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    Searched defs:blue_x (Results 1 - 5 of 5) sorted by null

  /external/libpng/
pngset.c 43 double green_x, double green_y, double blue_x, double blue_y)
56 info_ptr->x_blue = (float)blue_x;
65 info_ptr->int_x_blue = (png_fixed_point)( blue_x*100000.+0.5);
77 png_fixed_point blue_x, png_fixed_point blue_y)
86 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y))
95 info_ptr->int_x_blue = blue_x;
104 info_ptr->x_blue = (float)( blue_x/100000.);
534 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
574 blue_x = (float).15;
585 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y)
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pngtest.c 923 png_fixed_point white_x, white_y, red_x, red_y, green_x, green_y, blue_x, local
926 &red_x, &red_y, &green_x, &green_y, &blue_x, &blue_y))
929 red_y, green_x, green_y, blue_x, blue_y);
945 double white_x, white_y, red_x, red_y, green_x, green_y, blue_x, local
948 &red_y, &green_x, &green_y, &blue_x, &blue_y))
951 red_y, green_x, green_y, blue_x, blue_y);
    [all...]
pngrutil.c 846 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
916 blue_x = (float)int_x_blue / (float)100000.0;
939 green_x, green_y, blue_x, blue_y);
956 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
    [all...]
  /external/qemu/distrib/libpng-1.2.19/
pngset.c 39 double green_x, double green_y, double blue_x, double blue_y)
48 blue_x < 0.0 || blue_y < 0.0)
57 blue_x > 21474.83 || blue_y > 21474.83)
70 info_ptr->x_blue = (float)blue_x;
79 info_ptr->int_x_blue = (png_fixed_point)( blue_x*100000.+0.5);
90 png_fixed_point blue_x, png_fixed_point blue_y)
99 blue_x < 0 || blue_y < 0)
112 blue_x > (double) PNG_UINT_31_MAX ||
121 blue_x > (png_fixed_point) PNG_UINT_31_MAX/100000L ||
135 info_ptr->int_x_blue = blue_x;
617 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
    [all...]
pngrutil.c 730 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
837 blue_x = (float)int_x_blue / (float)100000.0;
860 green_x, green_y, blue_x, blue_y);
876 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
    [all...]

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