/external/chromium/chrome/browser/extensions/ |
extension_icon_source_apitest.cc | 20 FilePath basedir = test_data_dir_.AppendASCII("icons"); local 21 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("extension_with_permission"))); 22 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("extension_no_permission"))); 49 FilePath basedir = test_data_dir_.AppendASCII("icons"); local 51 basedir.AppendASCII("extension_with_permission"))); 53 basedir.AppendASCII("extension_no_permission")));
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extension_management_apitest.cc | 33 FilePath basedir = test_data_dir_.AppendASCII("management"); local 36 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("enabled_extension"))); 37 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("enabled_app"))); 38 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("description"))); 39 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("permissions"))); 43 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("disabled_extension"))); 45 ASSERT_TRUE(LoadExtension(basedir.AppendASCII("disabled_app")));
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extension_management_browsertest.cc | 262 FilePath basedir = test_data_dir_.AppendASCII("autoupdate"); local 268 basedir.AppendASCII("manifest_v2.xml")); 270 basedir.AppendASCII("v2.crx")); 277 ASSERT_TRUE(InstallExtension(basedir.AppendASCII("v1.crx"), 1)); 307 basedir.AppendASCII("manifest_v3.xml")); 309 basedir.AppendASCII("v3.crx")); 332 FilePath basedir = test_data_dir_.AppendASCII("autoupdate"); local 339 basedir.AppendASCII("manifest_v2.xml")); 341 basedir.AppendASCII("v2.crx")); 386 ASSERT_TRUE(InstallExtension(basedir.AppendASCII("v2.crx"), 1)) 405 FilePath basedir = test_data_dir_.AppendASCII("autoupdate"); local [all...] |
/external/quake/quake/src/QW/server/ |
qwsvdef.h | 66 char *basedir; member in struct:__anon11772
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/external/quake/quake/src/QW/client/ |
quakedef.h | 97 char *basedir; member in struct:__anon11616
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sys_android.c | 47 char *basedir = "/sdcard/data/quake"; variable 393 parms.basedir = basedir;
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sys_linux.c | 44 char *basedir = ".";
variable 376 parms.basedir = basedir;
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/external/bluetooth/glib/gio/tests/ |
desktop-app-info.c | 28 static char *basedir; variable 67 filename = g_build_filename (basedir, "applications", id, NULL); 225 cleanup_subdirs (const char *basedir) 229 base = g_file_new_for_path (basedir); 247 basedir = g_get_current_dir (); 248 g_setenv ("XDG_DATA_HOME", basedir, TRUE); 249 cleanup_subdirs (basedir); 256 cleanup_subdirs (basedir);
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/external/quake/quake/src/WinQuake/ |
sys_linux.cpp | 26 char *basedir = "."; variable 385 parms.basedir = basedir;
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sys_android.cpp | 448 void CheckGLCacheVersion(const char* baseDir) 451 if ((int) (sizeof(cachePath)-1) < snprintf(cachePath, sizeof(cachePath), "%s" GLQUAKE_RELPATH "/cacheversion", baseDir)) { 475 if ( (int)(sizeof(cacheDirPath)-1) < snprintf(cacheDirPath, sizeof(cacheDirPath), "%s" GLQUAKE_RELPATH, baseDir)) { 559 const char* basedir = basedir2; local 562 basedir = basedir1; 566 basedir = basedir2; 572 parms.basedir = basedir; 574 CheckGLCacheVersion(basedir);
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quakedef.h | 281 const char *basedir; member in struct:__anon12016
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common.cpp | 84 The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is 1156 void COM_Init (const char *basedir) 1768 char basedir[MAX_OSPATH]; local [all...] |
/gdk/samples/quake/jni/ |
sys_android.cpp | 453 void CheckGLCacheVersion(const char* baseDir) 456 if ((int) (sizeof(cachePath)-1) < snprintf(cachePath, sizeof(cachePath), "%s" GLQUAKE_RELPATH "/cacheversion", baseDir)) { 480 if ( (int)(sizeof(cacheDirPath)-1) < snprintf(cacheDirPath, sizeof(cacheDirPath), "%s" GLQUAKE_RELPATH, baseDir)) { 568 const char* basedir = basedir2; local 571 basedir = basedir1; 575 basedir = basedir2; 581 parms.basedir = basedir; 583 CheckGLCacheVersion(basedir);
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quakedef.h | 281 const char *basedir; member in struct:__anon17625
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common.cpp | 84 The "base directory" is the path to the directory holding the quake.exe and all game directories. The sys_* files pass this to host_init in quakeparms_t->basedir. This can be overridden with the "-basedir" command line parm to allow code debugging in a different directory. The base directory is 1156 void COM_Init (const char *basedir) 1768 char basedir[MAX_OSPATH]; local [all...] |
/external/apache-harmony/luni/src/test/api/common/org/apache/harmony/luni/tests/java/net/ |
URLTest.java | 1066 String basedir = new File("temp.java").getAbsolutePath(); local [all...] |
/external/dbus/bus/ |
config-parser.c | 86 DBusString basedir; /**< Directory we resolve paths relative to */ member in struct:BusConfigParser 360 bus_config_parser_new (const DBusString *basedir, 372 if (!_dbus_string_init (&parser->basedir)) 379 !_dbus_string_copy (basedir, 0, &parser->basedir, 0) || 387 _dbus_string_free (&parser->basedir); 517 _dbus_string_free (&parser->basedir); [all...] |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/ |
ant.jar | |
ant-nodeps.jar | |
/prebuilts/tools/common/ant/ |
ant.jar | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.pde.build_3.6.1.R36x_v20100823/ |
pdebuild.jar | |
/prebuilt/common/groovy/ |
groovy-all-1.7.0.jar | |