1 /* 2 * Copyright (C) 2010 Google Inc. All rights reserved. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions are 6 * met: 7 * 8 * * Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * * Redistributions in binary form must reproduce the above 11 * copyright notice, this list of conditions and the following disclaimer 12 * in the documentation and/or other materials provided with the 13 * distribution. 14 * * Neither the name of Google Inc. nor the names of its 15 * contributors may be used to endorse or promote products derived from 16 * this software without specific prior written permission. 17 * 18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 29 */ 30 31 #ifndef WebFloatRect_h 32 #define WebFloatRect_h 33 34 #include "WebCommon.h" 35 36 #if WEBKIT_IMPLEMENTATION 37 #include "FloatRect.h" 38 #endif 39 40 namespace WebKit { 41 42 struct WebFloatRect { 43 float x; 44 float y; 45 float width; 46 float height; 47 48 bool isEmpty() const { return width <= 0 || height <= 0; } 49 50 WebFloatRect() 51 : x(0.0f) 52 , y(0.0f) 53 , width(0.0f) 54 , height(0.0f) 55 { 56 } 57 58 WebFloatRect(float x, float y, float width, float height) 59 : x(x) 60 , y(y) 61 , width(width) 62 , height(height) 63 { 64 } 65 66 #if WEBKIT_IMPLEMENTATION 67 WebFloatRect(const WebCore::FloatRect& r) 68 : x(r.x()) 69 , y(r.y()) 70 , width(r.width()) 71 , height(r.height()) 72 { 73 } 74 75 WebFloatRect& operator=(const WebCore::FloatRect& r) 76 { 77 x = r.x(); 78 y = r.y(); 79 width = r.width(); 80 height = r.height(); 81 return *this; 82 } 83 84 operator WebCore::FloatRect() const 85 { 86 return WebCore::FloatRect(x, y, width, height); 87 } 88 #endif 89 }; 90 91 inline bool operator==(const WebFloatRect& a, const WebFloatRect& b) 92 { 93 return a.x == b.x && a.y == b.y && a.width == b.width && a.height == b.height; 94 } 95 96 inline bool operator!=(const WebFloatRect& a, const WebFloatRect& b) 97 { 98 return !(a == b); 99 } 100 101 } // namespace WebKit 102 103 #endif 104