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    Searched refs:GLSL_TYPE_UINT (Results 1 - 17 of 17) sorted by null

  /external/mesa3d/src/glsl/
builtin_types.h 213 glsl_type(GL_UNSIGNED_INT, GLSL_TYPE_UINT, 1, 1, "uint"),
214 glsl_type(GL_UNSIGNED_INT_VEC2, GLSL_TYPE_UINT, 2, 1, "uvec2"),
215 glsl_type(GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1, "uvec3"),
216 glsl_type(GL_UNSIGNED_INT_VEC4, GLSL_TYPE_UINT, 4, 1, "uvec4"),
224 GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT, "usampler1DArray"),
228 GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT, "usampler2DArray"),
238 GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT, "usampler1D"),
242 GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT, "usampler2D"),
246 GLSL_SAMPLER_DIM_3D, 0, 0, GLSL_TYPE_UINT, "usampler3D"),
250 GLSL_SAMPLER_DIM_CUBE, 0, 0, GLSL_TYPE_UINT, "usamplerCube")
    [all...]
glsl_types.h 47 GLSL_TYPE_UINT = 0,
77 * and \c GLSL_TYPE_UINT are valid.
232 && (base_type >= GLSL_TYPE_UINT)
243 && (base_type >= GLSL_TYPE_UINT)
261 return (base_type >= GLSL_TYPE_UINT) && (base_type <= GLSL_TYPE_FLOAT);
269 return (base_type == GLSL_TYPE_UINT) || (base_type == GLSL_TYPE_INT);
ir_constant_expression.cpp 113 case GLSL_TYPE_UINT:
141 assert(op[0]->type->base_type == GLSL_TYPE_UINT);
204 case GLSL_TYPE_UINT:
238 case GLSL_TYPE_UINT:
256 case GLSL_TYPE_UINT:
276 case GLSL_TYPE_UINT:
295 case GLSL_TYPE_UINT:
381 case GLSL_TYPE_UINT:
403 case GLSL_TYPE_UINT:
425 case GLSL_TYPE_UINT
    [all...]
ir.cpp 446 assert((type->base_type >= GLSL_TYPE_UINT)
500 case GLSL_TYPE_UINT: this->value.u[0] = c->value.u[i]; break;
562 case GLSL_TYPE_UINT:
617 case GLSL_TYPE_UINT:
660 case GLSL_TYPE_UINT: return this->value.u[i] != 0;
677 case GLSL_TYPE_UINT: return (float) this->value.u[i];
694 case GLSL_TYPE_UINT: return this->value.u[i];
711 case GLSL_TYPE_UINT: return this->value.u[i];
809 case GLSL_TYPE_UINT:
850 case GLSL_TYPE_UINT
    [all...]
ir_to_llvm.cpp 132 case GLSL_TYPE_UINT:
471 case GLSL_TYPE_UINT:
538 case GLSL_TYPE_UINT:
549 case GLSL_TYPE_UINT:
567 case GLSL_TYPE_UINT:
602 case GLSL_TYPE_UINT:
614 case GLSL_TYPE_UINT:
642 case GLSL_TYPE_UINT:
654 case GLSL_TYPE_UINT:
667 case GLSL_TYPE_UINT
    [all...]
ir_div_to_mul_rcp.cpp 66 ir->operands[1]->type->base_type != GLSL_TYPE_UINT) {
glsl_types.cpp 219 case GLSL_TYPE_UINT:
291 case GLSL_TYPE_UINT:
476 case GLSL_TYPE_UINT:
ir_function.cpp 36 case GLSL_TYPE_UINT:
lower_vector.cpp 168 case GLSL_TYPE_UINT: d.u[assigned] = c->value.u[0]; break;
ast_function.cpp 250 case GLSL_TYPE_UINT:
261 case GLSL_TYPE_UINT:
274 case GLSL_TYPE_UINT:
541 case GLSL_TYPE_UINT:
    [all...]
ir_print_visitor.cpp 335 case GLSL_TYPE_UINT: printf("%u", ir->value.u[i]); break;
lower_variable_index_to_cond_assign.cpp 177 ir_constant *const middle_c = (index->type->base_type == GLSL_TYPE_UINT)
opt_constant_propagation.cpp 186 case GLSL_TYPE_UINT:
ir_clone.cpp 324 case GLSL_TYPE_UINT:
ir_validate.cpp 260 assert(ir->operands[0]->type->base_type == GLSL_TYPE_UINT);
ast_to_hir.cpp 139 case GLSL_TYPE_UINT:
192 * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
771 case GLSL_TYPE_UINT:
    [all...]
ir_reader.cpp 888 case GLSL_TYPE_UINT: {
    [all...]

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