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    Searched refs:GrIndexBuffer (Results 1 - 16 of 16) sorted by null

  /external/skia/src/gpu/
GrIndexBuffer.h 16 class GrIndexBuffer : public GrGeometryBuffer {
27 GrIndexBuffer(GrGpu* gpu, size_t sizeInBytes, bool dynamic)
GrAAHairLinePathRenderer.h 35 const GrIndexBuffer* fLinesIndexBuffer,
36 const GrIndexBuffer* fQuadsIndexBuffer);
45 const GrIndexBuffer* fLinesIndexBuffer;
46 const GrIndexBuffer* fQuadsIndexBuffer;
GrInOrderDrawBuffer.h 67 void setQuadIndexBuffer(const GrIndexBuffer* indexBuffer);
106 const GrIndexBuffer* fIndexBuffer;
162 const GrIndexBuffer* fQuadIndexBuffer;
173 const GrIndexBuffer* fPoolIndexBuffer;
GrBufferAllocPool.h 274 class GrIndexBuffer;
319 const GrIndexBuffer** buffer,
327 const GrIndexBuffer** buffer,
GrGpu.h 151 * by either GrIndexBuffer::lock or
152 * GrIndexBuffer::updateData.
156 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
161 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
165 const GrIndexBuffer* getQuadIndexBuffer() const;
373 const GrIndexBuffer* fPoolIndexBuffer;
413 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
506 mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be
GrAAHairLinePathRenderer.cpp 14 #include "GrIndexBuffer.h"
34 bool push_quad_index_data(GrIndexBuffer* qIdxBuffer) {
78 const GrIndexBuffer* lIdxBuffer = context->getQuadIndexBuffer();
83 GrIndexBuffer* qIdxBuf = gpu->createIndexBuffer(kQuadIdxSBufize, false);
84 SkAutoTUnref<GrIndexBuffer> qIdxBuffer(qIdxBuf);
96 const GrIndexBuffer* linesIndexBuffer,
97 const GrIndexBuffer* quadsIndexBuffer) {
GrDrawTarget.h 29 class GrIndexBuffer;
414 void setIndexSourceToBuffer(const GrIndexBuffer* buffer);
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GrBufferAllocPool.cpp 13 #include "GrIndexBuffer.h"
435 const GrIndexBuffer** buffer,
449 *buffer = (const GrIndexBuffer*) geomBuffer;
457 const GrIndexBuffer** buffer,
GrInOrderDrawBuffer.cpp 15 #include "GrIndexBuffer.h"
41 poolState.fPoolIndexBuffer = (GrIndexBuffer*)~0;
58 void GrInOrderDrawBuffer::setQuadIndexBuffer(const GrIndexBuffer* indexBuffer) {
541 poolState.fPoolIndexBuffer = (GrIndexBuffer*)~0;
GrDrawTarget.cpp 13 #include "GrIndexBuffer.h"
482 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
620 geoSrc.fIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
659 void GrDrawTarget::setIndexSourceToBuffer(const GrIndexBuffer* buffer) {
688 newState.fIndexBuffer = (GrIndexBuffer*)~0;
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GrGpu.cpp 15 #include "GrIndexBuffer.h"
55 poolState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
223 GrIndexBuffer* GrGpu::createIndexBuffer(uint32_t size, bool dynamic) {
287 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const {
760 newState.fPoolIndexBuffer = (GrIndexBuffer*)DEBUG_INVAL_BUFFER;
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GrContext.cpp 15 #include "GrIndexBuffer.h"
683 GrIndexBuffer* GrContext::aaFillRectIndexBuffer() {
720 GrIndexBuffer* GrContext::aaStrokeRectIndexBuffer() {
764 GrIndexBuffer* indexBuffer = this->aaFillRectIndexBuffer();
831 GrIndexBuffer* indexBuffer = this->aaStrokeRectIndexBuffer();
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  /external/skia/src/gpu/gl/
GrGLIndexBuffer.h 14 #include "../GrIndexBuffer.h"
19 class GrGLIndexBuffer : public GrIndexBuffer {
27 // overrides of GrIndexBuffer
52 typedef GrIndexBuffer INHERITED;
GrGpuGL.h 58 const GrIndexBuffer* fIndexBuffer;
106 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
GrGpuGL.cpp     [all...]
  /external/skia/include/gpu/
GrContext.h 23 class GrIndexBuffer;
638 const GrIndexBuffer* getQuadIndexBuffer() const;
673 GrIndexBuffer* fAAFillRectIndexBuffer;
674 GrIndexBuffer* fAAStrokeRectIndexBuffer;
688 GrIndexBuffer* aaFillRectIndexBuffer();
691 GrIndexBuffer* aaStrokeRectIndexBuffer();
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