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      1 //===--- FileManager.h - File System Probing and Caching --------*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file defines the FileManager interface.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #ifndef LLVM_CLANG_FILEMANAGER_H
     15 #define LLVM_CLANG_FILEMANAGER_H
     16 
     17 #include "clang/Basic/FileSystemOptions.h"
     18 #include "clang/Basic/LLVM.h"
     19 #include "llvm/ADT/IntrusiveRefCntPtr.h"
     20 #include "llvm/ADT/SmallVector.h"
     21 #include "llvm/ADT/StringMap.h"
     22 #include "llvm/ADT/StringRef.h"
     23 #include "llvm/ADT/OwningPtr.h"
     24 #include "llvm/Support/Allocator.h"
     25 // FIXME: Enhance libsystem to support inode and other fields in stat.
     26 #include <sys/types.h>
     27 
     28 #ifdef _MSC_VER
     29 typedef unsigned short mode_t;
     30 #endif
     31 
     32 struct stat;
     33 
     34 namespace llvm {
     35 class MemoryBuffer;
     36 namespace sys { class Path; }
     37 }
     38 
     39 namespace clang {
     40 class FileManager;
     41 class FileSystemStatCache;
     42 
     43 /// DirectoryEntry - Cached information about one directory (either on
     44 /// the disk or in the virtual file system).
     45 ///
     46 class DirectoryEntry {
     47   const char *Name;   // Name of the directory.
     48   friend class FileManager;
     49 public:
     50   DirectoryEntry() : Name(0) {}
     51   const char *getName() const { return Name; }
     52 };
     53 
     54 /// FileEntry - Cached information about one file (either on the disk
     55 /// or in the virtual file system).  If the 'FD' member is valid, then
     56 /// this FileEntry has an open file descriptor for the file.
     57 ///
     58 class FileEntry {
     59   const char *Name;           // Name of the file.
     60   off_t Size;                 // File size in bytes.
     61   time_t ModTime;             // Modification time of file.
     62   const DirectoryEntry *Dir;  // Directory file lives in.
     63   unsigned UID;               // A unique (small) ID for the file.
     64   dev_t Device;               // ID for the device containing the file.
     65   ino_t Inode;                // Inode number for the file.
     66   mode_t FileMode;            // The file mode as returned by 'stat'.
     67 
     68   /// FD - The file descriptor for the file entry if it is opened and owned
     69   /// by the FileEntry.  If not, this is set to -1.
     70   mutable int FD;
     71   friend class FileManager;
     72 
     73 public:
     74   FileEntry(dev_t device, ino_t inode, mode_t m)
     75     : Name(0), Device(device), Inode(inode), FileMode(m), FD(-1) {}
     76   // Add a default constructor for use with llvm::StringMap
     77   FileEntry() : Name(0), Device(0), Inode(0), FileMode(0), FD(-1) {}
     78 
     79   FileEntry(const FileEntry &FE) {
     80     memcpy(this, &FE, sizeof(FE));
     81     assert(FD == -1 && "Cannot copy a file-owning FileEntry");
     82   }
     83 
     84   void operator=(const FileEntry &FE) {
     85     memcpy(this, &FE, sizeof(FE));
     86     assert(FD == -1 && "Cannot assign a file-owning FileEntry");
     87   }
     88 
     89   ~FileEntry();
     90 
     91   const char *getName() const { return Name; }
     92   off_t getSize() const { return Size; }
     93   unsigned getUID() const { return UID; }
     94   ino_t getInode() const { return Inode; }
     95   dev_t getDevice() const { return Device; }
     96   time_t getModificationTime() const { return ModTime; }
     97   mode_t getFileMode() const { return FileMode; }
     98 
     99   /// getDir - Return the directory the file lives in.
    100   ///
    101   const DirectoryEntry *getDir() const { return Dir; }
    102 
    103   bool operator<(const FileEntry &RHS) const {
    104     return Device < RHS.Device || (Device == RHS.Device && Inode < RHS.Inode);
    105   }
    106 };
    107 
    108 /// FileManager - Implements support for file system lookup, file system
    109 /// caching, and directory search management.  This also handles more advanced
    110 /// properties, such as uniquing files based on "inode", so that a file with two
    111 /// names (e.g. symlinked) will be treated as a single file.
    112 ///
    113 class FileManager : public RefCountedBase<FileManager> {
    114   FileSystemOptions FileSystemOpts;
    115 
    116   class UniqueDirContainer;
    117   class UniqueFileContainer;
    118 
    119   /// UniqueRealDirs/UniqueRealFiles - Cache for existing real
    120   /// directories/files.
    121   ///
    122   UniqueDirContainer &UniqueRealDirs;
    123   UniqueFileContainer &UniqueRealFiles;
    124 
    125   /// \brief The virtual directories that we have allocated.  For each
    126   /// virtual file (e.g. foo/bar/baz.cpp), we add all of its parent
    127   /// directories (foo/ and foo/bar/) here.
    128   SmallVector<DirectoryEntry*, 4> VirtualDirectoryEntries;
    129   /// \brief The virtual files that we have allocated.
    130   SmallVector<FileEntry*, 4> VirtualFileEntries;
    131 
    132   /// SeenDirEntries/SeenFileEntries - This is a cache that maps paths
    133   /// to directory/file entries (either real or virtual) we have
    134   /// looked up.  The actual Entries for real directories/files are
    135   /// owned by UniqueRealDirs/UniqueRealFiles above, while the Entries
    136   /// for virtual directories/files are owned by
    137   /// VirtualDirectoryEntries/VirtualFileEntries above.
    138   ///
    139   llvm::StringMap<DirectoryEntry*, llvm::BumpPtrAllocator> SeenDirEntries;
    140   llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator> SeenFileEntries;
    141 
    142   /// NextFileUID - Each FileEntry we create is assigned a unique ID #.
    143   ///
    144   unsigned NextFileUID;
    145 
    146   // Statistics.
    147   unsigned NumDirLookups, NumFileLookups;
    148   unsigned NumDirCacheMisses, NumFileCacheMisses;
    149 
    150   // Caching.
    151   OwningPtr<FileSystemStatCache> StatCache;
    152 
    153   bool getStatValue(const char *Path, struct stat &StatBuf,
    154                     int *FileDescriptor);
    155 
    156   /// Add all ancestors of the given path (pointing to either a file
    157   /// or a directory) as virtual directories.
    158   void addAncestorsAsVirtualDirs(StringRef Path);
    159 
    160 public:
    161   FileManager(const FileSystemOptions &FileSystemOpts);
    162   ~FileManager();
    163 
    164   /// \brief Installs the provided FileSystemStatCache object within
    165   /// the FileManager.
    166   ///
    167   /// Ownership of this object is transferred to the FileManager.
    168   ///
    169   /// \param statCache the new stat cache to install. Ownership of this
    170   /// object is transferred to the FileManager.
    171   ///
    172   /// \param AtBeginning whether this new stat cache must be installed at the
    173   /// beginning of the chain of stat caches. Otherwise, it will be added to
    174   /// the end of the chain.
    175   void addStatCache(FileSystemStatCache *statCache, bool AtBeginning = false);
    176 
    177   /// \brief Removes the specified FileSystemStatCache object from the manager.
    178   void removeStatCache(FileSystemStatCache *statCache);
    179 
    180   /// getDirectory - Lookup, cache, and verify the specified directory
    181   /// (real or virtual).  This returns NULL if the directory doesn't exist.
    182   ///
    183   /// \param CacheFailure If true and the file does not exist, we'll cache
    184   /// the failure to find this file.
    185   const DirectoryEntry *getDirectory(StringRef DirName,
    186                                      bool CacheFailure = true);
    187 
    188   /// \brief Lookup, cache, and verify the specified file (real or
    189   /// virtual).  This returns NULL if the file doesn't exist.
    190   ///
    191   /// \param OpenFile if true and the file exists, it will be opened.
    192   ///
    193   /// \param CacheFailure If true and the file does not exist, we'll cache
    194   /// the failure to find this file.
    195   const FileEntry *getFile(StringRef Filename, bool OpenFile = false,
    196                            bool CacheFailure = true);
    197 
    198   /// \brief Returns the current file system options
    199   const FileSystemOptions &getFileSystemOptions() { return FileSystemOpts; }
    200 
    201   /// \brief Retrieve a file entry for a "virtual" file that acts as
    202   /// if there were a file with the given name on disk. The file
    203   /// itself is not accessed.
    204   const FileEntry *getVirtualFile(StringRef Filename, off_t Size,
    205                                   time_t ModificationTime);
    206 
    207   /// \brief Open the specified file as a MemoryBuffer, returning a new
    208   /// MemoryBuffer if successful, otherwise returning null.
    209   llvm::MemoryBuffer *getBufferForFile(const FileEntry *Entry,
    210                                        std::string *ErrorStr = 0);
    211   llvm::MemoryBuffer *getBufferForFile(StringRef Filename,
    212                                        std::string *ErrorStr = 0);
    213 
    214   // getNoncachedStatValue - Will get the 'stat' information for the given path.
    215   // If the path is relative, it will be resolved against the WorkingDir of the
    216   // FileManager's FileSystemOptions.
    217   bool getNoncachedStatValue(StringRef Path, struct stat &StatBuf);
    218 
    219   /// \brief If path is not absolute and FileSystemOptions set the working
    220   /// directory, the path is modified to be relative to the given
    221   /// working directory.
    222   void FixupRelativePath(SmallVectorImpl<char> &path) const;
    223 
    224   /// \brief Produce an array mapping from the unique IDs assigned to each
    225   /// file to the corresponding FileEntry pointer.
    226   void GetUniqueIDMapping(
    227                     SmallVectorImpl<const FileEntry *> &UIDToFiles) const;
    228 
    229   void PrintStats() const;
    230 };
    231 
    232 }  // end namespace clang
    233 
    234 #endif
    235