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Searched
defs:tileWidth
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
GaneshContext.cpp
130
const float
tileWidth
= renderInfo.tileSize.width();
135
int result = ANativeWindow_setBuffersGeometry(anw, (int)
tileWidth
,
138
renderInfo.textureInfo->m_width =
tileWidth
;
153
renderTargetDesc.fWidth = TilesManager::
tileWidth
();
Tile.cpp
171
if (intersectWithRect(m_x, m_y, TilesManager::
tileWidth
(), TilesManager::tileHeight(),
271
bool Tile::intersectWithRect(int x, int y, int
tileWidth
, int tileHeight,
276
realTileRect.fLeft = x *
tileWidth
;
278
realTileRect.fRight = realTileRect.fLeft +
tileWidth
;
343
const float
tileWidth
= renderInfo.tileSize.width();
TileGrid.cpp
126
int
tileWidth
= TilesManager::
tileWidth
();
129
computedArea.setX(area.x() /
tileWidth
);
131
float right = (area.x() + area.width()) / (float)
tileWidth
;
313
const float
tileWidth
= TilesManager::
tileWidth
() * invScale;
330
float minTileX = visibleContentArea.x() /
tileWidth
;
331
float minTileY = visibleContentArea.y() /
tileWidth
;
332
float maxTileWidth = visibleContentArea.maxX() /
tileWidth
;
333
float maxTileHeight = visibleContentArea.maxY() /
tileWidth
;
[
all
...]
TilesManager.cpp
119
tileWidth
(), tileHeight());
135
tileWidth
(), tileHeight());
148
m_tilesTextures.size() *
tileWidth
() * tileHeight() * 4 / 1024 / 1024);
491
int TilesManager::
tileWidth
()
/external/replicaisland/src/com/replica/replicaisland/
HotSpotSystem.java
146
final float
tileWidth
= level.getLevelWidth() / mWorld.getWidth();
147
worldX = (tileX *
tileWidth
) + (
tileWidth
/ 2.0f);
TiledVertexGrid.java
40
public TiledVertexGrid(Texture texture, int width, int height, int
tileWidth
, int tileHeight) {
42
mTileWidth =
tileWidth
;
60
final int
tileWidth
= mTileWidth;
62
final int tilesAcross = width /
tileWidth
;
67
final int textureTilesAcross = texture.width /
tileWidth
;
89
final float offsetX = tileX *
tileWidth
;
96
int textureOffsetX = (tileIndex % textureTilesAcross) *
tileWidth
;
99
textureOffsetX > texture.width -
tileWidth
||
107
final float u2 = ((textureOffsetX +
tileWidth
- GL_MAGIC_OFFSET) * texelWidth);
111
final float[] p1 = { offsetX +
tileWidth
, offsetY, 0.0f }
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/chromium/
LayerTilerChromium.cpp
409
float
tileWidth
= static_cast<float>(m_tileSize.width());
411
float texTranslateX = texOffset.x() /
tileWidth
;
413
float texScaleX = tileRect.width() /
tileWidth
;
Completed in 505 milliseconds