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Searched
refs:HitTestingTransformState
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/WebCore/rendering/
TransformState.h
88
class
HitTestingTransformState
: public RefCounted<
HitTestingTransformState
> {
90
static PassRefPtr<
HitTestingTransformState
> create(const FloatPoint& p, const FloatQuad& quad)
92
return adoptRef(new
HitTestingTransformState
(p, quad));
95
static PassRefPtr<
HitTestingTransformState
> create(const
HitTestingTransformState
& other)
97
return adoptRef(new
HitTestingTransformState
(other));
114
HitTestingTransformState
(const FloatPoint& p, const FloatQuad& quad)
121
HitTestingTransformState
(const
HitTestingTransformState
& other
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TransformState.cpp
131
//
HitTestingTransformState
methods
132
void
HitTestingTransformState
::translate(int x, int y, TransformAccumulation accumulate)
141
void
HitTestingTransformState
::applyTransform(const TransformationMatrix& transformFromContainer, TransformAccumulation accumulate)
150
void
HitTestingTransformState
::flatten()
155
void
HitTestingTransformState
::flattenWithTransform(const TransformationMatrix& t)
165
FloatPoint
HitTestingTransformState
::mappedPoint() const
170
FloatQuad
HitTestingTransformState
::mappedQuad() const
RenderLayer.h
57
class
HitTestingTransformState
;
532
const
HitTestingTransformState
* transformState = 0, double* zOffset = 0);
535
const
HitTestingTransformState
* transformState, double* zOffsetForDescendants, double* zOffset,
536
const
HitTestingTransformState
* unflattenedTransformState, bool depthSortDescendants);
539
const
HitTestingTransformState
* transformState, double* zOffset);
542
const
HitTestingTransformState
* transformState, double* zOffset,
545
PassRefPtr<
HitTestingTransformState
> createLocalTransformState(RenderLayer* rootLayer, RenderLayer* containerLayer,
547
const
HitTestingTransformState
* containerTransformState) const;
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RenderLayer.cpp
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Completed in 97 milliseconds