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  /development/samples/BrowserPlugin/jni/
RenderingThread.h 37 #define MS_PER_FRAME 17 // approx 60 fps
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 86 private final float MS_PER_FRAME = 1000 / 60;
110 dx = dx * MS_PER_FRAME / dt;
111 dy = dy * MS_PER_FRAME / dt;
  /development/samples/BrowserPlugin/jni/animation/
AnimationThread.cpp 87 if (android::uptimeMillis() - m_stallTime < MS_PER_FRAME)

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