HomeSort by relevance Sort by last modified time
    Searched refs:IsNearDeath (Results 1 - 9 of 9) sorted by null

  /hardware/ril/mock-ril/src/cpp/
node_object_wrap.h 41 assert(handle_.IsNearDeath());
108 if (value.IsNearDeath()) delete obj;
  /external/v8/src/
global-handles.h 158 static bool IsNearDeath(Object** location);
global-handles.cc 130 bool IsNearDeath() const {
451 bool GlobalHandles::IsNearDeath(Object** location) {
452 return Node::FromLocation(location)->IsNearDeath();
api.cc 642 return i::GlobalHandles::IsNearDeath(obj);
    [all...]
  /external/webkit/Source/WebCore/bindings/v8/
V8Binding.h 96 ASSERT(!lastV8String.IsNearDeath());
V8GCController.cpp 471 if ((!wrapper.IsWeak() && !wrapper.IsNearDeath()) || port1->hasPendingActivity())
V8Binding.cpp 483 if (!handle.IsNearDeath() && !handle.IsEmpty()) {
  /external/v8/test/cctest/
test-heap.cc 371 CHECK(!global_handles->IsNearDeath(h2.location()));
372 CHECK(!global_handles->IsNearDeath(h1.location()));
405 CHECK(!GlobalHandles::IsNearDeath(h1.location()));
406 CHECK(!GlobalHandles::IsNearDeath(h2.location()));
413 CHECK(!GlobalHandles::IsNearDeath(h1.location()));
    [all...]
  /external/v8/include/
v8.h 403 inline bool IsNearDeath() const;
    [all...]

Completed in 193 milliseconds