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Searched
refs:AttachedVertexShader
(Results
1 - 2
of
2
) sorted by null
/sdk/emulator/opengl/host/libs/Translator/GLES_V2/
ProgramData.cpp
21
AttachedVertexShader
(0),
42
return
AttachedVertexShader
;
53
shader =
AttachedVertexShader
;
63
if (type==GL_VERTEX_SHADER &&
AttachedVertexShader
==0) {
64
AttachedVertexShader
=shader;
75
return (AttachedFragmentShader==shader ||
AttachedVertexShader
==shader);
79
if (
AttachedVertexShader
==shader) {
80
AttachedVertexShader
= 0;
ProgramData.h
39
GLuint
AttachedVertexShader
;
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