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    Searched refs:AttachedFragmentShader (Results 1 - 2 of 2) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp 22 AttachedFragmentShader(0),
46 return AttachedFragmentShader;
56 shader = AttachedFragmentShader;
67 else if (type==GL_FRAGMENT_SHADER && AttachedFragmentShader==0) {
68 AttachedFragmentShader=shader;
75 return (AttachedFragmentShader==shader || AttachedVertexShader==shader);
83 else if (AttachedFragmentShader==shader) {
84 AttachedFragmentShader = 0;
ProgramData.h 40 GLuint AttachedFragmentShader;

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