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    Searched defs:friction (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/client/
pmove.h 82 float friction; member in struct:__anon11613
pmove.c 321 Handles both ground friction and water friction
328 float friction; local
346 friction = movevars.friction;
348 // if the leading edge is over a dropoff, increase friction
358 friction *= 2;
364 if (waterlevel >= 2) // apply water friction
366 else if (onground != -1) // apply ground friction
369 drop += control*friction*frametime
778 float speed, drop, friction, control, newspeed, accel; local
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  /external/quake/quake/src/WinQuake/
sv_user.cpp 127 float friction; local
136 // if the leading edge is over a dropoff, increase friction
145 friction = sv_friction.value*sv_edgefriction.value;
147 friction = sv_friction.value;
149 // apply friction
151 newspeed = speed - host_frametime*control*friction;
275 // water friction
sv_phys.cpp 1026 // extra friction based on view angle
1370 float friction; local
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  /gdk/samples/quake/jni/
sv_user.cpp 127 float friction; local
136 // if the leading edge is over a dropoff, increase friction
145 friction = sv_friction.value*sv_edgefriction.value;
147 friction = sv_friction.value;
149 // apply friction
151 newspeed = speed - host_frametime*control*friction;
275 // water friction
sv_phys.cpp 1026 // extra friction based on view angle
1370 float friction; local
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  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 
  /prebuilts/sdk/current/
android.jar 

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