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    Searched refs:FL_GODMODE (Results 1 - 8 of 8) sorted by null

  /external/quake/quake/src/WinQuake/
server.h 155 #define FL_GODMODE 64
host_cmd.cpp 131 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_GODMODE;
132 if (!((int)sv_player->u.v.flags & FL_GODMODE) )
982 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
1002 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
    [all...]
pr_cmds.cpp 1716 if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
    [all...]
  /gdk/samples/quake/jni/
server.h 155 #define FL_GODMODE 64
host_cmd.cpp 131 sv_player->u.v.flags = (int)sv_player->u.v.flags ^ FL_GODMODE;
132 if (!((int)sv_player->u.v.flags & FL_GODMODE) )
982 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
1002 cl->edict->u.v.flags = (int)cl->edict->u.v.flags & ~(FL_GODMODE|FL_NOTARGET);
    [all...]
pr_cmds.cpp 1716 if (!(flags & (FL_IMMUNE_WATER + FL_GODMODE)))
    [all...]
  /external/quake/quake/src/QW/server/
sv_ccmds.c 207 sv_player->v.flags = (int)sv_player->v.flags ^ FL_GODMODE;
208 if (!((int)sv_player->v.flags & FL_GODMODE) )
server.h 288 #define FL_GODMODE 64

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