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    Searched defs:triangleIndexBase (Results 1 - 5 of 5) sorted by null

  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
MeshCollisionShape.java 54 protected ByteBuffer triangleIndexBase, vertexBase;
75 this.triangleIndexBase = bulletMesh.triangleIndexBase;
95 capsule.write(triangleIndexBase.array(), "triangleIndexBase", new byte[0]);
107 triangleIndexBase = ByteBuffer.wrap(capsule.readByteArray("triangleIndexBase", new byte[0]));
118 bulletMesh.triangleIndexBase = triangleIndexBase;
120 bulletMesh.triangleIndexBase = triangleIndexBase
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GImpactCollisionShape.java 55 protected ByteBuffer triangleIndexBase, vertexBase;
77 this.triangleIndexBase = bulletMesh.triangleIndexBase;
98 capsule.write(triangleIndexBase.array(), "triangleIndexBase", new byte[0]);
111 triangleIndexBase = ByteBuffer.wrap(capsule.readByteArray("triangleIndexBase", new byte[0]));
122 bulletMesh.triangleIndexBase = triangleIndexBase;
124 bulletMesh.triangleIndexBase = triangleIndexBase
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
GImpactCollisionShape.java 57 protected ByteBuffer triangleIndexBase, vertexBase;
73 triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4);
75 // triangleIndexBase = ByteBuffer.allocate(mesh.getTriangleCount() * 3 * 4);
94 triangleIndexBase.putInt(indices.get(i));
117 capsule.write(triangleIndexBase.array(), "triangleIndexBase", new byte[0]);
130 triangleIndexBase = ByteBuffer.wrap(capsule.readByteArray("triangleIndexBase", new byte[0]));
141 // bulletMesh.triangleIndexBase = triangleIndexBase;
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MeshCollisionShape.java 57 protected ByteBuffer triangleIndexBase, vertexBase;
72 triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4);
91 triangleIndexBase.putInt(indices.get(i));
113 capsule.write(triangleIndexBase.array(), "triangleIndexBase", new byte[0]);
125 triangleIndexBase = ByteBuffer.wrap(capsule.readByteArray("triangleIndexBase", new byte[0]));
136 // bulletMesh.triangleIndexBase = triangleIndexBase;
138 // bulletMesh.triangleIndexBase = triangleIndexBase;
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
NativeMeshUtil.java 48 ByteBuffer triangleIndexBase = BufferUtils.createByteBuffer(mesh.getTriangleCount() * 3 * 4);
67 triangleIndexBase.putInt(indices.get(i));
72 return createTriangleIndexVertexArray(triangleIndexBase, vertexBase, numTriangles, numVertices, vertexStride, triangleIndexStride);
75 public static native long createTriangleIndexVertexArray(ByteBuffer triangleIndexBase, ByteBuffer vertexBase, int numTraingles, int numVertices, int vertextStride, int triangleIndexStride);

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