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    Searched defs:m_finished (Results 1 - 6 of 6) sorted by null

  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderThread.h 29 bool isFinished() const { return m_finished; }
38 bool m_finished; member in class:RenderThread
  /external/webkit/Source/WebCore/storage/
IDBTransaction.h 104 bool m_finished; // Is it possible that we'll fire any more events or allow any new transactions? If not, we're finished. member in class:WebCore::IDBTransaction
IDBRequest.h 115 bool m_finished; // Is it possible that we'll fire any more events? If not, we're finished. member in class:WebCore::IDBRequest
  /external/webkit/Source/WebKit/android/WebCoreSupport/
WebUrlLoaderClient.h 114 volatile bool m_finished; member in class:android::WebUrlLoaderClient
  /external/webkit/Source/WebCore/platform/graphics/avfoundation/
MediaPlayerPrivateAVFoundation.h 77 , m_finished(false)
84 , m_finished(false)
91 , m_finished(finished)
98 bool finished() { return m_finished; }
103 bool m_finished; member in class:WebCore::MediaPlayerPrivateAVFoundation::Notification
  /external/webkit/Source/WebCore/platform/network/soup/
ResourceHandleSoup.cpp 82 bool m_finished; member in class:WebCore::WebCoreSynchronousLoader
90 , m_finished(false)
113 m_finished = true;
124 if (!m_finished)

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