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      1 /*
      2  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGTextLayoutEngine_h
     21 #define SVGTextLayoutEngine_h
     22 
     23 #if ENABLE(SVG)
     24 #include "Path.h"
     25 #include "SVGTextChunkBuilder.h"
     26 #include "SVGTextFragment.h"
     27 #include "SVGTextLayoutAttributes.h"
     28 #include "SVGTextMetrics.h"
     29 #include <wtf/Vector.h>
     30 
     31 namespace WebCore {
     32 
     33 class RenderObject;
     34 class RenderStyle;
     35 class RenderSVGInlineText;
     36 class SVGElement;
     37 class SVGInlineTextBox;
     38 class SVGRenderStyle;
     39 
     40 // SVGTextLayoutEngine performs the second layout phase for SVG text.
     41 //
     42 // The InlineBox tree was created, containing the text chunk information, necessary to apply
     43 // certain SVG specific text layout properties (text-length adjustments and text-anchor).
     44 // The second layout phase uses the SVGTextLayoutAttributes stored in the individual
     45 // RenderSVGInlineText renderers to compute the final positions for each character
     46 // which are stored in the SVGInlineTextBox objects.
     47 
     48 class SVGTextLayoutEngine {
     49     WTF_MAKE_NONCOPYABLE(SVGTextLayoutEngine);
     50 public:
     51     SVGTextLayoutEngine(Vector<SVGTextLayoutAttributes>&);
     52     SVGTextChunkBuilder& chunkLayoutBuilder() { return m_chunkLayoutBuilder; }
     53 
     54     void beginTextPathLayout(RenderObject*, SVGTextLayoutEngine& lineLayout);
     55     void endTextPathLayout();
     56 
     57     void layoutInlineTextBox(SVGInlineTextBox*);
     58     void finishLayout();
     59 
     60 private:
     61     void updateCharacerPositionIfNeeded(float& x, float& y);
     62     void updateCurrentTextPosition(float x, float y, float glyphAdvance);
     63     void updateRelativePositionAdjustmentsIfNeeded(Vector<float>& dxValues, Vector<float>& dyValues);
     64 
     65     void recordTextFragment(SVGInlineTextBox*, Vector<SVGTextMetrics>& textMetricValues);
     66     bool parentDefinesTextLength(RenderObject*) const;
     67 
     68     void layoutTextOnLineOrPath(SVGInlineTextBox*, RenderSVGInlineText*, const RenderStyle*);
     69     void finalizeTransformMatrices(Vector<SVGInlineTextBox*>&);
     70 
     71     bool currentLogicalCharacterAttributes(SVGTextLayoutAttributes&);
     72     bool currentLogicalCharacterMetrics(SVGTextLayoutAttributes&, SVGTextMetrics&);
     73     bool currentVisualCharacterMetrics(SVGInlineTextBox*, RenderSVGInlineText*, SVGTextMetrics&);
     74 
     75     void advanceToNextLogicalCharacter(const SVGTextMetrics&);
     76     void advanceToNextVisualCharacter(const SVGTextMetrics&);
     77 
     78 private:
     79     Vector<SVGTextLayoutAttributes> m_layoutAttributes;
     80     Vector<SVGInlineTextBox*> m_lineLayoutBoxes;
     81     Vector<SVGInlineTextBox*> m_pathLayoutBoxes;
     82     SVGTextChunkBuilder m_chunkLayoutBuilder;
     83 
     84     SVGTextFragment m_currentTextFragment;
     85     unsigned m_logicalCharacterOffset;
     86     unsigned m_logicalMetricsListOffset;
     87     unsigned m_visualCharacterOffset;
     88     unsigned m_visualMetricsListOffset;
     89     float m_x;
     90     float m_y;
     91     float m_dx;
     92     float m_dy;
     93     bool m_isVerticalText;
     94     bool m_inPathLayout;
     95 
     96     // Text on path layout
     97     Path m_textPath;
     98     float m_textPathLength;
     99     float m_textPathStartOffset;
    100     float m_textPathCurrentOffset;
    101     float m_textPathSpacing;
    102     float m_textPathScaling;
    103 };
    104 
    105 } // namespace WebCore
    106 
    107 #endif // ENABLE(SVG)
    108 #endif
    109