ones lower than less important ones.
    455 
    456     /** Screen turned off because of a device admin */
    457     public final int OFF_BECAUSE_OF_ADMIN = 1;
    458     /** Screen turned off because of power button */
    459     public final int OFF_BECAUSE_OF_USER = 2;
    460     /** Screen turned off because of timeout */
    461     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
    462     /** Screen turned off because of proximity sensor */
    463     public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
    464 
    465     /** When not otherwise specified by the activity's screenOrientation, rotation should be
    466      * determined by the system (that is, using sensors). */
    467     public final int USER_ROTATION_FREE = 0;
    468     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
    469      * the user. */
    470     public final int USER_ROTATION_LOCKED = 1;
    471 
    472     /**
    473      * Perform initialization of the policy.
    474      *
    475      * @param context The system context we are running in.
    476      * @param powerManager
    477      */
    478     public void init(Context context, IWindowManager windowManager,
    479             WindowManagerFuncs windowManagerFuncs,
    480             LocalPowerManager powerManager);
    481 
    482     /**
    483      * Called by window manager once it has the initial, default native
    484      * display dimensions.
    485      */
    486     public void setInitialDisplaySize(Display display, int width, int height);
    487 
    488     /**
    489      * Check permissions when adding a window.
    490      *
    491      * @param attrs The window's LayoutParams.
    492      *
    493      * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed;
    494      *      else an error code, usually
    495      *      {@link WindowManagerImpl#ADD_PERMISSION_DENIED}, to abort the add.
    496      */
    497     public int checkAddPermission(WindowManager.LayoutParams attrs);
    498 
    499     /**
    500      * Sanitize the layout parameters coming from a client.  Allows the policy
    501      * to do things like ensure that windows of a specific type can't take
    502      * input focus.
    503      *
    504      * @param attrs The window layout parameters to be modified.  These values
    505      * are modified in-place.
    506      */
    507     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
    508 
    509     /**
    510      * After the window manager has computed the current configuration based
    511      * on its knowledge of the display and input devices, it gives the policy
    512      * a chance to adjust the information contained in it.  If you want to
    513      * leave it as-is, simply do nothing.
    514      *
    515      * <p>This method may be called by any thread in the window manager, but
    516      * no internal locks in the window manager will be held.
    517      *
    518      * @param config The Configuration being computed, for you to change as
    519      * desired.
    520      * @param keyboardPresence Flags that indicate whether internal or external
    521      * keyboards are present.
    522      * @param navigationPresence Flags that indicate whether internal or external
    523      * navigation devices are present.
    524      */
    525     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
    526             int navigationPresence);
    527 
    528     /**
    529      * Assign a window type to a layer.  Allows you to control how different
    530      * kinds of windows are ordered on-screen.
    531      *
    532      * @param type The type of window being assigned.
    533      *
    534      * @return int An arbitrary integer used to order windows, with lower
    535      *         numbers below higher ones.
    536      */
    537     public int windowTypeToLayerLw(int type);
    538 
    539     /**
    540      * Return how to Z-order sub-windows in relation to the window they are
    541      * attached to.  Return positive to have them ordered in front, negative for
    542      * behind.
    543      *
    544      * @param type The sub-window type code.
    545      *
    546      * @return int Layer in relation to the attached window, where positive is
    547      *         above and negative is below.
    548      */
    549     public int subWindowTypeToLayerLw(int type);
    550 
    551     /**
    552      * Get the highest layer (actually one more than) that the wallpaper is
    553      * allowed to be in.
    554      */
    555     public int getMaxWallpaperLayer();
    556 
    557     /**
    558      * Return true if the policy desires a full unified system nav bar.  Otherwise,
    559      * it is a phone-style status bar with optional nav bar.
    560      */
    561     public boolean hasSystemNavBar();
    562 
    563     /**
    564      * Return the display width available after excluding any screen
    565      * decorations that can never be removed.  That is, system bar or
    566      * button bar.
    567      */
    568     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
    569 
    570     /**
    571      * Return the display height available after excluding any screen
    572      * decorations that can never be removed.  That is, system bar or
    573      * button bar.
    574      */
    575     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
    576 
    577     /**
    578      * Return the available screen width that we should report for the
    579      * configuration.  This must be no larger than
    580      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
    581      * that to account for more transient decoration like a status bar.
    582      */
    583     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
    584 
    585     /**
    586      * Return the available screen height that we should report for the
    587      * configuration.  This must be no larger than
    588      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
    589      * that to account for more transient decoration like a status bar.
    590      */
    591     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
    592 
    593     /**
    594      * Return whether the given window should forcibly hide everything
    595      * behind it.  Typically returns true for the keyguard.
    596      */
    597     public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
    598 
    599     /**
    600      * Determine if a window that is behind one that is force hiding
    601      * (as determined by {@link #doesForceHide}) should actually be hidden.
    602      * For example, typically returns false for the status bar.  Be careful
    603      * to return false for any window that you may hide yourself, since this
    604      * will conflict with what you set.
    605      */
    606     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
    607 
    608     /**
    609      * Called when the system would like to show a UI to indicate that an
    610      * application is starting.  You can use this to add a
    611      * APPLICATION_STARTING_TYPE window with the given appToken to the window
    612      * manager (using the normal window manager APIs) that will be shown until
    613      * the application displays its own window.  This is called without the
    614      * window manager locked so that you can call back into it.
    615      *
    616      * @param appToken Token of the application being started.
    617      * @param packageName The name of the application package being started.
    618      * @param theme Resource defining the application's overall visual theme.
    619      * @param nonLocalizedLabel The default title label of the application if
    620      *        no data is found in the resource.
    621      * @param labelRes The resource ID the application would like to use as its name.
    622      * @param icon The resource ID the application would like to use as its icon.
    623      * @param windowFlags Window layout flags.
    624      *
    625      * @return Optionally you can return the View that was used to create the
    626      *         window, for easy removal in removeStartingWindow.
    627      *
    628      * @see #removeStartingWindow
    629      */
    630     public View addStartingWindow(IBinder appToken, String packageName,
    631             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
    632             int labelRes, int icon, int windowFlags);
    633 
    634     /**
    635      * Called when the first window of an application has been displayed, while
    636      * {@link #addStartingWindow} has created a temporary initial window for
    637      * that application.  You should at this point remove the window from the
    638      * window manager.  This is called without the window manager locked so
    639      * that you can call back into it.
    640      *
    641      * <p>Note: due to the nature of these functions not being called with the
    642      * window manager locked, you must be prepared for this function to be
    643      * called multiple times and/or an initial time with a null View window
    644      * even if you previously returned one.
    645      *
    646      * @param appToken Token of the application that has started.
    647      * @param window Window View that was returned by createStartingWindow.
    648      *
    649      * @see #addStartingWindow
    650      */
    651     public void removeStartingWindow(IBinder appToken, View window);
    652 
    653     /**
    654      * Prepare for a window being added to the window manager.  You can throw an
    655      * exception here to prevent the window being added, or do whatever setup
    656      * you need to keep track of the window.
    657      *
    658      * @param win The window being added.
    659      * @param attrs The window's LayoutParams.
    660      *
    661      * @return {@link WindowManagerImpl#ADD_OKAY} if the add can proceed, else an
    662      *         error code to abort the add.
    663      */
    664     public int prepareAddWindowLw(WindowState win,
    665             WindowManager.LayoutParams attrs);
    666 
    667     /**
    668      * Called when a window is being removed from a window manager.  Must not
    669      * throw an exception -- clean up as much as possible.
    670      *
    671      * @param win The window being removed.
    672      */
    673     public void removeWindowLw(WindowState win);
    674 
    675     /**
    676      * Control the animation to run when a window's state changes.  Return a
    677      * non-0 number to force the animation to a specific resource ID, or 0
    678      * to use the default animation.
    679      *
    680      * @param win The window that is changing.
    681      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
    682      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
    683      *                {@link #TRANSIT_HIDE}.
    684      *
    685      * @return Resource ID of the actual animation to use, or 0 for none.
    686      */
    687     public int selectAnimationLw(WindowState win, int transit);
    688 
    689     /**
    690      * Create and return an animation to re-display a force hidden window.
    691      */
    692     public Animation createForceHideEnterAnimation(boolean onWallpaper);
    693 
    694     /**
    695      * Called from the input reader thread before a key is enqueued.
    696      *
    697      * <p>There are some actions that need to be handled here because they
    698      * affect the power state of the device, for example, the power keys.
    699      * Generally, it's best to keep as little as possible in the queue thread
    700      * because it's the most fragile.
    701      * @param event The key event.
    702      * @param policyFlags The policy flags associated with the key.
    703      * @param isScreenOn True if the screen is already on
    704      *
    705      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
    706      *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
    707      */
    708     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
    709 
    710     /**
    711      * Called from the input reader thread before a motion is enqueued when the screen is off.
    712      *
    713      * <p>There are some actions that need to be handled here because they
    714      * affect the power state of the device, for example, waking on motions.
    715      * Generally, it's best to keep as little as possible in the queue thread
    716      * because it's the most fragile.
    717      * @param policyFlags The policy flags associated with the motion.
    718      *
    719      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
    720      *          {@link #ACTION_POKE_USER_ACTIVITY} and {@link #ACTION_GO_TO_SLEEP} flags.
    721      */
    722     public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
    723 
    724     /**
    725      * Called from the input dispatcher thread before a key is dispatched to a window.
    726      *
    727      * <p>Allows you to define
    728      * behavior for keys that can not be overridden by applications.
    729      * This method is called from the input thread, with no locks held.
    730      *
    731      * @param win The window that currently has focus.  This is where the key
    732      *            event will normally go.
    733      * @param event The key event.
    734      * @param policyFlags The policy flags associated with the key.
    735      * @return 0 if the key should be dispatched immediately, -1 if the key should
    736      * not be dispatched ever, or a positive value indicating the number of
    737      * milliseconds by which the key dispatch should be delayed before trying
    738      * again.
    739      */
    740     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
    741 
    742     /**
    743      * Called from the input dispatcher thread when an application did not handle
    744      * a key that was dispatched to it.
    745      *
    746      * <p>Allows you to define default global behavior for keys that were not handled
    747      * by applications.  This method is called from the input thread, with no locks held.
    748      *
    749      * @param win The window that currently has focus.  This is where the key
    750      *            event will normally go.
    751      * @param event The key event.
    752      * @param policyFlags The policy flags associated with the key.
    753      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
    754      * The caller is responsible for recycling the key event.
    755      */
    756     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
    757 
    758     /**
    759      * Called when layout of the windows is about to start.
    760      *
    761      * @param displayWidth The current full width of the screen.
    762      * @param displayHeight The current full height of the screen.
    763      * @param displayRotation The current rotation being applied to the base
    764      * window.
    765      */
    766     public void beginLayoutLw(int displayWidth, int displayHeight, int displayRotation);
    767 
    768     /**
    769      * Return the rectangle of the screen currently covered by system decorations.
    770      * This will be called immediately after {@link #layoutWindowLw}.  It can
    771      * fill in the rectangle to indicate any part of the screen that it knows
    772      * for sure is covered by system decor such as the status bar.  The rectangle
    773      * is initially set to the actual size of the screen, indicating nothing is
    774      * covered.
    775      *
    776      * @param systemRect The rectangle of the screen that is not covered by
    777      * system decoration.
    778      * @return Returns the layer above which the system rectangle should
    779      * not be applied.
    780      */
    781     public int getSystemDecorRectLw(Rect systemRect);
    782 
    783     /**
    784      * Called for each window attached to the window manager as layout is
    785      * proceeding.  The implementation of this function must take care of
    786      * setting the window's frame, either here or in finishLayout().
    787      *
    788      * @param win The window being positioned.
    789      * @param attrs The LayoutParams of the window.
    790      * @param attached For sub-windows, the window it is attached to; this
    791      *                 window will already have had layoutWindow() called on it
    792      *                 so you can use its Rect.  Otherwise null.
    793      */
    794     public void layoutWindowLw(WindowState win,
    795             WindowManager.LayoutParams attrs, WindowState attached);
    796 
    797 
    798     /**
    799      * Return the insets for the areas covered by system windows. These values
    800      * are computed on the most recent layout, so they are not guaranteed to
    801      * be correct.
    802      *
    803      * @param attrs The LayoutParams of the window.
    804      * @param contentInset The areas covered by system windows, expressed as positive insets
    805      *
    806      */
    807     public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
    808 
    809     /**
    810      * Called when layout of the windows is finished.  After this function has
    811      * returned, all windows given to layoutWindow() <em>must</em> have had a
    812      * frame assigned.
    813      */
    814     public void finishLayoutLw();
    815 
    816     /** Layout state may have changed (so another layout will be performed) */
    817     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
    818     /** Configuration state may have changed */
    819     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
    820     /** Wallpaper may need to move */
    821     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
    822     /** Need to recompute animations */
    823     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
    824 
    825     /**
    826      * Called when animation of the windows is about to start.
    827      *
    828      * @param displayWidth The current full width of the screen.
    829      * @param displayHeight The current full height of the screen.
    830      */
    831     public void beginAnimationLw(int displayWidth, int displayHeight);
    832 
    833     /**
    834      * Called each time a window is animating.
    835      *
    836      * @param win The window being positioned.
    837      * @param attrs The LayoutParams of the window.
    838      */
    839     public void animatingWindowLw(WindowState win,
    840             WindowManager.LayoutParams attrs);
    841 
    842     /**
    843      * Called when animation of the windows is finished.  If in this function you do
    844      * something that may have modified the animation state of another window,
    845      * be sure to return true in order to perform another animation frame.
    846      *
    847      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
    848      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
    849      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
    850      */
    851     public int finishAnimationLw();
    852 
    853     /**
    854      * Return true if it is okay to perform animations for an app transition
    855      * that is about to occur.  You may return false for this if, for example,
    856      * the lock screen is currently displayed so the switch should happen
    857      * immediately.
    858      */
    859     public boolean allowAppAnimationsLw();
    860 
    861 
    862     /**
    863      * A new window has been focused.
    864      */
    865     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
    866 
    867     /**
    868      * Called after the screen turns off.
    869      *
    870      * @param why {@link #OFF_BECAUSE_OF_USER} or
    871      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
    872      */
    873     public void screenTurnedOff(int why);
    874 
    875     public interface ScreenOnListener {
    876         void onScreenOn();
    877     }
    878 
    879     /**
    880      * Called when the power manager would like to turn the screen on.
    881      * Must call back on the listener to tell it when the higher-level system
    882      * is ready for the screen to go on (i.e. the lock screen is shown).
    883      */
    884     public void screenTurningOn(ScreenOnListener screenOnListener);
    885 
    886     /**
    887      * Return whether the screen is about to turn on or is currently on.
    888      */
    889     public boolean isScreenOnEarly();
    890 
    891     /**
    892      * Return whether the screen is fully turned on.
    893      */
    894     public boolean isScreenOnFully();
    895 
    896     /**
    897      * Tell the policy that the lid switch has changed state.
    898      * @param whenNanos The time when the change occurred in uptime nanoseconds.
    899      * @param lidOpen True if the lid is now open.
    900      */
    901     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
    902 
    903     /**
    904      * Tell the policy if anyone is requesting that keyguard not come on.
    905      *
    906      * @param enabled Whether keyguard can be on or not.  does not actually
    907      * turn it on, unless it was previously disabled with this function.
    908      *
    909      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
    910      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
    911      */
    912     public void enableKeyguard(boolean enabled);
    913 
    914     /**
    915      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
    916      */
    917     interface OnKeyguardExitResult {
    918         void onKeyguardExitResult(boolean success);
    919     }
    920 
    921     /**
    922      * Tell the policy if anyone is requesting the keyguard to exit securely
    923      * (this would be called after the keyguard was disabled)
    924      * @param callback Callback to send the result back.
    925      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
    926      */
    927     void exitKeyguardSecurely(OnKeyguardExitResult callback);
    928 
    929     /**
    930      * isKeyguardLocked
    931      *
    932      * Return whether the keyguard is currently locked.
    933      *
    934      * @return true if in keyguard is locked.
    935      */
    936     public boolean isKeyguardLocked();
    937 
    938     /**
    939      * isKeyguardSecure
    940      *
    941      * Return whether the keyguard requires a password to unlock.
    942      *
    943      * @return true if in keyguard is secure.
    944      */
    945     public boolean isKeyguardSecure();
    946 
    947     /**
    948      * inKeyguardRestrictedKeyInputMode
    949      *
    950      * if keyguard screen is showing or in restricted key input mode (i.e. in
    951      * keyguard password emergency screen). When in such mode, certain keys,
    952      * such as the Home key and the right soft keys, don't work.
    953      *
    954      * @return true if in keyguard restricted input mode.
    955      */
    956     public boolean inKeyguardRestrictedKeyInputMode();
    957 
    958     /**
    959      * Ask the policy to dismiss the keyguard, if it is currently shown.
    960      */
    961     public void dismissKeyguardLw();
    962 
    963     /**
    964      * Given an orientation constant, returns the appropriate surface rotation,
    965      * taking into account sensors, docking mode, rotation lock, and other factors.
    966      *
    967      * @param orientation An orientation constant, such as
    968      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
    969      * @param lastRotation The most recently used rotation.
    970      * @return The surface rotation to use.
    971      */
    972     public int rotationForOrientationLw(int orientation, int lastRotation);
    973 
    974     /**
    975      * Given an orientation constant and a rotation, returns true if the rotation
    976      * has compatible metrics to the requested orientation.  For example, if
    977      * the application requested landscape and got seascape, then the rotation
    978      * has compatible metrics; if the application requested portrait and got landscape,
    979      * then the rotation has incompatible metrics; if the application did not specify
    980      * a preference, then anything goes.
    981      *
    982      * @param orientation An orientation constant, such as
    983      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
    984      * @param rotation The rotation to check.
    985      * @return True if the rotation is compatible with the requested orientation.
    986      */
    987     public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
    988 
    989     /**
    990      * Called by the window manager when the rotation changes.
    991      *
    992      * @param rotation The new rotation.
    993      */
    994     public void setRotationLw(int rotation);
    995 
    996     /**
    997      * Called when the system is mostly done booting to set whether
    998      * the system should go into safe mode.
    999      */
   1000     public void setSafeMode(boolean safeMode);
   1001 
   1002     /**
   1003      * Called when the system is mostly done booting.
   1004      */
   1005     public void systemReady();
   1006 
   1007     /**
   1008      * Called when the system is done booting to the point where the
   1009      * user can start interacting with it.
   1010      */
   1011     public void systemBooted();
   1012 
   1013     /**
   1014      * Show boot time message to the user.
   1015      */
   1016     public void showBootMessage(final CharSequence msg, final boolean always);
   1017 
   1018     /**
   1019      * Hide the UI for showing boot messages, never to be displayed again.
   1020      */
   1021     public void hideBootMessages();
   1022 
   1023     /**
   1024      * Called when userActivity is signalled in the power manager.
   1025      * This is safe to call from any thread, with any window manager locks held or not.
   1026      */
   1027     public void userActivity();
   1028 
   1029     /**
   1030      * Called when we have finished booting and can now display the home
   1031      * screen to the user.  This will happen after systemReady(), and at
   1032      * this point the display is active.
   1033      */
   1034     public void enableScreenAfterBoot();
   1035 
   1036     public void setCurrentOrientationLw(int newOrientation);
   1037 
   1038     /**
   1039      * Call from application to perform haptic feedback on its window.
   1040      */
   1041     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
   1042 
   1043     /**
   1044      * Called when we have started keeping the screen on because a window
   1045      * requesting this has become visible.
   1046      */
   1047     public void screenOnStartedLw();
   1048 
   1049     /**
   1050      * Called when we have stopped keeping the screen on because the last window
   1051      * requesting this is no longer visible.
   1052      */
   1053     public void screenOnStoppedLw();
   1054 
   1055     /**
   1056      * Return false to disable key repeat events from being generated.
   1057      */
   1058     public boolean allowKeyRepeat();
   1059 
   1060     /**
   1061      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
   1062      *
   1063      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
   1064      *             {@link * WindowManagerPolicy#USER_ROTATION_FREE}.
   1065      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
   1066      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
   1067      */
   1068     public void setUserRotationMode(int mode, int rotation);
   1069 
   1070     /**
   1071      * Called when a new system UI visibility is being reported, allowing
   1072      * the policy to adjust what is actually reported.
   1073      * @param visibility The raw visiblity reported by the status bar.
   1074      * @return The new desired visibility.
   1075      */
   1076     public int adjustSystemUiVisibilityLw(int visibility);
   1077 
   1078     /**
   1079      * Specifies whether there is an on-screen navigation bar separate from the status bar.
   1080      */
   1081     public boolean hasNavigationBar();
   1082 
   1083     /**
   1084      * Lock the device now.
   1085      */
   1086     public void lockNow();
   1087 
   1088     /**
   1089      * Check to see if a screensaver should be run instead of powering off the screen on timeout.
   1090      *
   1091      * @return true if the screensaver should run, false if the screen should turn off.
   1092      *
   1093      * @hide
   1094      */
   1095     public boolean isScreenSaverEnabled();
   1096 
   1097     /**
   1098      * Start the screensaver (if it is enabled and not yet running).
   1099      *
   1100      * @return Whether the screensaver was successfully started.
   1101      *
   1102      * @hide
   1103      */
   1104     public boolean startScreenSaver();
   1105 
   1106     /**
   1107      * Stop the screensaver if it is running.
   1108      *
   1109      * @hide
   1110      */
   1111     public void stopScreenSaver();
   1112 
   1113     /**
   1114      * Set the last used input method window state. This state is used to make IME transition
   1115      * smooth.
   1116      * @hide
   1117      */
   1118     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
   1119 
   1120     /**
   1121      * Print the WindowManagerPolicy's state into the given stream.
   1122      *
   1123      * @param prefix Text to print at the front of each line.
   1124      * @param writer The PrintWriter to which you should dump your state.  This will be
   1125      * closed for you after you return.
   1126      * @param args additional arguments to the dump request.
   1127      */
   1128     public void dump(String prefix, PrintWriter writer, String[] args);
   1129 }
   1130