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    Searched refs:IOStream (Results 1 - 17 of 17) sorted by null

  /sdk/emulator/opengl/host/libs/libOpenglRender/
RenderThread.h 19 #include "IOStream.h"
27 static RenderThread *create(IOStream *p_stream);
36 IOStream *m_stream;
ReadBuffer.h 19 #include "IOStream.h"
23 ReadBuffer(IOStream *stream, size_t bufSize);
34 IOStream *m_stream;
render_api.cpp 17 #include "IOStream.h"
38 static IOStream *createRenderThread(int p_stream_buffer_size,
138 IOStream *dummy = NULL;
201 IOStream *dummy = createRenderThread(8, IOSTREAM_CLIENT_EXIT_SERVER);
300 IOStream *createRenderThread(int p_stream_buffer_size, unsigned int clientFlags)
ReadBuffer.cpp 22 ReadBuffer::ReadBuffer(IOStream *stream, size_t bufsize)
RenderThread.cpp 34 RenderThread *RenderThread::create(IOStream *p_stream)
  /sdk/emulator/opengl/system/OpenglSystemCommon/
HostConnection.h 19 #include "IOStream.h"
49 IOStream *m_stream;
QemuPipeStream.h 19 /* This file implements an IOStream that uses a QEMU fast-pipe
24 #include "IOStream.h"
26 class QemuPipeStream : public IOStream {
QemuPipeStream.cpp 25 IOStream(bufSize),
33 IOStream(bufSize),
  /sdk/emulator/opengl/host/include/libOpenglRender/
IOStream.h 24 class IOStream {
27 IOStream(size_t bufSize) {
39 virtual ~IOStream() {
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
SocketStream.h 20 #include "IOStream.h"
22 class SocketStream : public IOStream {
SocketStream.cpp 33 IOStream(bufSize),
41 IOStream(bufSize),
glUtils.cpp 19 #include <IOStream.h>
353 IOStream* stream = reinterpret_cast<IOStream*>(_stream);
  /sdk/emulator/opengl/tests/gles_android_wrapper/
ServerConnection.h 21 #include "IOStream.h"
47 IOStream *m_stream;
  /sdk/emulator/opengl/system/GLESv1_enc/
GLEncoder.h 27 GLEncoder(IOStream *stream);
GLEncoder.cpp     [all...]
  /sdk/emulator/opengl/system/GLESv2_enc/
GL2Encoder.h 27 GL2Encoder(IOStream *stream);
GL2Encoder.cpp 44 GL2Encoder::GL2Encoder(IOStream *stream) : gl2_encoder_context_t(stream)
    [all...]

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