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    Searched refs:GLTraceContext (Results 1 - 7 of 7) sorted by null

  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_fixup.h 28 void fixupGLMessage(GLTraceContext *curContext, nsecs_t wallStart, nsecs_t wallEnd,
31 void fixup_addFBContents(GLTraceContext *curContext, GLMessage *message, FBBinding fbToRead);
gltrace_context.h 51 class GLTraceContext {
68 GLTraceContext(int id, GLTraceState *state, BufferedOutputStream *stream);
88 std::map<EGLContext, GLTraceContext*> mPerContextState;
104 GLTraceContext *createTraceContext(int version, EGLContext c);
105 GLTraceContext *getTraceContext(EGLContext c);
120 void setupTraceContextThreadSpecific(GLTraceContext *context);
121 GLTraceContext *getGLTraceContext();
gltrace_context.cpp 38 GLTraceContext *getGLTraceContext() {
39 return (GLTraceContext*) pthread_getspecific(sTLSKey);
42 void setGLTraceContext(GLTraceContext *c) {
46 void setupTraceContextThreadSpecific(GLTraceContext *context) {
52 GLTraceContext *c = getGLTraceContext();
117 GLTraceContext *GLTraceState::createTraceContext(int version, EGLContext eglContext) {
122 GLTraceContext *traceContext = new GLTraceContext(id, this, stream);
128 GLTraceContext *GLTraceState::getTraceContext(EGLContext c) {
132 GLTraceContext::GLTraceContext(int id, GLTraceState *state, BufferedOutputStream *stream)
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gltrace_egl.cpp 30 GLTraceContext *glContext = getGLTraceContext();
56 GLTraceContext *glContext = getGLTraceContext();
76 GLTraceContext *glContext = getGLTraceContext();
gltrace_eglapi.cpp 33 using gltrace::GLTraceContext;
134 GLTraceContext *traceContext = sGLTraceState->createTraceContext(version, c);
143 GLTraceContext *traceContext = sGLTraceState->getTraceContext(c);
gltrace_api.cpp 35 GLTraceContext *glContext = getGLTraceContext();
63 GLTraceContext *glContext = getGLTraceContext();
97 GLTraceContext *glContext = getGLTraceContext();
138 GLTraceContext *glContext = getGLTraceContext();
172 GLTraceContext *glContext = getGLTraceContext();
206 GLTraceContext *glContext = getGLTraceContext();
240 GLTraceContext *glContext = getGLTraceContext();
274 GLTraceContext *glContext = getGLTraceContext();
320 GLTraceContext *glContext = getGLTraceContext();
348 GLTraceContext *glContext = getGLTraceContext()
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gltrace_fixup.cpp 146 void fixup_addFBContents(GLTraceContext *context, GLMessage *glmsg, FBBinding fbToRead) {
343 int getShaderVariableLocation(GLTraceContext *context, GLMessage *glmsg, GLchar *name) {
358 void fixup_glGetActiveAttribOrUniform(GLTraceContext *context, GLMessage *glmsg,
383 GLint glGetInteger(GLTraceContext *context, GLenum param) {
389 GLint glGetVertexAttrib(GLTraceContext *context, GLuint index, GLenum pname) {
395 bool isUsingArrayBuffers(GLTraceContext *context) {
399 bool isUsingElementArrayBuffers(GLTraceContext *context) {
412 void fixup_glBufferData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
431 void fixup_glBufferSubData(GLTraceContext *context, GLMessage *glmsg, void *pointersToFixup[]) {
470 void trace_glVertexAttribPointerData(GLTraceContext *context
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