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    Searched refs:FragmentShader (Results 1 - 14 of 14) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/chromium/
ProgramBinding.h 42 bool init(const String& vertexShader, const String& fragmentShader);
57 template<class VertexShader, class FragmentShader>
73 const FragmentShader& fragmentShader() const { return m_fragmentShader; }
78 FragmentShader m_fragmentShader;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
TestAppRS.java 66 private FragmentShader mPaintF;
67 private FragmentShader mLightsF;
68 private FragmentShader mLightsDiffF;
69 private FragmentShader mAluminumF;
70 private FragmentShader mPlasticF;
71 private FragmentShader mDiffuseF;
72 private FragmentShader mTextureF;
136 FragmentShader createFromResource(int id, boolean addCubemap, Type constType) {
137 FragmentShader.Builder fb = new FragmentShader.Builder(mRS)
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SimpleAppRS.java 98 FragmentShader colorF = SceneManager.getColorFS();
114 FragmentShader textureF = SceneManager.getTextureFS();
132 private FragmentShader createLambertShader() {
138 FragmentShader.Builder fb = new FragmentShader.Builder(mRS);
145 FragmentShader shader = fb.create();
154 FragmentShader diffuseF = createLambertShader();
FullscreenBlur.java 45 static FragmentShader mPF_BlurH;
46 static FragmentShader mPF_BlurV;
47 static FragmentShader mPF_SelectColor;
48 static FragmentShader mPF_Texture;
160 static private FragmentShader getShader(Resources res, RenderScriptGL rs,
162 FragmentShader.Builder fb = new FragmentShader.Builder(rs);
168 FragmentShader prog = fb.create();
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
RenderState.java 40 FragmentShader mFragment;
47 FragmentShader pf,
68 public void setProgramFragment(FragmentShader pf) {
FragmentShader.java 32 public class FragmentShader extends Shader {
38 FragmentShader mShader;
42 mShader = new FragmentShader();
78 public FragmentShader create() {
SceneManager.java 32 import com.android.scenegraph.FragmentShader;
78 private FragmentShader mColor;
79 private FragmentShader mTexture;
342 public static FragmentShader getColorFS() {
358 FragmentShader.Builder fb = new FragmentShader.Builder(rs);
367 public static FragmentShader getTextureFS() {
381 FragmentShader.Builder fb = new FragmentShader.Builder(rs);
Scene.java 50 ArrayList<FragmentShader> mFragmentShaders;
70 mFragmentShaders = new ArrayList<FragmentShader>();
146 public void appendShader(FragmentShader f) {
304 FragmentShader sI = mFragmentShaders.get(i);
Renderable.java 192 FragmentShader pf = mRenderState.mFragment;
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.h 8 // classes VertexShader and FragmentShader. Implements GL shader objects and
142 class FragmentShader : public Shader
145 FragmentShader(ResourceManager *manager, GLuint handle);
147 ~FragmentShader();
153 DISALLOW_COPY_AND_ASSIGN(FragmentShader);
Shader.cpp 8 // VertexShader and FragmentShader. Implements GL shader objects and related
490 FragmentShader::FragmentShader(ResourceManager *manager, GLuint handle) : Shader(manager, handle)
494 FragmentShader::~FragmentShader()
498 GLenum FragmentShader::getType()
503 void FragmentShader::compile()
Program.h 24 class FragmentShader;
175 FragmentShader *mFragmentShader;
ResourceManager.cpp 97 mShaderMap[handle] = new FragmentShader(this, handle);
Program.cpp 102 mFragmentShader = (FragmentShader*)shader;
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