OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:FragmentShader
(Results
1 - 14
of
14
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/
ProgramBinding.h
42
bool init(const String& vertexShader, const String&
fragmentShader
);
57
template<class VertexShader, class
FragmentShader
>
73
const
FragmentShader
&
fragmentShader
() const { return m_fragmentShader; }
78
FragmentShader
m_fragmentShader;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/testapp/
TestAppRS.java
66
private
FragmentShader
mPaintF;
67
private
FragmentShader
mLightsF;
68
private
FragmentShader
mLightsDiffF;
69
private
FragmentShader
mAluminumF;
70
private
FragmentShader
mPlasticF;
71
private
FragmentShader
mDiffuseF;
72
private
FragmentShader
mTextureF;
136
FragmentShader
createFromResource(int id, boolean addCubemap, Type constType) {
137
FragmentShader
.Builder fb = new
FragmentShader
.Builder(mRS)
[
all
...]
SimpleAppRS.java
98
FragmentShader
colorF = SceneManager.getColorFS();
114
FragmentShader
textureF = SceneManager.getTextureFS();
132
private
FragmentShader
createLambertShader() {
138
FragmentShader
.Builder fb = new
FragmentShader
.Builder(mRS);
145
FragmentShader
shader = fb.create();
154
FragmentShader
diffuseF = createLambertShader();
FullscreenBlur.java
45
static
FragmentShader
mPF_BlurH;
46
static
FragmentShader
mPF_BlurV;
47
static
FragmentShader
mPF_SelectColor;
48
static
FragmentShader
mPF_Texture;
160
static private
FragmentShader
getShader(Resources res, RenderScriptGL rs,
162
FragmentShader
.Builder fb = new
FragmentShader
.Builder(rs);
168
FragmentShader
prog = fb.create();
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
RenderState.java
40
FragmentShader
mFragment;
47
FragmentShader
pf,
68
public void setProgramFragment(
FragmentShader
pf) {
FragmentShader.java
32
public class
FragmentShader
extends Shader {
38
FragmentShader
mShader;
42
mShader = new
FragmentShader
();
78
public
FragmentShader
create() {
SceneManager.java
32
import com.android.scenegraph.
FragmentShader
;
78
private
FragmentShader
mColor;
79
private
FragmentShader
mTexture;
342
public static
FragmentShader
getColorFS() {
358
FragmentShader
.Builder fb = new
FragmentShader
.Builder(rs);
367
public static
FragmentShader
getTextureFS() {
381
FragmentShader
.Builder fb = new
FragmentShader
.Builder(rs);
Scene.java
50
ArrayList<
FragmentShader
> mFragmentShaders;
70
mFragmentShaders = new ArrayList<
FragmentShader
>();
146
public void appendShader(
FragmentShader
f) {
304
FragmentShader
sI = mFragmentShaders.get(i);
Renderable.java
192
FragmentShader
pf = mRenderState.mFragment;
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Shader.h
8
// classes VertexShader and
FragmentShader
. Implements GL shader objects and
142
class
FragmentShader
: public Shader
145
FragmentShader
(ResourceManager *manager, GLuint handle);
147
~
FragmentShader
();
153
DISALLOW_COPY_AND_ASSIGN(
FragmentShader
);
Shader.cpp
8
// VertexShader and
FragmentShader
. Implements GL shader objects and related
490
FragmentShader
::
FragmentShader
(ResourceManager *manager, GLuint handle) : Shader(manager, handle)
494
FragmentShader
::~
FragmentShader
()
498
GLenum
FragmentShader
::getType()
503
void
FragmentShader
::compile()
Program.h
24
class
FragmentShader
;
175
FragmentShader
*mFragmentShader;
ResourceManager.cpp
97
mShaderMap[handle] = new
FragmentShader
(this, handle);
Program.cpp
102
mFragmentShader = (
FragmentShader
*)shader;
[
all
...]
Completed in 981 milliseconds