HomeSort by relevance Sort by last modified time
    Searched refs:ANGLEResources (Results 1 - 3 of 3) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gtk/
GraphicsContext3DGtk.cpp 99 ShBuiltInResources ANGLEResources;
100 ShInitBuiltInResources(&ANGLEResources);
102 getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &ANGLEResources.MaxVertexAttribs);
103 getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.MaxVertexUniformVectors);
104 getIntegerv(GraphicsContext3D::MAX_VARYING_VECTORS, &ANGLEResources.MaxVaryingVectors);
105 getIntegerv(GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxVertexTextureImageUnits);
106 getIntegerv(GraphicsContext3D::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxCombinedTextureImageUnits);
107 getIntegerv(GraphicsContext3D::MAX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxTextureImageUnits);
108 getIntegerv(GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS, &ANGLEResources.MaxFragmentUniformVectors);
111 ANGLEResources.MaxDrawBuffers = 1
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/mac/
GraphicsContext3DMac.mm 202 ShBuiltInResources ANGLEResources;
203 ShInitBuiltInResources(&ANGLEResources);
205 getIntegerv(GraphicsContext3D::MAX_VERTEX_ATTRIBS, &ANGLEResources.MaxVertexAttribs);
206 getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.MaxVertexUniformVectors);
207 getIntegerv(GraphicsContext3D::MAX_VARYING_VECTORS, &ANGLEResources.MaxVaryingVectors);
208 getIntegerv(GraphicsContext3D::MAX_VERTEX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxVertexTextureImageUnits);
209 getIntegerv(GraphicsContext3D::MAX_COMBINED_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxCombinedTextureImageUnits);
210 getIntegerv(GraphicsContext3D::MAX_TEXTURE_IMAGE_UNITS, &ANGLEResources.MaxTextureImageUnits);
211 getIntegerv(GraphicsContext3D::MAX_FRAGMENT_UNIFORM_VECTORS, &ANGLEResources.MaxFragmentUniformVectors);
214 ANGLEResources.MaxDrawBuffers = 1
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
Extensions3DOpenGL.cpp 110 ShBuiltInResources ANGLEResources = compiler.getResources();
111 if (!ANGLEResources.OES_standard_derivatives) {
112 ANGLEResources.OES_standard_derivatives = 1;
113 compiler.setResources(ANGLEResources);

Completed in 1167 milliseconds