/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/heightmap/ |
FluidSimHeightMap.java | 182 int neighbors = 0;
local 186 neighbors++;
190 neighbors++;
194 neighbors++;
198 neighbors++;
200 if (neighbors != 4) {
201 neighborsValue *= 4 / neighbors;
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/external/opencv/cv/src/ |
cvsnakes.cpp | 82 int neighbors = win.height * win.width; local 162 Econt = (float *) cvAlloc( neighbors * sizeof( float )); 163 Ecurv = (float *) cvAlloc( neighbors * sizeof( float )); 164 Eimg = (float *) cvAlloc( neighbors * sizeof( float )); 165 E = (float *) cvAlloc( neighbors * sizeof( float )); 238 for( k = 0; k < neighbors; k++ ) 276 for( k = 0; k < neighbors; k++ ) 341 for( k = 0; k < neighbors; k++ ) 360 /* Find Minimize point in the neighbors */ 361 for( k = 0; k < neighbors; k++ [all...] |
cvcalibinit.cpp | 104 struct CvCBCorner* neighbors[4]; // Neighbor corners member in struct:CvCBCorner 113 int count; // Number of quad neighbors 116 bool ordered; // true if corners/neighbors are ordered counter-clockwise 118 // neighbors and corners are synced, i.e., neighbor 0 shares corner 0 120 struct CvCBQuad *neighbors[4]; // Pointers of quad neighbors member in struct:CvCBQuad 366 // Find quad's neighbors 597 CvCBQuad *neighbor = q->neighbors[i]; 691 { // ok, look at neighbors 707 CvCBQuad *neighbor = quads[i]->neighbors[j] [all...] |
/external/libvpx/vp8/encoder/ |
mcomp.c | 787 MV neighbors[8] = { { -1, -1}, {0, -1}, {1, -1}, { -1, 0}, {1, 0}, { -1, 1}, {0, 1}, {1, 1} } ; local 874 // check 8 1 away neighbors 881 int nr = tr + neighbors[i].row, nc = tc + neighbors[i].col; [all...] |
/external/opencv/cv/include/ |
cvtypes.h | 378 int neighbors; member in struct:CvAvgComp
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