HomeSort by relevance Sort by last modified time
    Searched refs:GLSL_TYPE_INT (Results 1 - 19 of 19) sorted by null

  /external/mesa3d/src/glsl/
builtin_types.h 43 glsl_type(GL_INT, GLSL_TYPE_INT, 1, 1, "int"),
44 glsl_type(GL_INT_VEC2, GLSL_TYPE_INT, 2, 1, "ivec2"),
45 glsl_type(GL_INT_VEC3, GLSL_TYPE_INT, 3, 1, "ivec3"),
46 glsl_type(GL_INT_VEC4, GLSL_TYPE_INT, 4, 1, "ivec4"),
222 GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT, "isampler1DArray"),
226 GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT, "isampler2DArray"),
236 GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT, "isampler1D"),
240 GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT, "isampler2D"),
244 GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_INT, "isampler3D"),
248 GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_INT, "isamplerCube")
    [all...]
ir_div_to_mul_rcp.cpp 65 if (ir->operands[1]->type->base_type != GLSL_TYPE_INT &&
89 if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
100 if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
ir_constant_expression.cpp 109 case GLSL_TYPE_INT:
135 assert(op[0]->type->base_type == GLSL_TYPE_INT);
207 case GLSL_TYPE_INT:
241 case GLSL_TYPE_INT:
259 case GLSL_TYPE_INT:
279 case GLSL_TYPE_INT:
299 case GLSL_TYPE_INT:
384 case GLSL_TYPE_INT:
406 case GLSL_TYPE_INT:
428 case GLSL_TYPE_INT
    [all...]
ir_to_llvm.cpp 133 case GLSL_TYPE_INT:
472 case GLSL_TYPE_INT:
540 case GLSL_TYPE_INT:
552 case GLSL_TYPE_INT:
569 case GLSL_TYPE_INT:
603 case GLSL_TYPE_INT:
615 case GLSL_TYPE_INT:
643 case GLSL_TYPE_INT:
656 case GLSL_TYPE_INT:
669 case GLSL_TYPE_INT
    [all...]
glsl_types.h 48 GLSL_TYPE_INT,
76 * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
269 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
ir.cpp 501 case GLSL_TYPE_INT: this->value.i[0] = c->value.i[i]; break;
563 case GLSL_TYPE_INT:
620 case GLSL_TYPE_INT:
661 case GLSL_TYPE_INT: return this->value.i[i] != 0;
678 case GLSL_TYPE_INT: return (float) this->value.i[i];
695 case GLSL_TYPE_INT: return this->value.i[i];
712 case GLSL_TYPE_INT: return this->value.i[i];
813 case GLSL_TYPE_INT:
846 case GLSL_TYPE_INT:
883 case GLSL_TYPE_INT
    [all...]
glsl_types.cpp 221 case GLSL_TYPE_INT:
293 case GLSL_TYPE_INT:
477 case GLSL_TYPE_INT:
ir_function.cpp 37 case GLSL_TYPE_INT:
lower_vec_index_to_swizzle.cpp 72 assert(deref->array_index->type->base_type == GLSL_TYPE_INT);
lower_instructions.cpp 153 if (ir->operands[1]->type->base_type == GLSL_TYPE_INT)
164 if (ir->operands[0]->type->base_type == GLSL_TYPE_INT)
lower_vec_index_to_cond_assign.cpp 87 assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
172 assert(orig_deref->array_index->type->base_type == GLSL_TYPE_INT);
ir_validate.cpp 237 assert(ir->type->base_type == GLSL_TYPE_INT);
240 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
252 assert(ir->operands[0]->type->base_type == GLSL_TYPE_INT);
257 assert(ir->type->base_type == GLSL_TYPE_INT);
lower_vector.cpp 169 case GLSL_TYPE_INT: d.i[assigned] = c->value.i[0]; break;
ast_function.cpp 251 case GLSL_TYPE_INT:
264 case GLSL_TYPE_INT:
275 case GLSL_TYPE_INT:
544 case GLSL_TYPE_INT:
    [all...]
ir_print_visitor.cpp 336 case GLSL_TYPE_INT: printf("%d", ir->value.i[i]); break;
opt_constant_propagation.cpp 183 case GLSL_TYPE_INT:
ir_clone.cpp 325 case GLSL_TYPE_INT:
ast_to_hir.cpp 136 case GLSL_TYPE_INT:
192 * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
772 case GLSL_TYPE_INT:
    [all...]
ir_reader.cpp 892 case GLSL_TYPE_INT: {
    [all...]

Completed in 50 milliseconds