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Searched
refs:AttachedFragmentShader
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp
22
AttachedFragmentShader
(0),
46
return
AttachedFragmentShader
;
56
shader =
AttachedFragmentShader
;
67
else if (type==GL_FRAGMENT_SHADER &&
AttachedFragmentShader
==0) {
68
AttachedFragmentShader
=shader;
75
return (
AttachedFragmentShader
==shader || AttachedVertexShader==shader);
83
else if (
AttachedFragmentShader
==shader) {
84
AttachedFragmentShader
= 0;
ProgramData.h
40
GLuint
AttachedFragmentShader
;
Completed in 152 milliseconds