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Searched
defs:m_finished
(Results
1 - 6
of
6
) sorted by null
/sdk/emulator/opengl/host/libs/libOpenglRender/
RenderThread.h
29
bool isFinished() const { return
m_finished
; }
38
bool
m_finished
;
member in class:RenderThread
/external/webkit/Source/WebCore/storage/
IDBTransaction.h
104
bool
m_finished
; // Is it possible that we'll fire any more events or allow any new transactions? If not, we're finished.
member in class:WebCore::IDBTransaction
IDBRequest.h
115
bool
m_finished
; // Is it possible that we'll fire any more events? If not, we're finished.
member in class:WebCore::IDBRequest
/external/webkit/Source/WebKit/android/WebCoreSupport/
WebUrlLoaderClient.h
114
volatile bool
m_finished
;
member in class:android::WebUrlLoaderClient
/external/webkit/Source/WebCore/platform/graphics/avfoundation/
MediaPlayerPrivateAVFoundation.h
77
,
m_finished
(false)
84
,
m_finished
(false)
91
,
m_finished
(finished)
98
bool finished() { return
m_finished
; }
103
bool
m_finished
;
member in class:WebCore::MediaPlayerPrivateAVFoundation::Notification
/external/webkit/Source/WebCore/platform/network/soup/
ResourceHandleSoup.cpp
82
bool
m_finished
;
member in class:WebCore::WebCoreSynchronousLoader
90
,
m_finished
(false)
113
m_finished
= true;
124
if (!
m_finished
)
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