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    Searched refs:DAMAGE_AIM (Results 1 - 7 of 7) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 145 #define DAMAGE_AIM 2
pr_cmds.cpp 1352 if (tr.ent && tr.ent->u.v.takedamage == DAMAGE_AIM
1368 if (check->u.v.takedamage != DAMAGE_AIM)
    [all...]
  /gdk/samples/quake/jni/
server.h 145 #define DAMAGE_AIM 2
pr_cmds.cpp 1352 if (tr.ent && tr.ent->u.v.takedamage == DAMAGE_AIM
1368 if (check->u.v.takedamage != DAMAGE_AIM)
    [all...]
  /external/quake/quake/src/QW/server/
server.h 279 #define DAMAGE_AIM 2
pr_cmds.c 1190 if (tr.ent && tr.ent->v.takedamage == DAMAGE_AIM
1206 if (check->v.takedamage != DAMAGE_AIM)
  /external/quake/quake/src/QW/progs/
weapons.qc 616 if (other.takedamage == DAMAGE_AIM)

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