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Searched
refs:IsNearDeath
(Results
1 - 9
of
9
) sorted by null
/hardware/ril/mock-ril/src/cpp/
node_object_wrap.h
41
assert(handle_.
IsNearDeath
());
108
if (value.
IsNearDeath
()) delete obj;
/external/v8/src/
global-handles.h
158
static bool
IsNearDeath
(Object** location);
global-handles.cc
130
bool
IsNearDeath
() const {
451
bool GlobalHandles::
IsNearDeath
(Object** location) {
452
return Node::FromLocation(location)->
IsNearDeath
();
api.cc
642
return i::GlobalHandles::
IsNearDeath
(obj);
[
all
...]
/external/webkit/Source/WebCore/bindings/v8/
V8Binding.h
96
ASSERT(!lastV8String.
IsNearDeath
());
V8GCController.cpp
471
if ((!wrapper.IsWeak() && !wrapper.
IsNearDeath
()) || port1->hasPendingActivity())
V8Binding.cpp
483
if (!handle.
IsNearDeath
() && !handle.IsEmpty()) {
/external/v8/test/cctest/
test-heap.cc
371
CHECK(!global_handles->
IsNearDeath
(h2.location()));
372
CHECK(!global_handles->
IsNearDeath
(h1.location()));
405
CHECK(!GlobalHandles::
IsNearDeath
(h1.location()));
406
CHECK(!GlobalHandles::
IsNearDeath
(h2.location()));
413
CHECK(!GlobalHandles::
IsNearDeath
(h1.location()));
[
all
...]
/external/v8/include/
v8.h
403
inline bool
IsNearDeath
() const;
[
all
...]
Completed in 193 milliseconds