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    Searched refs:PathTexture (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/hwui/
ShapeCache.cpp 32 PathTexture* RoundRectShapeCache::getRoundRect(float width, float height,
35 PathTexture* texture = get(entry);
57 PathTexture* CircleShapeCache::getCircle(float radius, SkPaint* paint) {
59 PathTexture* texture = get(entry);
79 PathTexture* OvalShapeCache::getOval(float width, float height, SkPaint* paint) {
81 PathTexture* texture = get(entry);
103 PathTexture* RectShapeCache::getRect(float width, float height, SkPaint* paint) {
105 PathTexture* texture = get(entry);
144 PathTexture* ArcShapeCache::getArc(float width, float height,
147 PathTexture* texture = get(entry)
    [all...]
ShapeCache.h 55 struct PathTexture: public Texture {
56 PathTexture(): Texture() {
71 }; // struct PathTexture
308 class ShapeCache: public OnEntryRemoved<Entry, PathTexture*> {
317 void operator()(Entry& path, PathTexture*& texture);
338 PathTexture* addTexture(const Entry& entry, const SkPath *path, const SkPaint* paint);
339 PathTexture* addTexture(const Entry& entry, SkBitmap* bitmap);
340 void addTexture(const Entry& entry, SkBitmap* bitmap, PathTexture* texture);
353 PathTexture* get(Entry entry) {
357 void removeTexture(PathTexture* texture)
    [all...]
PathCache.h 69 PathTexture* get(SkPath* path, SkPaint* paint);
PathCache.cpp 90 PathTexture* PathCache::get(SkPath* path, SkPaint* paint) {
97 PathTexture* texture = mCache.get(entry);
OpenGLRenderer.h 339 status_t drawShape(float left, float top, const PathTexture* texture, SkPaint* paint);
458 void drawPathTexture(const PathTexture* texture, float x, float y, SkPaint* paint);
OpenGLRenderer.cpp     [all...]

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