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    Searched defs:add_variable (Results 1 - 3 of 3) sorted by null

  /build/tools/atree/
atree.cpp 66 add_variable(const char* arg) { function
131 if (!add_variable(optarg)) {
  /external/mesa3d/src/glsl/
glsl_symbol_table.cpp 84 bool glsl_symbol_table::add_variable(ir_variable *v) function in class:glsl_symbol_table
ir_variable.cpp 34 add_variable(const char *name, enum ir_variable_mode mode, int slot, function
62 symtab->add_variable(var);
71 return add_variable(name, ir_var_uniform, -1, type, instructions,
86 add_variable(proto->name, proto->mode, proto->slot, type, instructions,
95 ir_variable *const var = add_variable(name, ir_var_auto,
267 add_variable("gl_TexCoord", ir_var_out, VERT_RESULT_TEX0, vec4_array_type,
302 add_variable("gl_ClipDistance", ir_var_out, -1, clip_distance_array_type,
383 add_variable("gl_TexCoord", ir_var_in, FRAG_ATTRIB_TEX0, vec4_array_type,
399 add_variable("gl_MaxDrawBuffers", ir_var_auto, -1,
417 add_variable("gl_FragData", ir_var_out, FRAG_RESULT_DATA0
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