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    Searched defs:teamplay (Results 1 - 4 of 4) sorted by null

  /external/quake/quake/src/WinQuake/
host.cpp 66 cvar_t teamplay = CVAR4("teamplay","0",false,true); variable
222 Cvar_RegisterVariable (&teamplay);
  /external/quake/quake/src/QW/client/
sbar.c 402 int teamplay; local
408 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
409 if (!teamplay)
822 if (atoi(Info_ValueForKey(cl.serverinfo, "teamplay")) > 0 &&
904 int teamplay; local
910 teamplay = atoi(Info_ValueForKey(cl.serverinfo, "teamplay"));
912 if (!teamplay) {
1002 int teamplay; local
1165 int teamplay; local
    [all...]
  /gdk/samples/quake/jni/
host.cpp 71 cvar_t teamplay = CVAR4("teamplay","0",false,true); variable
227 Cvar_RegisterVariable (&teamplay);
  /external/quake/quake/src/QW/server/
sv_main.c 67 cvar_t teamplay = {"teamplay","0",false,true}; variable
1319 Cvar_RegisterVariable (&teamplay);
    [all...]

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