HomeSort by relevance Sort by last modified time
    Searched defs:jmeMotionState (Results 1 - 2 of 2) sorted by null

  /external/jmonkeyengine/engine/src/bullet-native/
jmeMotionState.h 41 class jmeMotionState : public btMotionState {
46 jmeMotionState();
47 virtual ~jmeMotionState();
jmeMotionState.cpp 32 #include "jmeMotionState.h"
39 jmeMotionState::jmeMotionState() {
46 void jmeMotionState::getWorldTransform(btTransform& worldTrans) const {
50 void jmeMotionState::setWorldTransform(const btTransform& worldTrans) {
55 void jmeMotionState::setKinematicTransform(const btTransform& worldTrans) {
60 void jmeMotionState::setKinematicLocation(JNIEnv* env, jobject location) {
65 void jmeMotionState::setKinematicRotation(JNIEnv* env, jobject rotation) {
70 void jmeMotionState::setKinematicRotationQuat(JNIEnv* env, jobject rotation) {
75 bool jmeMotionState::applyTransform(JNIEnv* env, jobject location, jobject rotation)
    [all...]

Completed in 125 milliseconds