1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <stdio.h> 18 #include <stdlib.h> 19 #include <string.h> 20 #include <errno.h> 21 22 #include "sysdeps.h" 23 #include <sys/types.h> 24 25 #define TRACE_TAG TRACE_TRANSPORT 26 #include "adb.h" 27 28 #ifdef HAVE_BIG_ENDIAN 29 #define H4(x) (((x) & 0xFF000000) >> 24) | (((x) & 0x00FF0000) >> 8) | (((x) & 0x0000FF00) << 8) | (((x) & 0x000000FF) << 24) 30 static inline void fix_endians(apacket *p) 31 { 32 p->msg.command = H4(p->msg.command); 33 p->msg.arg0 = H4(p->msg.arg0); 34 p->msg.arg1 = H4(p->msg.arg1); 35 p->msg.data_length = H4(p->msg.data_length); 36 p->msg.data_check = H4(p->msg.data_check); 37 p->msg.magic = H4(p->msg.magic); 38 } 39 #else 40 #define fix_endians(p) do {} while (0) 41 #endif 42 43 #if ADB_HOST 44 /* we keep a list of opened transports. The atransport struct knows to which 45 * local transport it is connected. The list is used to detect when we're 46 * trying to connect twice to a given local transport. 47 */ 48 #define ADB_LOCAL_TRANSPORT_MAX 16 49 50 ADB_MUTEX_DEFINE( local_transports_lock ); 51 52 static atransport* local_transports[ ADB_LOCAL_TRANSPORT_MAX ]; 53 #endif /* ADB_HOST */ 54 55 static int remote_read(apacket *p, atransport *t) 56 { 57 if(readx(t->sfd, &p->msg, sizeof(amessage))){ 58 D("remote local: read terminated (message)\n"); 59 return -1; 60 } 61 62 fix_endians(p); 63 64 #if 0 && defined HAVE_BIG_ENDIAN 65 D("read remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n", 66 p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic); 67 #endif 68 if(check_header(p)) { 69 D("bad header: terminated (data)\n"); 70 return -1; 71 } 72 73 if(readx(t->sfd, p->data, p->msg.data_length)){ 74 D("remote local: terminated (data)\n"); 75 return -1; 76 } 77 78 if(check_data(p)) { 79 D("bad data: terminated (data)\n"); 80 return -1; 81 } 82 83 return 0; 84 } 85 86 static int remote_write(apacket *p, atransport *t) 87 { 88 int length = p->msg.data_length; 89 90 fix_endians(p); 91 92 #if 0 && defined HAVE_BIG_ENDIAN 93 D("write remote packet: %04x arg0=%0x arg1=%0x data_length=%0x data_check=%0x magic=%0x\n", 94 p->msg.command, p->msg.arg0, p->msg.arg1, p->msg.data_length, p->msg.data_check, p->msg.magic); 95 #endif 96 if(writex(t->sfd, &p->msg, sizeof(amessage) + length)) { 97 D("remote local: write terminated\n"); 98 return -1; 99 } 100 101 return 0; 102 } 103 104 105 int local_connect(int port) { 106 return local_connect_arbitrary_ports(port-1, port); 107 } 108 109 int local_connect_arbitrary_ports(int console_port, int adb_port) 110 { 111 char buf[64]; 112 int fd = -1; 113 114 #if ADB_HOST 115 const char *host = getenv("ADBHOST"); 116 if (host) { 117 fd = socket_network_client(host, adb_port, SOCK_STREAM); 118 } 119 #endif 120 if (fd < 0) { 121 fd = socket_loopback_client(adb_port, SOCK_STREAM); 122 } 123 124 if (fd >= 0) { 125 D("client: connected on remote on fd %d\n", fd); 126 close_on_exec(fd); 127 disable_tcp_nagle(fd); 128 snprintf(buf, sizeof buf, "%s%d", LOCAL_CLIENT_PREFIX, console_port); 129 register_socket_transport(fd, buf, adb_port, 1); 130 return 0; 131 } 132 return -1; 133 } 134 135 136 static void *client_socket_thread(void *x) 137 { 138 #if ADB_HOST 139 int port = DEFAULT_ADB_LOCAL_TRANSPORT_PORT; 140 int count = ADB_LOCAL_TRANSPORT_MAX; 141 142 D("transport: client_socket_thread() starting\n"); 143 144 /* try to connect to any number of running emulator instances */ 145 /* this is only done when ADB starts up. later, each new emulator */ 146 /* will send a message to ADB to indicate that is is starting up */ 147 for ( ; count > 0; count--, port += 2 ) { 148 (void) local_connect(port); 149 } 150 #endif 151 return 0; 152 } 153 154 static void *server_socket_thread(void * arg) 155 { 156 int serverfd, fd; 157 struct sockaddr addr; 158 socklen_t alen; 159 int port = (int)arg; 160 161 D("transport: server_socket_thread() starting\n"); 162 serverfd = -1; 163 for(;;) { 164 if(serverfd == -1) { 165 serverfd = socket_inaddr_any_server(port, SOCK_STREAM); 166 if(serverfd < 0) { 167 D("server: cannot bind socket yet\n"); 168 adb_sleep_ms(1000); 169 continue; 170 } 171 close_on_exec(serverfd); 172 } 173 174 alen = sizeof(addr); 175 D("server: trying to get new connection from %d\n", port); 176 fd = adb_socket_accept(serverfd, &addr, &alen); 177 if(fd >= 0) { 178 D("server: new connection on fd %d\n", fd); 179 close_on_exec(fd); 180 disable_tcp_nagle(fd); 181 register_socket_transport(fd, "host", port, 1); 182 } 183 } 184 D("transport: server_socket_thread() exiting\n"); 185 return 0; 186 } 187 188 /* This is relevant only for ADB daemon running inside the emulator. */ 189 #if !ADB_HOST 190 /* 191 * Redefine open and write for qemu_pipe.h that contains inlined references 192 * to those routines. We will redifine them back after qemu_pipe.h inclusion. 193 */ 194 #undef open 195 #undef write 196 #define open adb_open 197 #define write adb_write 198 #include <hardware/qemu_pipe.h> 199 #undef open 200 #undef write 201 #define open ___xxx_open 202 #define write ___xxx_write 203 204 /* A worker thread that monitors host connections, and registers a transport for 205 * every new host connection. This thread replaces server_socket_thread on 206 * condition that adbd daemon runs inside the emulator, and emulator uses QEMUD 207 * pipe to communicate with adbd daemon inside the guest. This is done in order 208 * to provide more robust communication channel between ADB host and guest. The 209 * main issue with server_socket_thread approach is that it runs on top of TCP, 210 * and thus is sensitive to network disruptions. For instance, the 211 * ConnectionManager may decide to reset all network connections, in which case 212 * the connection between ADB host and guest will be lost. To make ADB traffic 213 * independent from the network, we use here 'adb' QEMUD service to transfer data 214 * between the host, and the guest. See external/qemu/android/adb-*.* that 215 * implements the emulator's side of the protocol. Another advantage of using 216 * QEMUD approach is that ADB will be up much sooner, since it doesn't depend 217 * anymore on network being set up. 218 * The guest side of the protocol contains the following phases: 219 * - Connect with adb QEMUD service. In this phase a handle to 'adb' QEMUD service 220 * is opened, and it becomes clear whether or not emulator supports that 221 * protocol. 222 * - Wait for the ADB host to create connection with the guest. This is done by 223 * sending an 'accept' request to the adb QEMUD service, and waiting on 224 * response. 225 * - When new ADB host connection is accepted, the connection with adb QEMUD 226 * service is registered as the transport, and a 'start' request is sent to the 227 * adb QEMUD service, indicating that the guest is ready to receive messages. 228 * Note that the guest will ignore messages sent down from the emulator before 229 * the transport registration is completed. That's why we need to send the 230 * 'start' request after the transport is registered. 231 */ 232 static void *qemu_socket_thread(void * arg) 233 { 234 /* 'accept' request to the adb QEMUD service. */ 235 static const char _accept_req[] = "accept"; 236 /* 'start' request to the adb QEMUD service. */ 237 static const char _start_req[] = "start"; 238 /* 'ok' reply from the adb QEMUD service. */ 239 static const char _ok_resp[] = "ok"; 240 241 const int port = (int)arg; 242 int res, fd; 243 char tmp[256]; 244 char con_name[32]; 245 246 D("transport: qemu_socket_thread() starting\n"); 247 248 /* adb QEMUD service connection request. */ 249 snprintf(con_name, sizeof(con_name), "qemud:adb:%d", port); 250 251 /* Connect to the adb QEMUD service. */ 252 fd = qemu_pipe_open(con_name); 253 if (fd < 0) { 254 /* This could be an older version of the emulator, that doesn't 255 * implement adb QEMUD service. Fall back to the old TCP way. */ 256 adb_thread_t thr; 257 D("adb service is not available. Falling back to TCP socket.\n"); 258 adb_thread_create(&thr, server_socket_thread, arg); 259 return 0; 260 } 261 262 for(;;) { 263 /* 264 * Wait till the host creates a new connection. 265 */ 266 267 /* Send the 'accept' request. */ 268 res = adb_write(fd, _accept_req, strlen(_accept_req)); 269 if (res == strlen(_accept_req)) { 270 /* Wait for the response. In the response we expect 'ok' on success, 271 * or 'ko' on failure. */ 272 res = adb_read(fd, tmp, sizeof(tmp)); 273 if (res != 2 || memcmp(tmp, _ok_resp, 2)) { 274 D("Accepting ADB host connection has failed.\n"); 275 adb_close(fd); 276 } else { 277 /* Host is connected. Register the transport, and start the 278 * exchange. */ 279 register_socket_transport(fd, "host", port, 1); 280 adb_write(fd, _start_req, strlen(_start_req)); 281 } 282 283 /* Prepare for accepting of the next ADB host connection. */ 284 fd = qemu_pipe_open(con_name); 285 if (fd < 0) { 286 D("adb service become unavailable.\n"); 287 return 0; 288 } 289 } else { 290 D("Unable to send the '%s' request to ADB service.\n", _accept_req); 291 return 0; 292 } 293 } 294 D("transport: qemu_socket_thread() exiting\n"); 295 return 0; 296 } 297 #endif // !ADB_HOST 298 299 void local_init(int port) 300 { 301 adb_thread_t thr; 302 void* (*func)(void *); 303 304 if(HOST) { 305 func = client_socket_thread; 306 } else { 307 #if ADB_HOST 308 func = server_socket_thread; 309 #else 310 /* For the adbd daemon in the system image we need to distinguish 311 * between the device, and the emulator. */ 312 char is_qemu[PROPERTY_VALUE_MAX]; 313 property_get("ro.kernel.qemu", is_qemu, ""); 314 if (!strcmp(is_qemu, "1")) { 315 /* Running inside the emulator: use QEMUD pipe as the transport. */ 316 func = qemu_socket_thread; 317 } else { 318 /* Running inside the device: use TCP socket as the transport. */ 319 func = server_socket_thread; 320 } 321 #endif // !ADB_HOST 322 } 323 324 D("transport: local %s init\n", HOST ? "client" : "server"); 325 326 if(adb_thread_create(&thr, func, (void *)port)) { 327 fatal_errno("cannot create local socket %s thread", 328 HOST ? "client" : "server"); 329 } 330 } 331 332 static void remote_kick(atransport *t) 333 { 334 int fd = t->sfd; 335 t->sfd = -1; 336 adb_shutdown(fd); 337 adb_close(fd); 338 339 #if ADB_HOST 340 if(HOST) { 341 int nn; 342 adb_mutex_lock( &local_transports_lock ); 343 for (nn = 0; nn < ADB_LOCAL_TRANSPORT_MAX; nn++) { 344 if (local_transports[nn] == t) { 345 local_transports[nn] = NULL; 346 break; 347 } 348 } 349 adb_mutex_unlock( &local_transports_lock ); 350 } 351 #endif 352 } 353 354 static void remote_close(atransport *t) 355 { 356 adb_close(t->fd); 357 } 358 359 360 #if ADB_HOST 361 /* Only call this function if you already hold local_transports_lock. */ 362 atransport* find_emulator_transport_by_adb_port_locked(int adb_port) 363 { 364 int i; 365 for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) { 366 if (local_transports[i] && local_transports[i]->adb_port == adb_port) { 367 return local_transports[i]; 368 } 369 } 370 return NULL; 371 } 372 373 atransport* find_emulator_transport_by_adb_port(int adb_port) 374 { 375 adb_mutex_lock( &local_transports_lock ); 376 atransport* result = find_emulator_transport_by_adb_port_locked(adb_port); 377 adb_mutex_unlock( &local_transports_lock ); 378 return result; 379 } 380 381 /* Only call this function if you already hold local_transports_lock. */ 382 int get_available_local_transport_index_locked() 383 { 384 int i; 385 for (i = 0; i < ADB_LOCAL_TRANSPORT_MAX; i++) { 386 if (local_transports[i] == NULL) { 387 return i; 388 } 389 } 390 return -1; 391 } 392 393 int get_available_local_transport_index() 394 { 395 adb_mutex_lock( &local_transports_lock ); 396 int result = get_available_local_transport_index_locked(); 397 adb_mutex_unlock( &local_transports_lock ); 398 return result; 399 } 400 #endif 401 402 int init_socket_transport(atransport *t, int s, int adb_port, int local) 403 { 404 int fail = 0; 405 406 t->kick = remote_kick; 407 t->close = remote_close; 408 t->read_from_remote = remote_read; 409 t->write_to_remote = remote_write; 410 t->sfd = s; 411 t->sync_token = 1; 412 t->connection_state = CS_OFFLINE; 413 t->type = kTransportLocal; 414 t->adb_port = 0; 415 416 #if ADB_HOST 417 if (HOST && local) { 418 adb_mutex_lock( &local_transports_lock ); 419 { 420 t->adb_port = adb_port; 421 atransport* existing_transport = 422 find_emulator_transport_by_adb_port_locked(adb_port); 423 int index = get_available_local_transport_index_locked(); 424 if (existing_transport != NULL) { 425 D("local transport for port %d already registered (%p)?\n", 426 adb_port, existing_transport); 427 fail = -1; 428 } else if (index < 0) { 429 // Too many emulators. 430 D("cannot register more emulators. Maximum is %d\n", 431 ADB_LOCAL_TRANSPORT_MAX); 432 fail = -1; 433 } else { 434 local_transports[index] = t; 435 } 436 } 437 adb_mutex_unlock( &local_transports_lock ); 438 } 439 #endif 440 return fail; 441 } 442