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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.util;
     18 
     19 import android.os.SystemProperties;
     20 
     21 
     22 /**
     23  * A structure describing general information about a display, such as its
     24  * size, density, and font scaling.
     25  * <p>To access the DisplayMetrics members, initialize an object like this:</p>
     26  * <pre> DisplayMetrics metrics = new DisplayMetrics();
     27  * getWindowManager().getDefaultDisplay().getMetrics(metrics);</pre>
     28  */
     29 public class DisplayMetrics {
     30     /**
     31      * Standard quantized DPI for low-density screens.
     32      */
     33     public static final int DENSITY_LOW = 120;
     34 
     35     /**
     36      * Standard quantized DPI for medium-density screens.
     37      */
     38     public static final int DENSITY_MEDIUM = 160;
     39 
     40     /**
     41      * This is a secondary density, added for some common screen configurations.
     42      * It is recommended that applications not generally target this as a first
     43      * class density -- that is, don't supply specific graphics for this
     44      * density, instead allow the platform to scale from other densities
     45      * (typically {@link #DENSITY_HIGH}) as
     46      * appropriate.  In most cases (such as using bitmaps in
     47      * {@link android.graphics.drawable.Drawable}) the platform
     48      * can perform this scaling at load time, so the only cost is some slight
     49      * startup runtime overhead.
     50      *
     51      * <p>This density was original introduced to correspond with a
     52      * 720p TV screen: the density for 1080p televisions is
     53      * {@link #DENSITY_XHIGH}, and the value here provides the same UI
     54      * size for a TV running at 720p.  It has also found use in 7" tablets,
     55      * when these devices have 1280x720 displays.
     56      */
     57     public static final int DENSITY_TV = 213;
     58 
     59     /**
     60      * Standard quantized DPI for high-density screens.
     61      */
     62     public static final int DENSITY_HIGH = 240;
     63 
     64     /**
     65      * Standard quantized DPI for extra-high-density screens.
     66      */
     67     public static final int DENSITY_XHIGH = 320;
     68 
     69     /**
     70      * Standard quantized DPI for extra-extra-high-density screens.  Applications
     71      * should not generally worry about this density; relying on XHIGH graphics
     72      * being scaled up to it should be sufficient for almost all cases.
     73      */
     74     public static final int DENSITY_XXHIGH = 480;
     75 
     76     /**
     77      * The reference density used throughout the system.
     78      */
     79     public static final int DENSITY_DEFAULT = DENSITY_MEDIUM;
     80 
     81     /**
     82      * The device's density.
     83      * @hide becase eventually this should be able to change while
     84      * running, so shouldn't be a constant.
     85      */
     86     public static final int DENSITY_DEVICE = getDeviceDensity();
     87 
     88     /**
     89      * The absolute width of the display in pixels.
     90      */
     91     public int widthPixels;
     92     /**
     93      * The absolute height of the display in pixels.
     94      */
     95     public int heightPixels;
     96     /**
     97      * The logical density of the display.  This is a scaling factor for the
     98      * Density Independent Pixel unit, where one DIP is one pixel on an
     99      * approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
    100      * providing the baseline of the system's display. Thus on a 160dpi screen
    101      * this density value will be 1; on a 120 dpi screen it would be .75; etc.
    102      *
    103      * <p>This value does not exactly follow the real screen size (as given by
    104      * {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
    105      * the overall UI in steps based on gross changes in the display dpi.  For
    106      * example, a 240x320 screen will have a density of 1 even if its width is
    107      * 1.8", 1.3", etc. However, if the screen resolution is increased to
    108      * 320x480 but the screen size remained 1.5"x2" then the density would be
    109      * increased (probably to 1.5).
    110      *
    111      * @see #DENSITY_DEFAULT
    112      */
    113     public float density;
    114     /**
    115      * The screen density expressed as dots-per-inch.  May be either
    116      * {@link #DENSITY_LOW}, {@link #DENSITY_MEDIUM}, or {@link #DENSITY_HIGH}.
    117      */
    118     public int densityDpi;
    119     /**
    120      * A scaling factor for fonts displayed on the display.  This is the same
    121      * as {@link #density}, except that it may be adjusted in smaller
    122      * increments at runtime based on a user preference for the font size.
    123      */
    124     public float scaledDensity;
    125     /**
    126      * The exact physical pixels per inch of the screen in the X dimension.
    127      */
    128     public float xdpi;
    129     /**
    130      * The exact physical pixels per inch of the screen in the Y dimension.
    131      */
    132     public float ydpi;
    133 
    134     /**
    135      * The reported display width prior to any compatibility mode scaling
    136      * being applied.
    137      * @hide
    138      */
    139     public int noncompatWidthPixels;
    140     /**
    141      * The reported display height prior to any compatibility mode scaling
    142      * being applied.
    143      * @hide
    144      */
    145     public int noncompatHeightPixels;
    146     /**
    147      * The reported display density prior to any compatibility mode scaling
    148      * being applied.
    149      * @hide
    150      */
    151     public float noncompatDensity;
    152     /**
    153      * The reported scaled density prior to any compatibility mode scaling
    154      * being applied.
    155      * @hide
    156      */
    157     public float noncompatScaledDensity;
    158     /**
    159      * The reported display xdpi prior to any compatibility mode scaling
    160      * being applied.
    161      * @hide
    162      */
    163     public float noncompatXdpi;
    164     /**
    165      * The reported display ydpi prior to any compatibility mode scaling
    166      * being applied.
    167      * @hide
    168      */
    169     public float noncompatYdpi;
    170 
    171     public DisplayMetrics() {
    172     }
    173 
    174     public void setTo(DisplayMetrics o) {
    175         widthPixels = o.widthPixels;
    176         heightPixels = o.heightPixels;
    177         density = o.density;
    178         densityDpi = o.densityDpi;
    179         scaledDensity = o.scaledDensity;
    180         xdpi = o.xdpi;
    181         ydpi = o.ydpi;
    182         noncompatWidthPixels = o.noncompatWidthPixels;
    183         noncompatHeightPixels = o.noncompatHeightPixels;
    184         noncompatDensity = o.noncompatDensity;
    185         noncompatScaledDensity = o.noncompatScaledDensity;
    186         noncompatXdpi = o.noncompatXdpi;
    187         noncompatYdpi = o.noncompatYdpi;
    188     }
    189 
    190     public void setToDefaults() {
    191         widthPixels = 0;
    192         heightPixels = 0;
    193         density = DENSITY_DEVICE / (float) DENSITY_DEFAULT;
    194         densityDpi = DENSITY_DEVICE;
    195         scaledDensity = density;
    196         xdpi = DENSITY_DEVICE;
    197         ydpi = DENSITY_DEVICE;
    198         noncompatWidthPixels = 0;
    199         noncompatHeightPixels = 0;
    200     }
    201 
    202     @Override
    203     public String toString() {
    204         return "DisplayMetrics{density=" + density + ", width=" + widthPixels +
    205             ", height=" + heightPixels + ", scaledDensity=" + scaledDensity +
    206             ", xdpi=" + xdpi + ", ydpi=" + ydpi + "}";
    207     }
    208 
    209     private static int getDeviceDensity() {
    210         // qemu.sf.lcd_density can be used to override ro.sf.lcd_density
    211         // when running in the emulator, allowing for dynamic configurations.
    212         // The reason for this is that ro.sf.lcd_density is write-once and is
    213         // set by the init process when it parses build.prop before anything else.
    214         return SystemProperties.getInt("qemu.sf.lcd_density",
    215                 SystemProperties.getInt("ro.sf.lcd_density", DENSITY_DEFAULT));
    216     }
    217 }
    218