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Searched
refs:LOG_FRAME
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/media/mca/filterfw/native/base/
logging.h
22
#define
LOG_FRAME
(...) if (LOG_EVERY_FRAME) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
/frameworks/base/media/mca/filterfw/native/core/
gl_frame.cpp
305
LOG_FRAME
("GLFrame: Allocating texture: %d", texture_id_);
408
LOG_FRAME
("Attaching tex %d w %d h %d to fbo %d", texture_id_, width_, height_, fbo_id_);
433
LOG_FRAME
("Detaching tex %d w %d h %d from fbo %d", texture_id_, width_, height_, fbo_id_);
shader_program.cpp
304
LOG_FRAME
("Compiling source:\n[%s]", source);
436
LOG_FRAME
("Binding texture %d", textures[i]);
459
LOG_FRAME
("Using program %d", program_);
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