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Searched
refs:IGLProperty
(Results
1 - 25
of
29
) sorted by null
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2
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/
IStateTransform.java
19
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
27
void apply(
IGLProperty
currentState);
30
void revert(
IGLProperty
currentState);
33
IGLProperty
getChangedProperty(
IGLProperty
currentState);
IGLPropertyAccessor.java
19
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
27
IGLProperty
getProperty(
IGLProperty
state);
SparseArrayElementRemoveTransform.java
19
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
33
public void apply(
IGLProperty
currentState) {
39
public void revert(
IGLProperty
currentState) {
45
public
IGLProperty
getChangedProperty(
IGLProperty
currentState) {
ListElementAddTransform.java
20
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
28
private final
IGLProperty
mElement;
30
public ListElementAddTransform(IGLPropertyAccessor accessor,
IGLProperty
element) {
36
public void apply(
IGLProperty
currentState) {
44
public void revert(
IGLProperty
currentState) {
52
public
IGLProperty
getChangedProperty(
IGLProperty
currentState) {
56
private GLListProperty getList(
IGLProperty
state) {
57
IGLProperty
p = state;
SparseArrayElementAddTransform.java
20
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
29
private
IGLProperty
mOldValue;
37
public void apply(
IGLProperty
currentState) {
49
public void revert(
IGLProperty
currentState) {
60
public
IGLProperty
getChangedProperty(
IGLProperty
currentState) {
64
private GLSparseArrayProperty getArray(
IGLProperty
state) {
65
IGLProperty
p = state;
BufferSubDataTransform.java
20
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
43
public void apply(
IGLProperty
state) {
44
IGLProperty
property = mAccessor.getProperty(state);
59
public void revert(
IGLProperty
state) {
61
IGLProperty
property = mAccessor.getProperty(state);
68
public
IGLProperty
getChangedProperty(
IGLProperty
state) {
PropertyChangeTransform.java
19
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
55
public void apply(
IGLProperty
state) {
56
IGLProperty
property = mAccessor.getProperty(state);
78
* {@link #apply(
IGLProperty
)}'ed, then performing a revert has no effect.
81
public void revert(
IGLProperty
state) {
83
IGLProperty
property = mAccessor.getProperty(state);
91
public
IGLProperty
getChangedProperty(
IGLProperty
state) {
GLPropertyAccessor.java
23
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
42
public
IGLProperty
getProperty(
IGLProperty
state) {
43
IGLProperty
root = ((GLListProperty) state).get(mContextId);
46
IGLProperty
successor = e.getProperty(root);
76
+ ") used to access members of
IGLProperty
");
84
IGLProperty
getProperty(
IGLProperty
p);
96
public
IGLProperty
getProperty(
IGLProperty
p)
[
all
...]
CurrentProgramPropertyAccessor.java
21
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
43
public
IGLProperty
getProperty(
IGLProperty
state) {
45
IGLProperty
currentProgramProperty = mCurrentProgramAccessor.getProperty(state);
CurrentVboPropertyAccessor.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
51
public
IGLProperty
getProperty(
IGLProperty
state) {
53
IGLProperty
currentBinding = mVboBindingAccessor.getProperty(state);
TexturePropertyAccessor.java
21
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
46
public
IGLProperty
getProperty(
IGLProperty
state) {
48
IGLProperty
targetTexture = mTextureUnitPropertyAccessor.getProperty(state);
TextureUnitPropertyAccessor.java
21
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
43
public
IGLProperty
getProperty(
IGLProperty
state) {
45
IGLProperty
activeTextureProperty = mActiveTextureAccessor.getProperty(state);
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/
GLAbstractAtomicProperty.java
20
* Abstract implementation of {@link
IGLProperty
}. This provides the basics that can be
23
public abstract class GLAbstractAtomicProperty implements
IGLProperty
{
25
private
IGLProperty
mParent;
37
public
IGLProperty
getParent() {
42
public void setParent(
IGLProperty
parent) {
52
public
IGLProperty
clone() {
54
return (
IGLProperty
) super.clone();
IGLProperty.java
23
public interface
IGLProperty
extends Cloneable {
52
IGLProperty
getParent();
55
void setParent(
IGLProperty
parent);
58
IGLProperty
clone();
GLListProperty.java
25
public class GLListProperty implements
IGLProperty
{
26
private final List<
IGLProperty
> mList;
28
private
IGLProperty
mParent;
29
private
IGLProperty
mTemplate;
36
public GLListProperty(GLStateType type,
IGLProperty
template, int size) {
40
mList = new ArrayList<
IGLProperty
>(size);
42
IGLProperty
p = template.clone();
49
private GLListProperty(GLStateType type, List<
IGLProperty
> props) {
53
for (
IGLProperty
p : mList) {
58
public List<
IGLProperty
> getList()
[
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...]
GLState.java
33
private
IGLProperty
createBufferBindings() {
34
IGLProperty
array, eArray, vArray;
41
IGLProperty
vArray8 = new GLListProperty(GLStateType.VERTEX_ATTRIB_ARRAY_BUFFER_BINDINGS,
51
private
IGLProperty
createVertexAttribArrays() {
52
IGLProperty
enabled, size, stride, type, normalized, pointer;
61
IGLProperty
perVertexAttribArrayState = new GLCompositeProperty(
76
private
IGLProperty
createGenericVertexAttributeState() {
77
IGLProperty
v0 = new GLFloatProperty(GLStateType.GENERIC_VERTEX_ATTRIB_V0,
79
IGLProperty
v1 = new GLFloatProperty(GLStateType.GENERIC_VERTEX_ATTRIB_V1,
81
IGLProperty
v2 = new GLFloatProperty(GLStateType.GENERIC_VERTEX_ATTRIB_V2
[
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...]
GLCompositeProperty.java
26
public class GLCompositeProperty implements
IGLProperty
{
28
private final Map<GLStateType,
IGLProperty
> mPropertiesMap;
29
private
IGLProperty
mParent;
31
/** Construct a composite property given a list of {@link
IGLProperty
} objects. */
32
public GLCompositeProperty(GLStateType type,
IGLProperty
... iglProperties) {
34
mPropertiesMap = new EnumMap<GLStateType,
IGLProperty
>(GLStateType.class);
36
for (
IGLProperty
p : iglProperties) {
42
public Collection<
IGLProperty
> getProperties() {
46
public
IGLProperty
getProperty(GLStateType name) {
52
IGLProperty
[]props = new IGLProperty[mPropertiesMap.size()]
[
all
...]
GLSparseArrayProperty.java
24
public class GLSparseArrayProperty implements
IGLProperty
{
26
private
IGLProperty
mDefaultValue;
27
private
IGLProperty
mParent;
28
private final SparseArray<
IGLProperty
> mSparseArray;
30
public GLSparseArrayProperty(GLStateType type,
IGLProperty
defaultValue) {
33
mSparseArray = new SparseArray<
IGLProperty
>(20);
36
private GLSparseArrayProperty(GLStateType type,
IGLProperty
defaultValue,
37
SparseArray<
IGLProperty
> contents) {
43
public List<
IGLProperty
> getValues() {
44
List<
IGLProperty
> values = new ArrayList<IGLProperty>(mSparseArray.size())
[
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...]
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/
IStateDetailProvider.java
19
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
23
boolean isApplicable(
IGLProperty
state);
26
void updateControl(
IGLProperty
state);
ShaderSourceDetailsProvider.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
37
public boolean isApplicable(
IGLProperty
state) {
57
public void updateControl(
IGLProperty
state) {
58
IGLProperty
shaderSrcProperty = getShaderSourceProperty(state);
78
private
IGLProperty
getShaderSourceProperty(
IGLProperty
state) {
ShaderUniformDetailsProvider.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
39
public boolean isApplicable(
IGLProperty
state) {
59
public void updateControl(
IGLProperty
state) {
60
IGLProperty
uniform = getShaderUniformProperty(state);
63
IGLProperty
nameProperty = uniformProperty.getProperty(GLStateType.UNIFORM_NAME);
64
IGLProperty
typeProperty = uniformProperty.getProperty(GLStateType.UNIFORM_TYPE);
65
IGLProperty
valueProperty = uniformProperty.getProperty(GLStateType.UNIFORM_VALUE);
156
private
IGLProperty
getShaderUniformProperty(
IGLProperty
state) {
TextureImageDetailsProvider.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
42
public boolean isApplicable(
IGLProperty
state) {
68
public void updateControl(
IGLProperty
state) {
69
IGLProperty
imageProperty = getTextureImageProperty(state);
91
private
IGLProperty
getTextureImageProperty(
IGLProperty
state) {
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/editors/
StateLabelProvider.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
33
private Set<
IGLProperty
> mChangedProperties;
43
public String getColumnText(
IGLProperty
property, int columnIndex) {
54
private String getValue(
IGLProperty
element) {
58
private String getName(
IGLProperty
element) {
59
IGLProperty
parent = element.getParent();
84
if (!(element instanceof
IGLProperty
)) {
88
IGLProperty
prop = (
IGLProperty
) element;
100
public void setChangedProperties(Set<
IGLProperty
> changedProperties)
[
all
...]
StateContentProvider.java
22
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
60
if (element instanceof
IGLProperty
) {
61
return ((
IGLProperty
) element).getParent();
69
if (element instanceof
IGLProperty
) {
70
return ((
IGLProperty
) element).isComposite();
StateViewPage.java
24
import com.android.ide.eclipse.gltrace.state.
IGLProperty
;
68
private final
IGLProperty
mState;
152
Set<
IGLProperty
> changedProperties = null;
209
private Set<
IGLProperty
> updateState(int fromIndex, int toIndex) {
222
private Set<
IGLProperty
> applyTransformations(int fromIndex, int toIndex) {
224
Set<
IGLProperty
> changedProperties = new HashSet<
IGLProperty
>(setSizeHint);
231
IGLProperty
changedProperty = f.getChangedProperty(mState);
246
private Set<
IGLProperty
> revertTransformations(int fromIndex, int toIndex) {
248
Set<
IGLProperty
> changedProperties = new HashSet<IGLProperty>(setSizeHint)
[
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...]
Completed in 101 milliseconds
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