HomeSort by relevance Sort by last modified time
    Searched defs:Units (Results 1 - 4 of 4) sorted by null

  /external/llvm/lib/Support/
FoldingSet.cpp 86 unsigned Units = Size / 4;
92 Bits.append(Base, Base + Units);
93 Pos = (Units + 1) * 4;
  /external/llvm/utils/TableGen/
CodeGenRegisters.h 126 // List of register units in ascending order.
129 // Get the list of register units.
133 // Inherit register units from subregisters.
282 // Populate a unique sorted list of units from a register set.
324 std::vector<unsigned> Units;
342 unsigned NumRegUnits; // # native + adopted register units.
345 // Includes native and adopted register units.
354 // Remember each unique set of register units. Initially, this contains a
360 // class's units and any inferred RegUnit supersets.
422 assert(Weight && "should only add allocatable units");
    [all...]
  /external/webkit/Source/WebCore/css/
CSSParser.h 336 // defines units allowed for a certain property, used in parseUnit
337 enum Units {
350 friend inline Units operator|(Units a, Units b)
352 return static_cast<Units>(static_cast<unsigned>(a) | static_cast<unsigned>(b));
355 static bool validUnit(CSSParserValue*, Units, bool strict);
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/
org.eclipse.equinox.p2.repository_2.0.1.R36x_v20100823.jar 

Completed in 582 milliseconds